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Ziggs OriginalCentered.jpg
Ziggs
Ziggs (Universe)Ziggs (Universe)
Ziggs (League of Legends)Ziggs (League of Legends)
Ziggs (Teamfight Tactics)Ziggs (Teamfight Tactics)
Ziggs (Wild Rift)Ziggs (Wild Rift)
Ziggs (Development)Ziggs (Development)

Ziggs is a champion in League of Legends.[1]

Abilities

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Short Fuse

Short Fuse.png

Innate: Periodically, Ziggs' next basic attack deals 20 − 160 (based on level) (+ 50% AP) bonus magic damage,「 increased by 150% against structures. 」「 increased to 50 − 400 (based on level) (+ 125% AP) against structures. 」

Short Fuse's Cooldown reduction icon.png cooldown is reduced by 4 / 5 / 6 (based on level) seconds whenever Ziggs casts an ability.

Info
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Short Fuse's interactions with Counter Strike.png dodging, Spirit's Refuge.png blocking, and Blind icon.png blinding effects.

Edit

Bouncing Bomb

Bouncing Bomb.png

Active: Ziggs throws a bouncing bomb at the target location, which explodes upon landing near an enemy, landing within terrain, or reaching its final bounce. The bomb can bounce up to two times, the distance traveled each time based on how far it was originally thrown.

The bomb's explosion deals magic damage to all nearby enemies.

Magic Damage:
85 / 135 / 185 / 235 / 285 (+ 65% AP)

Bouncing Bomb will cast at max range if cast beyond that.

Info
  • Bouncing Bomb can be thrown or bounce over units/terrain.
  • Spell Shield.png Spell shield will block the damage of the explosion, but the explosion can still damage other targets in the radius.
  • Ziggs will throw the bomb from his location at the end of the cast time, towards the pre-clamped cast location, causing the bounces to adjust their angle accordingly.

Edit

Satchel Charge

Satchel Charge.png

Active: Ziggs hurls an explosive charge at the target location for 4 seconds, which grants Sight icon.png sight of the area and explodes after the duration. Satchel Charge can be recast at any time while it is in flight or within its duration, and does so automatically after its duration ends.

Upon exploding, all enemies within the area are dealt magic damage and Airborne icon.png knocked back up-to 500 units away from the center of the charge. If Ziggs is within the explosion, he Dash.png dashes up to 825 units away from the center of the charge.

Magic Damage:
70 / 105 / 140 / 175 / 210 (+ 50% AP)

Turret Explosion: Turret Explosion: The explosion also Critical strike magic icon.png Death from Below.png executes enemy Turret icon.png turrets within the area and below a Health icon.png percentile health threshold.

Demolition Threshold:
25 / 27.5 / 30 / 32.5 / 35% of turret's maximum health

Recast: Ziggs detonates Satchel Charge. If Satchel Charge was recast while in flight, it will detonate immediately upon landing.

Ziggs does not Dash.png dash if he is Stun icon.png immobilized or Grounded icon.png grounded.

Ziggs can cast any of his abilities while dashing.

Info
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Sheen item.png Spellblade and stacking Force Pulse Force Pulse.
    • Detonating the ability manually does not.
  • Deals Death Lotus.png area damage to non-turrets and Fear Beyond Death 2.png raw damage to turrets.
  • Satchel Charge's distance increases with proximity to the charge, resulting in being knocked straight up when aligned directly on top of it.
  • Ziggs will not dash from Satchel Charge's detonation while Teleporting Teleporting but he will while Recalling Recalling.

Edit

Hexplosive Minefield

Hexplosive Minefield.png

Active: Ziggs scatters a cluster of 11 proximity mines over the target location, arming after 0.5 seconds and lasting for up to 10 seconds.

Each mine within the area explodes upon contact with an enemy, dealing them magic damage and Slow icon.png slowing them for 1.5 seconds. Enemies can detonate multiple mines but mines beyond the first only deal 40% damage to them.

Magic Damage per Mine:
40 / 75 / 110 / 145 / 180 (+ 30% AP)
Reduced Damage per Mine:
16 / 30 / 44 / 58 / 72 (+ 12% AP)
Maximum Single-Target Damage:
200 / 375 / 550 / 725 / 900 (+ 150% AP)
Slow:
30 / 35 / 40 / 45 / 50%

Info
  • The mine cluster is built of 2 rings, with 3 mines in the inner ring (radius pending for test) and 8 mines on the other ring (200 radius), all equally spaced.
    • The angular offset is randomized on each cast.
    • Because of the Range center.png 135 detonation radius of each mine, the total possible range of a mine from the minefield hitting an enemy from the cast location is Range center.png 335 units. It will often be slightly less as the minefield is not guaranteed to be angled the right way for this.
  • Hexplosive Minefield grants Sight icon.png sight of the target area for a short duration (on-cast and when each mine explodes).
  • Spell Shield.png Spell shield will block the effects of a single detonation.

Edit

Mega Inferno Bomb

Mega Inferno Bomb.png

Active: Ziggs hurls a massive bomb at the target location, granting Sight icon.png sight within a 600 radius around its destination for 4 seconds and sight in a radius around the missile as it travels to its destination.

Mega Inferno Bomb Minimap.png

Upon reaching the location, it explodes, dealing magic damage to all enemies within the area, increased by 50% against those in the epicenter.

Magic Damage:
200 / 300 / 400 (+ 73.33% AP)
Increased Damage:
300 / 450 / 600 (+ 110% AP)
 
   "I'll bring the Big One!"

Info
  • Allies cannot see Mega Inferno Bomb's area indicator until shortly before the blast.
  • Mega Inferno Bomb takes 2.64 seconds from the start of the cast time to land when Ziggs casts at maximum range (reduced to 1.617 seconds from the start of the cast time when casting within 2700 units).
    • When cast within 2700 units, Mega Inferno Bomb has a fixed travel time. Beyond that, the travel time is equal to the cast distance divided by the now-fixed missile speed.
  • The area reveal on the target location begins as soon as the cast time is completed and can see into Brushmaker.png brush and across terrain.
  • The missile's sight radius cannot see into Brushmaker.png brush or across terrain, and due to the intervals in which it is checked, may not see into brush entirely even if it travels straight across it.


Patch history

For the expanded patch notes, see here.
V11.14
  • Stats
    • Base mana reduced to 420 from 480.
V11.12
  • Bouncing Bomb Bouncing Bomb
    • Base damage increased to 85 / 135 / 185 / 235 / 285 from 85 / 130 / 175 / 220 / 265.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Medium to long distance cast missile speed increased to 2250 from 1550.
      • Minimum travel time of 1.2 seconds unchanged.
      • Radius in which the missile uses this fixed travel time adjusted to 2700 from 2000 to correspond to the missile speed increase for long casts.
V11.1
  • Stats
    • Base attack damage reduced to 54 from 54.208.
    • Base armor increased to 22 from 21.544.
V10.22
V10.16
  • Short Fuse Short Fuse
    • AP ratio increased to 50% AP at all levels from 30 / 40 / 50% (based on level) AP.
    • Bonus damage against structures increased to 150% from 100%.
V10.2
  • Bouncing Bomb Bouncing Bomb
    • Base damage increased to 85 / 130 / 175 / 220 / 265 from 75 / 120 / 165 / 210 / 255
  • Satchel Charge Satchel Charge
    • Self knockback distance increased to 500 units from 400.
  • Hexplosive Minefield Hexplosive Minefield
    • Slow changed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
V9.16
  • Satchel Charge Satchel Charge
    • AP ratio increased to 50% AP from 35% AP.
    • Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 24 / 21 / 18 / 15 / 12.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Cooldown reduced to 120 / 95 / 70 seconds from 120 / 105 / 90.
V9.15
  • Hexplosive Minefield Hexplosive Minefield
    • Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
V9.12
  • General
    • New visual effects.
    • New basic attack sparky missiles and hit effects.
  • Short Fuse Short Fuse
    • Empowered hits are more explode-y; missiles are more sparky.
  • Bouncing Bomb Bouncing Bomb
    • More sparks, new missile, and the explosion now leaves a crater that shows the size of the AoE.
  • Satchel Charge Satchel Charge
    • New explosion that leaves behind a crater.
    • New upward movement to reinforce the knock-up feel.
    • New hit effects.
    • Adjusted AoE indicators to match hitbox.
  • Hexplosive Minefield Hexplosive Minefield
    • Subtle trail on the missiles and range indicator on the mines.
    • Leaves small craters on impact.
    • More sparks.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Mushroom cloud and more sparks.
    • New cast, indicators, missile, AoE, and hit effects.
  • Mad Scientist Ziggs Mad Scientist Ziggs
    • Now with more bubbles and green goo.
  • Pool Party Ziggs Pool Party Ziggs
    • Cleaned up the noise on his abilities and adjusted to better match the rest of the skin line.
  • Snow Day Ziggs Snow Day Ziggs
    • Cleaned up the noise on his abilities and added some warmth to his missiles and explosions.
  • Master Arcanist Ziggs Master Arcanist Ziggs
    • Added the crater in his ultimate and updated the indicator to match the base skin's.
  • Odyssey Ziggs Odyssey Ziggs
    • Added the crater in his ultimate.
V9.1
V8.21
  • Mega Inferno Bomb Mega Inferno Bomb
    • Bug Fix: Tooltip now indicates the amount of damage done in the outer ring.
V8.9
  • Stats
    • Base mana increased to 480 from 384.
    • Mana growth reduced to 23.5 from 47.
    • Base mana regeneration increased to 8 from 6.
  • Hexplosive Minefield Hexplosive Minefield
    • Base damage per mine increased to 40 / 75 / 110 / 145 / 180 from 40 / 65 / 90 / 115 / 140.
V8.3
  • Stats
    • Base health regeneration increased to 6.5 from 6.258.
V7.22
  • Stats
    • Base health increased to 536 from 524.4.
    • Health growth increased to 92 from 80.
V7.19
V7.15
  • Satchel Charge Satchel Charge
    • Cooldown reduced to 24 / 21 / 18 / 15 / 12 seconds from 26 / 24 / 22 / 20 / 18.
V7.14
  • Snow Day Ziggs Snow Day Ziggs
    • Bug Fix: Joke audio no longer restarts toward the end of the animation.
V7.11
  • Master Arcanist Ziggs Master Arcanist Ziggs
    • Bug Fix: You can once again hear his bomb exploding in his stomach during his joke.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V6.24
  • Pool Party Ziggs Pool Party Ziggs
    • Bug Fix: Desynchronized audio during idle animation where Ziggs shakes his water balloon and smacks it against his head.
V6.21
V6.20
V6.13
V6.11
  • Mega Inferno Bomb Mega Inferno Bomb
    • Bug Fix: Ziggs walking a short distance forward before casting from maximum range.
V6.10
V6.9
  • Short Fuse Short Fuse
    • AP ratio increased to (+ 30 / 40 / 50 (based on level)% AP) from (+ 25 / 30 / 35 (based on level)% AP)
    • Cooldown reduction on ability use increased to 4 / 5 / 6 (based on level) seconds from 4 at all levels.
  • Satchel Charge Satchel Charge
    • New Effect: Destroys turrets 25 / 27.5 / 30 / 32.5 / 35% maximum health.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Cooldown reduced to 120 / 105 / 90 from 120 at all ranks.
    • Removed: Dealing 200% damage to minions.
V6.8
V6.3
  • Mega Inferno Bomb Mega Inferno Bomb
    • AP ratio increased to 73.3% AP from 72% AP.
    • Epicenter damage increased to 「 150% from 125% 」「 300 / 450 / 600 (+ 110% AP) from 250 / 375 / 500 (+ 90% AP) 」.
    • New Effect: Target area indicator displays epicenter radius.
V5.24
  • Short Fuse Short Fuse
    • Damage to structures increased to 「 200% from 150% 」「 40 − 320 (based on level) (+ 50 / 60 / 70 (based on level)% AP) from 30 − 240 (based on level) (+ 37.5 / 45 / 52.5 (based on level)% AP) 」
V5.22
  • Stats
    • Base mana increased to 384 from 334.
    • Mana growth reduced to 47 from 50.
V5.6
  • Bouncing Bomb Bouncing Bomb
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
V4.13
  • Mega Inferno Bomb Mega Inferno Bomb
    • Cooldown increased to 120 seconds at all ranks from 120 / 105 / 90.
V4.12
V4.11
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Bouncing Bomb Bouncing Bomb
    • Explosion trigger radius reduced to 150 from 180.
V4.5
  • Stats
    • Attack range reduced to 550 from 575.
    • Base armor increased to 16 from 12.
V4.2
  • Short Fuse Short Fuse
    • Base damage changed to 20 − 160 (based on level) from 20 − 160 (based on level)
    • AP ratio reduced to (+ 25 / 30 / 35 (based on level)% AP) from (+ 35% AP) at all levels.
  • Hexplosive Minefield Hexplosive Minefield
    • New Effect: Minions take secondary reduced damage.
V3.13
  • Short Fuse Short Fuse
    • Base damage increased to 20 − 160 (based on level) from 20 − 139 (based on level)
  • Bouncing Bomb Bouncing Bomb
    • If you attempt to cast outside of maximum range, Ziggs will now cast the ability at maximum range rather than move to get in range.
  • Satchel Charge Satchel Charge
    • Radius increased to 325 from 275.
  • Hexplosive Minefield Hexplosive Minefield
    • Removed: Minions taking secondary reduced damage.
    • Detonation radius per mine increased to 150 from 135.
  • Mega Inferno Bomb Mega Inferno Bomb
    • New Effect: Deals 200% damage to minions.
V3.9
  • Satchel Charge Satchel Charge
    • New Effect: Can be activated mid-flight to detonate upon landing.
    • Projectile speed increased to 1750 from 1600.
    • Displacement distance increased to 400 from 350.
    • Cooldown start changed to on-cast from upon detonation.
V3.02
V1.0.0.154
  • Short Fuse Short Fuse
    • Cooldown indicator updated to show availability more accurately.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.151
  • Short Fuse Short Fuse
    • New Effect: Deals 150% damage to structures.
V1.0.0.147b
V1.0.0.145
V1.0.0.143
  • Satchel Charge Satchel Charge
    • Cooldown reduced to 26 / 24 / 22 / 20 / 18 seconds from 30 / 27 / 24 / 21 / 18.
V1.0.0.142
  • Bouncing Bomb Bouncing Bomb
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
V1.0.0.139
  • Short Fuse Short Fuse
    • Bug Fix: Not triggering when Ziggs is silenced.
V1.0.0.138
V1.0.0.135
  • Hexplosive Minefield Hexplosive Minefield
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
    • Slow duration reduced to 1.5 seconds from 2.
    • Secondary reduced damage reduced to 40% from 50%.
February 23rd Hotfix
V1.0.0.133
  • Added

See also

References