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Ziggs OriginalCentered.jpg
Ziggs
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Abilities

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Short Fuse
STATIC COOLDOWN: 12
Short Fuse.png

Innate: Ziggs' basic attack is periodically empowered to deal 20 − 160 (based on level) (+ 50% AP) bonus magic damage,「 increased by 150% against structures. 」「 increased to 50 − 400 (based on level) (+ 125% AP) against structures. 」

Ziggs reduces Short Fuse's Cooldown reduction icon.png cooldown by 4 / 5 / 6 (based on level) seconds whenever he uses an ability.

Info
Notes

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Bouncing Bomb
TARGET RANGE: 850 / 1400
COLLISION RADIUS: 75
EFFECT RADIUS: 180
SPEED: 1700
CAST TIME: 0.25
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Bouncing Bomb.png

Active: Ziggs throws a bouncing bomb at the target area, which explodes upon hitting an enemy, colliding with terrain, or reaching the end of its trajectory. The bomb can bounce up to two times, the distance traveled each time based on how far it was originally thrown.

The bomb's explosion deals magic damage to all nearby enemies.

Magic Damage:
85 / 130 / 175 / 220 / 265 (+ 65% AP)

Bouncing Bomb will cast at max range if cast beyond that.

Info
Notes
  • Bouncing Bomb obeys game physics (can be thrown or bounce over units/terrain if there is sufficient air time).
  • Bouncing Bomb may go over enemies without exploding (will do so if it lands against walls).
  • Spell Shield.png Spell shield can block both the bomb's impact and its explosion (blocking the former will block but not prevent the latter).
  • Ziggs will always throw the bomb from his position.

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Satchel Charge
TARGET RANGE: 1000
EFFECT RADIUS: 325
CAST TIME: 0.25
COST: 65 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Satchel Charge.png

Active: Ziggs flings an explosive charge towards the target area, Sight icon.png revealing its surroundings, and exploding after 4 seconds. Satchel Charge can be recast at no delay.

When exploding, the Satchel Charge deals magic damage and Airborne icon.png knocks back all surrounding enemies by 250 units. If Ziggs is within the explosion radius, he Dash.png dashes up to 500 units away.

Magic Damage:
70 / 105 / 140 / 175 / 210 (+ 50% AP)

Turret Explosion: Turret Explosion: Satchel Charge's explosion can Critical strike magic icon.png demolish Turret icon.png turrets below a Health icon.png percentile health threshold.

Demolition Threshold:
25 / 27.5 / 30 / 32.5 / 35% of turret's maximum health

Recast: Ziggs detonates Satchel Charge early. If recast while in flight, the ability will detonate immediately upon landing.

Ziggs does not Dash.png dash if he is Stun icon.png immobilized or Grounded icon.png grounded.

Ziggs can cast any of his abilities while dashing.

Info
Notes
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • Detonating the ability manually does not.
  • Satchel Charge's distance increases with proximity to the charge, resulting in being knocked straight up when aligned directly on top of it.
  • Ziggs will not dash from Satchel Charge's detonation while Teleporting Teleporting but he will while Recalling Recalling.

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Hexplosive Minefield
TARGET RANGE: 900
EFFECT RADIUS: 325
CAST TIME: 0.25
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 16
Hexplosive Minefield.png

Active: Ziggs scatters a cluster of 11 proximity mines over the target area, lasting for up to 10 seconds.

Mines explode on contact with an enemy, Slow icon.png slowing them for 1.5 seconds and dealing magic damage. Targets detonating more than one mine take 40% damage from subsequent mines.

Slow:
30 / 35 / 40 / 45 / 50%
Magic Damage Per Mine:
40 / 75 / 110 / 145 / 180 (+ 30% AP)
Additional Magic Damage:
16 / 30 / 44 / 58 / 72 (+ 12% AP)
Total Single-Target Damage:
200 / 375 / 550 / 725 / 900 (+ 150% AP)

Info
Notes
  • Hexplosive Minefield grants Sight icon.png sight of the target area for a short duration (on-cast and when each mine explodes).
  • Spell Shield.png Spell shield will block a single instance of damage.

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Mega Inferno Bomb
TARGET RANGE: 5000
EFFECT RADIUS: 500
INNER RADIUS: 250
SPEED: 1550
CAST TIME: 0.375
COST: 100 Mana
COOLDOWN: 120 / 95 / 70
Mega Inferno Bomb.png

Active: Ziggs hurls a massive bomb at the target area, granting Sight icon.png sight within a 350 unit radius as it travels to its destination.

Mega Inferno Bomb Minimap.png

Upon reaching the location, it explodes, dealing magic damage to all enemies caught in the blast, increased by 50% in the epicenter.

Magic Damage:
200 / 300 / 400 (+ 73.33% AP)
Increased Damage:
300 / 450 / 600 (+ 110% AP)
 
"I'll bring the Big One!"

Info
Notes
  • Allies cannot see Mega Inferno Bomb's area indicator until shortly before the blast.
  • Mega Inferno Bomb takes 3.5 seconds to land when Ziggs casts at maximum range (reduced to 1.65 seconds when casting within 2000 units).
    • When cast within 2000 units, Mega Inferno Bomb has a fixed travel time. Beyond that, the travel time is equal to the cast distance divided by the now-fixed missile speed.


References

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