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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Zilean
Zilean (Universe)Zilean (Universe)
Zilean (League of Legends)Zilean (League of Legends)
Zilean (Esports)Zilean (Esports)
Zilean (Teamfight Tactics)Zilean (Teamfight Tactics)
Zilean (Legends of Runeterra)Zilean (Legends of Runeterra)
Zilean (Development)Zilean (Development)

Once a member of Icathia's governing council, Zilean Zilean is a prodigious elemental mage who seeks mastery over time itself. After using his powers in an attempt to save his people from the Void, he now drifts through the past, present, and future, bending and warping the flow of time around him. Zilean has traveled from Runeterra's mysterious creation, all the way to its seemingly inevitable ending, searching tirelessly for any strand of fate that might undo his homeland's destruction.


"There is no greater grief than for a loss that is yet to come."  Zilean
Read Biography

Background[]

Early Life[]

Zilean was born and raised in Icathia, becoming an elemental mage with an exquisite knowledge of physical reality. He studied under many great minds of the time, including the Yun of Ixtal. He spent much of his time trying to master the element of time, but could not find success.

Fall of Icathia[]

When he was a young man, Zilean was appointed to Icathia's governing council of distinguished mages, philosophers, and lawmakers. Now in a political establishment, Zilean realized that discontentment was growing among the people of Icathia. Despite being part of the empire of Shurima, the Icathians were not treated as equals by their superiors. As such, many considered secession. However, Zilean knew that Icathia would lose any battle, as Shurima's power eclipsed that of Icathia, with Ascended soldiers being Shurima's strongest weapons.

After coming back from a diplomatic voyage in which he had failed to convince Icathia's allies to support their secession, Zilean found out that his fellow mages had found a way to harness the power of The Void. While he warned against it, the mages ignored his warnings and tried to use the harnessed power in battle. The magic of The Void overpowered the mages that used it and spread through Icathia. As Icathia was swallowed into The Void, Zilean gathered as many people into his tower as possible before removing the tower and all of its inhabitants from time. Everyone and everything that Zilean had removed, save for Zilean himself, was frozen in time. Zilean learned to control the anomaly that he made, learning to move through the past and present, attempting to succeed in his efforts. But as he attempted to do this, he found out that Runeterra was in danger of being completely destroyed.

Resolving to save the world from this fate, Zilean left his anomaly and began his quest to save Runeterra.

Appearance[]

Zilean is an elderly pale man. His most notable features are his long white beard and hair (that hovers with magic). He wears robes with muted colors and a red sash. While using time magic, his brown eyes turn glowing pupiless and a clock like elemental mechanism hovers behind him.

Personality[]

Zilean is a determined and caring individual, doing everything he can to save those in Runeterra from the end of all things. He cares for his fellow Icathians and is resigned to helping them escape the time prison that he accidentally put them in.

Abilities[]

  • Magicborn: Zilean was born with natural magical ability, which can grow the more he trains and expand his knowledge about magic. Having been training magic for millenia, Zilean is a master of magic.
    • Time Magic Time Magic: Zilean can bend time to his will and can use it in many different ways. He can travel through time, make time slow down or speed up for him or people around him, and can bring an object or person into any state they had been in at any given time (e.g can bring a recently dead person back to a state of being alive).
  • Gadgetry: Zilean can craft gadgets that, combined with his time manipulation, can be devastating for his enemies.

Relations[]

Jax Jax[]

While they have never directly interacted, Zilean and Jax are among the only surviving Icathians left.

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Biography

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Biography

The Chronokeeper

By Ian St. Martin

Starring Champion

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Video

Guardians of the Ancient (Video)

Runeterra is in turmoil! Noxian warships set sail for Ionia’s shores. But all is not lost. Heroes will rise. Fates will change.

Mentioned Champion

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Short Story

Ruination (Novel)

By Anthony Reynolds Lenné

Camavor is a brutal land with a bloody legacy. Where the empire’s knights go, slaughter follows. Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king she vows to temper his destructive instincts as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin’s poisoned blade strikes Viego’s wife, Isolde, afflicting her with a malady for which there is no cure. As Isolde’s condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalisa makes a desperate gambit to save the kingdom: She searches for the long-lost Blessed Isles, rumored to hold the queen’s salvation if only Kalista can find them. But corruption grows in the Blessed Isle’s capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right–for even in the face of utter darkness, one noble act can shine a light that saves the world.

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Short Story • 22 Minute Read

Where Icathia Once Stood

By Graham McNeill

My name is Axamuk Var-Choi Kohari Icath'or.

Alternate Universes

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Short Story • 2 Minute Read

Instrument of Destruction

By Leslee Sullivant Heintz

A tentacled horror of the Void, Vel'Koz explores Runeterra with singular purpose: to absorb all knowledge. With his unceasing gaze, Vel'Koz fires disintegrating beams that obliterate and analyze all in his path, feeding him vast quantities of information. None know why he requires such material, though some speculate he seeks to understand Runeterra in order to hasten its ruin.

Trivia[]

  • Like Jax, Zilean is more than 3500 years old, as he was present during the fall of Icathia.

Change log[]

Character blurb
V9.12 (25 June 2019) Added.

References[]


See also[]

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