6,892 Pages

Zilean OriginalCentered.jpg
Zilean
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
DevelopmentDevelopment

Zilean is a champion in League of Legends.[1]

Abilities

Edit
Time in a Bottle
TARGET RANGE: 1000
STATIC COOLDOWN: 120
Time in a Bottle.png

Innate: Zilean generates Experience icon.png 2 / 3.5 / 5 / 6 / 12 (based on level) experience (does not count towards his own level up) every 5 seconds. Time in a Bottle is on cooldown when the game starts and becomes disabled when Zilean reaches level 18.

When the amount stored is enough to level up an allied Champion icon.png champion and Zilean has been out of combat with enemy Champion icon.png champions and Turret icon.png turrets in the last 10 seconds, he can select a target allied champion to initiate a 1.2 second Channeling icon.png channel which starts after a 0.5-second cast time and is also Silence icon.png interrupted if Zilean enters combat with enemy champions or turrets.

If the channel is Silence icon.png interrupted, Time in a Bottle goes on a 10 second Cooldown reduction icon.png cooldown, reduced to 1 second if Zilean interrupted it himself.

A successful channel levels up the target and rewards Zilean the granted amount of Experience icon.png experience for himself as well.

Info
  • Time in a Bottle marks allied champions with two circles beneath them; the inner one represents how close they are to leveling up, turning golden when able to activate Time in a Bottle on them.
  • The target allied champion is not required to be out of combat to be leveled up by Time in a Bottle - only Zilean is.
  • Zilean only consumes the amount of Experience icon.png experience required to level up an allied champion. He retains the excess for later use.
  • The target allied champion is not required to be within range of Zilean for the channel to complete successfully, it will complete regardless of if they move to a far distance.
  • The channel from Time in a Bottle is not interrupted even if the allied champion suddenly levels up. However, no experience will be granted to either player, and the passive will not go on cooldown.
  • The following table refers for interactions while Zilean is Channeling icon.png channeling:
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Edit
    Time Bomb
    TARGET RANGE: 900
    COLLISION RADIUS: 100
    EFFECT RADIUS: 300
    CAST TIME: 0.25
    COST: 60 / 65 / 70 / 75 / 80 Mana
    COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
    Time Bomb.png

    Active: Zilean throws a ticking time bomb to the target location that grants Sight icon.png sight of its surroundings and detonates after 3 seconds, dealing magic damage to all nearby enemies.

    Magic Damage:
    75 / 115 / 165 / 230 / 300 (+ 90% AP)

    The bomb will attach itself to units hit directly, or those who move within a small radius of its center while it is on the ground, Sight icon.png revealing them and detonating at their location when the duration ends, or immediately when they die.

    The bomb detonates immediately if another bomb attaches itself to the same unit, Stun icon.png stunning all nearby enemies for a duration.

    Stun Duration:
    1.1 / 1.2 / 1.3 / 1.4 / 1.5

    Info
    • Time Bombs landing directly on top of multiple units follow a priority order for whom to attach themselves to.
      1. Units already carrying a bomb
      2. Enemy champions
      3. Allied champions
      4. Enemy minions
      5. Allied minions
    • Time Bombs are not visible to enemies if they attach to an ally that is Guerrilla Warfare.png stealthed and vice versa.
    • When Time Bomb snaps onto an enemy, it deals 0 true damage ( 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : damage sourcetype?).
    • Zilean can detonate an enemy counterpart's Time Bomb by placing his own on the same unit (the first bomb still deals damage).
    • Time Bomb will be dispelled if the holder takes fatal damage and is saved by Revival icon.png resurrection before it explodes.
    • Time Bomb can deal damage to the enemy holder through Playful.png untargetablility.
    • Spell Shield.png Spell shield will prevent the application of Time Bomb and it's detonation damage as well as block the Stun icon.png stun, but not it's immediate detonation if the target already has a Time Bomb on them.

    Map-Specific Differences
    The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
    • Stun duration reduced by 0.6 seconds.
    • Cooldown increased by 80%.

    Edit
    Rewind
    CAST TIME: none
    COST: 35 Mana
    COOLDOWN: 14 / 12 / 10 / 8 / 6
    Rewind.png

    Active: Zilean reduces Time Bomb's Time Bomb's and Time Warp's Time Warp's Cooldown reduction icon.png cooldowns by 10 seconds each.

    Info
    • Rewind can only be cast when either of his basic abilities are on Cooldown reduction icon.png cooldown.

    Map-Specific Differences
    The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
    • Cooldown increased by 100%.

    Edit
    Time Warp
    TARGET RANGE: Range model.png 550
    CAST TIME: none
    COST: 50 Mana
    COOLDOWN: 15
    Time Warp.png

    Active: Zilean bends time around the target champion, Slow icon.png slowing them for 2.5 seconds if they are an enemy or granting them Movement speed icon.png bonus movement speed for the same duration if they are an ally or himself.

    Movement Speed Modifier:
    40 / 55 / 70 / 85 / 99%

    Info
    • No additional notes.

    Map-Specific Differences
    Mirror Mode profileicon.png One for All differences edit
    • The movement speed boost stacks if Time Warp is cast on the same target more than once by other sources.

    Edit
    Chronoshift
    TARGET RANGE: 900
    CAST TIME: none
    COST: 125 / 150 / 175 Mana
    COOLDOWN: 120 / 90 / 60
    Chronoshift.png

    Active: Zilean places a protective time rune on the target allied Champion icon.png champion or himself for 5 seconds.

    If the target takes Death.png fatal damage during that time, they are put in Stasis icon.png stasis for 3 seconds and afterwards Revival icon.png resurrected, Heal power icon.png healing for an amount.

    Heal:
    600 / 850 / 1100 (+ 200% AP)

    Info

    Patch history

    For the expanded patch notes, see here.
    V11.1
    • Stats
      • Base attack damage increased to 52 from 51.64.
    V10.23
    • Stats
      • Mana growth increased to 50 from 30.
    V10.14
    • Chronoshift Chronoshift
      • Bug Fix: Abilities with damaging auras (e.g. Renekton's Renekton's Dominus Dominus) no longer continue to damage nearby enemies while the champion is in a revive state.
    V10.6
    • General
      • Recommended items updated.
    V10.5 - March 5th Hotfix
    • Chronoshift Chronoshift
      • Bug Fix: Summoner spells no longer go on cooldown while reviving.
    V10.3
    V8.9
    • Stats
      • Base mana increased to 452 from 360.8.
      • Mana growth reduced to 30 from 60.
      • Base mana regeneration increased to 11.335 from 8.5.
    • Time Bomb Time Bomb
      • Bug Fix: Time Bomb's expiration VFX have been restored.
      • Bug Fix: Is no longer absorbed by Braum's Braum's Unbreakable Unbreakable.
    V8.3
    • Stats
      • Base health regeneration increased to 5.5 from 5.44.
    V7.22
    • Stats
      • Base armor increased to 28 from 19.134.
    V7.14
    • Time in a Bottle Time in a Bottle
      • Bug Fix: When he tries to walk into range to activate Time in a Bottle on an out-of-range ally, he'll no longer cast his most recently-used ability instead once he gets into range.
    • Time Warp Time Warp
      • Bug Fix: Cast range indicator has been reduced to match the actual range.
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V6.17
    • Time Bomb Time Bomb
      • Bug Fix: Not damaging attached enemies if they are untargetable when the bomb explodes.
    V6.13


    V6.8
    • General
    V5.23
    • Time in a Bottle Time in a Bottle
      • New Effect: Gives a minimum 15% bottled experience (excess amount remains for next cast)
    V5.22
    • Stats
      • Base mana regeneration increased to 8.5 from 6.
    V5.21
    • General
      • Recommended items updated.
    • Time in a Bottle Time in a Bottle
      • Renamed from Heightened Learning Heightened Learning.
      • Removed: Granting Zilean and his allies 8% bonus experience from all sources.
      • New Effect: Zilean stores 2 / 3.5 / 5 / 6 / 12 (based on level) experience every 5 seconds. When the amount is enough to level up an ally, he can right-click them to give it, with Zilean also gaining the same amount. Zilean cannot give stored experience while he or his target are in combat.
      • Range reduced to 1000 from 1500.
      • Cooldown: 120 seconds
    • Time Bomb Time Bomb
      • Bomb attachment range changed to edge from center.
      • New Effect: Bombs have increased attachment radius for allied chapions (enemy priority unchanged)
      • New bomb attachment particle effect.
      • Explosion visual effects updated.
      • Explosion sound effects updated.
    V5.14
    • Time Bomb Time Bomb
      • New Effect: Bombs interrupt an enemy champion recalling recalling when attaching themselves to them.
    V5.13
    V5.12
    • Rewind Rewind
      • Bug Fix: Combo involving activation in-between Time Bomb Time Bomb casts firing slower than intended.
    V5.6
    • Time Bomb Time Bomb
      • AP ratio increased to (+ 90% AP) from (+ 80% AP)
    • Rewind Rewind
      • Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
    • Time Warp Time Warp
      • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
    V5.5
    • Time Bomb Time Bomb
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
    V5.4
    • Stats
      • Base armor increased to 19 from 17.
      • Attack range reduced to 550 from 600.
      • Attack delay reduced slightly.
      • New basic attacks particles.
      • New ability icons.
    • Time Bomb Time Bomb
      • Targeting changed to ground (fixed travel time) from unit.
      • New Effect: Bombs attach themselves to the nearest unit (explodes normally otherwise)
      • New Effect: Landing two bombs on the same unit detonates the first one immediately, stunning all surrounding enemies for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds
      • Bomb arm time reduced to 3 seconds from 4.
      • Base damage reduced to 75 / 115 / 165 / 230 / 300 from 90 / 145 / 200 / 260 / 320.
      • AP ratio reduced to (+ 80% AP) from (+ 90% AP)
      • Range increased to 900 from 700.
      • Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds from 10 at all ranks.
      • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
    • Rewind Rewind
    • Time Warp Time Warp
      • Duration reduced to 2.5 seconds at all ranks from 2.5 / 3.25 / 4 / 4.75 / 5.5.
      • Movement speed modifier changed to 40 / 55 / 70 / 85 / 99% from 55% at all ranks.
      • Cooldown reduced to 15 seconds from 20.
      • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 80.
      • Range changed to 550 (edge to edge) from 700 (center to center)
    • Chronoshift Chronoshift
      • Duration reduced to 5 seconds from 7.
      • Cooldown reduced to 120 / 90 / 60 seconds from 180 at all ranks.

    See also

    References

    Community content is available under CC-BY-SA unless otherwise noted.