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League of Legends Wiki
Zilean OriginalCentered.jpg
Zilean (Universe)Zilean (Universe)
Zilean (League of Legends)Zilean (League of Legends)
Zilean (Esports)Zilean (Esports)
Zilean (Teamfight Tactics)Zilean (Teamfight Tactics)
Zilean (Legends of Runeterra)Zilean (Legends of Runeterra)
Zilean (Development)Zilean (Development)
Zilean (Trivia)Zilean (Trivia)

Zilean is a champion in League of Legends.[1]



Time in a Bottle

Time in a Bottle.png

Innate: Zilean generates Experience icon.png 2 / 3.5 / 5 / 6 / 12 (based on level) experience (does not count towards his own level up) every 5 seconds. Time in a Bottle is on cooldown when the game starts and becomes disabled when Zilean reaches level 18.

When the amount stored is enough to level up an allied Champion icon.png champion and Zilean has been out of combat with enemy Champion icon.png champions and Turret icon.png turrets in the last 10 seconds, he can select a target allied champion to initiate a 1.2 second Channeling icon.png channel which starts after a 0.5-second cast time and is also Silence icon.png interrupted if Zilean enters combat with enemy champions or turrets.

If the channel is Silence icon.png interrupted, Time in a Bottle goes on a 10 second Cooldown icon.png cooldown, reduced to 1 second if Zilean interrupted it himself.

A successful channel levels up the target and rewards Zilean the granted amount of Experience icon.png experience for himself as well.

  • Zilean has a hidden passive that grants him 1 ability power for every enemy Volibear Volibear within 800 range of him.
    • Likewise, Volibear Volibear gains 1 armor for every nearby Zilean.
    • Neither Volibear Volibear nor Zilean need Sight icon.png sight of one another to gain these bonuses.
  • Time in a Bottle marks allied champions with two circles beneath them; the inner one represents how close they are to leveling up, turning golden when able to activate Time in a Bottle on them.
  • The target allied champion is not required to be out of combat to be leveled up by Time in a Bottle - only Zilean is.
  • Zilean only consumes the amount of Experience icon.png experience required to level up an allied champion. He retains the excess for later use.
  • The target allied champion is not required to be within range of Zilean for the channel to complete successfully, it will complete regardless of if they move to a far distance.
  • The channel from Time in a Bottle is not interrupted even if the allied champion suddenly levels up. However, no experience will be granted to either player, and the passive will not go on cooldown.
  • The following table refers for interactions while Zilean is Channeling icon.png channeling:
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Edit

    Time Bomb

    Time Bomb.png

    Active: Zilean throws a ticking time bomb to the target location that grants Sight icon.png sight of its surroundings and detonates after 3 seconds, dealing magic damage to all nearby enemies.

    Magic Damage:
    75 / 115 / 165 / 230 / 300 (+ 90% AP)

    The bomb will attach itself to units hit directly, or those who move within a small radius of its center while it is on the ground, Reveal icon.png revealing them and detonating at their location when the duration ends, or immediately when they die.

    The bomb detonates immediately if another bomb attaches itself to the same unit, Stun icon.png stunning all nearby enemies for a duration.

    Stun Duration:
    1.1 / 1.2 / 1.3 / 1.4 / 1.5

    • Time Bombs landing directly on top of multiple units follow a priority order for whom to attach themselves to.
      1. Units already carrying a bomb
      2. Enemy champions
      3. Allied champions
      4. Enemy minions
      5. Allied minions
    • Time Bombs are not visible to enemies if they attach to an ally that is Guerrilla Warfare.png stealthed and vice versa.
    • When Time Bomb snaps onto an enemy, it deals 0 true damage ( 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : damage sourcetype?).
    • Zilean can detonate an enemy counterpart's Time Bomb by placing his own on the same unit (the first bomb still deals damage).
    • Time Bomb will be dispelled if the holder takes fatal damage and is saved by Revival icon.png resurrection before it explodes.
    • Time Bomb can deal damage to the enemy holder through Untargetable icon.png untargetablility.
    • Spell Shield.png Spell shield will prevent the application of Time Bomb and it's detonation damage as well as block the Stun icon.png stun, but not it's immediate detonation if the target already has a Time Bomb on them.

    Map-Specific Differences
    ProfileIcon0785 The Thinking Manatee.png Ultra Rapid Fire differences edit
    • Stun duration reduced by 0.6 seconds.
    • Cooldown increased by 80%.




    Active: Zilean reduces Time Bomb's Time Bomb's and Time Warp's Time Warp's Cooldown icon.png cooldowns by 10 seconds each.

    • Rewind can only be cast when either of his basic abilities are on Cooldown icon.png cooldown.

    Map-Specific Differences
    ProfileIcon0785 The Thinking Manatee.png Ultra Rapid Fire differences edit
    • Cooldown increased by 100%.


    Time Warp

    Time Warp.png

    Active: Zilean applies Time Warp to the target champion that lasts for 2.5 seconds.

    Time Warp: If the target is an ally, they gain Movement speed icon.png bonus movement speed. If the target is an enemy, they are Slow icon.png slowed.

    Movement Speed Modifier:
    40 / 55 / 70 / 85 / 99%

    • No additional notes.

    Map-Specific Differences
    ProfileIcon0664 Mirror Mode.png One for All differences edit
    • The movement speed boost stacks if Time Warp is cast on the same target more than once by other sources.




    Active: Zilean places a protective time rune on the target allied Champion icon.png champion or himself for 5 seconds.

    If the target takes Death.png fatal damage in the duration, they enter Revival icon.png resurrection for 3 seconds, during which they are Cosmic Radiance.png invulnerable, Untargetable icon.png untargetable, and Lockout icon 2.png unable to act, and are afterwards Heal power icon.png healed.

    600 / 850 / 1100 (+ 200% AP)

    • Upon trigger, Chronoshift places all summoner spells that are not already on cooldown on a 3-second Cooldown icon.png cooldown.
    • Chronoshift's Untargetable icon.png untargetability does not Bullet strikethrough.png destroy in-flight Projectile.png projectiles.
    • Chronoshift cannot target Command Hallucinate.png clones.
    • Chronoshift takes priority over all other Revival icon.png resurrection effects as well as all Zombie icon.png zombie state effects.
    • Chronoshift does not activate if the target is killed by the Nexus Obelisk.png Nexus Obelisk.
    • While in resurrection, the target's health regeneration is set to 0.
    • The target's screen will have a white tint.
    • The following table refers for interactions while the target is unable to act:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
    Interrupted by N/A
    Interrupted by
  • Death
  • Champion skins

    This article section only contains champion skins. For all associated collection items, see Zilean (Collection).
    Zilean OriginalSkin.jpg
    RP 585
    Once a powerful Icathian mage, Zilean became obsessed with the passage of time after witnessing his homeland’s destruction by the Void. Unable to spare even a minute to grieve the catastrophic loss, he called upon ancient temporal magic to divine all possible outcomes. Having become functionally immortal, Zilean now drifts through the past, present, and future, bending and warping the flow of time around him, always searching for that elusive moment that will turn back the clock and undo Icathia’s destruction.
    Actor.pngUnknown voice actor
    Artist.pngEsben Lash Rasmussen, Sixmorevodka Studio
    Loot eligible.png Loot eligible

    Patch history

    For the expanded patch notes, see here.
    • Stats
      • Base health increased to 574 from 504.
      • Health growth increased to 96 from 82.
      • Armor growth increased to 5 from 3.8.
      • Magic resistance growth increased to 1.3 from 0.5.
    • General
      • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
    • Stats
      • Base attack damage increased to 52 from 51.64.
    • Stats
      • Mana growth increased to 50 from 30.
    • Chronoshift Chronoshift
      • Bug Fix: Abilities with damaging auras (e.g. Renekton's Renekton's Dominus Dominus) no longer continue to damage nearby enemies while the champion is in a revive state.
    • General
      • Recommended items updated.
    V10.5 - March 5th Hotfix
    • Chronoshift Chronoshift
      • Bug Fix: Summoner spells no longer go on cooldown while reviving.
    • Stats
      • Base mana increased to 452 from 360.8.
      • Mana growth reduced to 30 from 60.
      • Base mana regeneration increased to 11.335 from 8.5.
    • Time Bomb Time Bomb
      • Bug Fix: Time Bomb's expiration VFX have been restored.
      • Bug Fix: Is no longer absorbed by Braum's Braum's Unbreakable Unbreakable.
    • Stats
      • Base health regeneration increased to 5.5 from 5.44.
    • Stats
      • Base armor increased to 28 from 19.134.
    • Time in a Bottle Time in a Bottle
      • Bug Fix: When he tries to walk into range to activate Time in a Bottle on an out-of-range ally, he'll no longer cast his most recently-used ability instead once he gets into range.
    • Time Warp Time Warp
      • Bug Fix: Cast range indicator has been reduced to match the actual range.
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    • Time Bomb Time Bomb
      • Bug Fix: Not damaging attached enemies if they are untargetable when the bomb explodes.

    • General
    • Time in a Bottle Time in a Bottle
      • New Effect: Gives a minimum 15% bottled experience (excess amount remains for next cast)
    • Stats
      • Base mana regeneration increased to 8.5 from 6.
    • General
      • Recommended items updated.
    • Time in a Bottle Time in a Bottle
      • Renamed from Heightened Learning Heightened Learning.
      • Removed: Granting Zilean and his allies 8% bonus experience from all sources.
      • New Effect: Zilean stores 2 / 3.5 / 5 / 6 / 12 (based on level) experience every 5 seconds. When the amount is enough to level up an ally, he can right-click them to give it, with Zilean also gaining the same amount. Zilean cannot give stored experience while he or his target are in combat.
      • Range reduced to 1000 from 1500.
      • Cooldown: 120 seconds
    • Time Bomb Time Bomb
      • Bomb attachment range changed to edge from center.
      • New Effect: Bombs have increased attachment radius for allied chapions (enemy priority unchanged)
      • New bomb attachment particle effect.
      • Explosion visual effects updated.
      • Explosion sound effects updated.
    • Time Bomb Time Bomb
      • New Effect: Bombs interrupt an enemy champion recalling recalling when attaching themselves to them.
    • Rewind Rewind
      • Bug Fix: Combo involving activation in-between Time Bomb Time Bomb casts firing slower than intended.
    • Time Bomb Time Bomb
      • AP ratio increased to (+ 90% AP) from (+ 80% AP)
    • Rewind Rewind
      • Cooldown reduced to 14 / 12 / 10 / 8 / 6 seconds from 18 / 15 / 12 / 9 / 6.
    • Time Warp Time Warp
      • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
    • Time Bomb Time Bomb
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
    • Stats
      • Base armor increased to 19 from 17.
      • Attack range reduced to 550 from 600.
      • Attack delay reduced slightly.
      • New basic attacks particles.
      • New ability icons.
    • Time Bomb Time Bomb
      • Targeting changed to ground (fixed travel time) from unit.
      • New Effect: Bombs attach themselves to the nearest unit (explodes normally otherwise)
      • New Effect: Landing two bombs on the same unit detonates the first one immediately, stunning all surrounding enemies for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds
      • Bomb arm time reduced to 3 seconds from 4.
      • Base damage reduced to 75 / 115 / 165 / 230 / 300 from 90 / 145 / 200 / 260 / 320.
      • AP ratio reduced to (+ 80% AP) from (+ 90% AP)
      • Range increased to 900 from 700.
      • Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds from 10 at all ranks.
      • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
    • Rewind Rewind
    • Time Warp Time Warp
      • Duration reduced to 2.5 seconds at all ranks from 2.5 / 3.25 / 4 / 4.75 / 5.5.
      • Movement speed modifier changed to 40 / 55 / 70 / 85 / 99% from 55% at all ranks.
      • Cooldown reduced to 15 seconds from 20.
      • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 80.
      • Range changed to 550 (edge to edge) from 700 (center to center)
    • Chronoshift Chronoshift
      • Duration reduced to 5 seconds from 7.
      • Cooldown reduced to 120 / 90 / 60 seconds from 180 at all ranks.


    See also