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- For its successors, see or .
- For the
Teamfight Tactics item, see .
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This article or section may contain obsolete information, but exists here for historical purposes.
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Zeke's Herald was a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 250 health =
667
- 20% cooldown reduction =
633
- 20 attack damage =
720
- 10% life steal =
550
Gold Efficiency*
- 105.71% gold efficient. base stats were
- With four allies, its value is increased by (550 + 720) × 4 = 5080, giving it a value of
7670, and a gold efficiency of 313%.
- Even if CDR is already maxed out at the time of purchase, this item still becomes cost efficient at only one ally, at (2590 − 633 + 720 + 550) ÷ 2550 = 126.5%.
Similar items
Notes

Visual appearance
Strategy
support champions or
bruisers that can make use of its unique combination of stats like , , and . It's also useful for champions that simply require a life steal item that's more defensive than .
is best suited for
Trivia
- is named after a character from the webcomic as a reward for the creator Tim Buckley gaining over 1000 referrals.
- is the second iteration of a supportive aura item. It was remade from and then replaced by which was then developed into its modern form as .
- If more than 1 champion carries this item, the buff of the aura will grant to even another carrier but cannot stack, thus if 3 champions carry this item you only gain the benefits twice once from yourself, once from the allied aura.
Patch History
- Removed from the game, replaced with
- New recipe:
800 =
2450
+ + - Cooldown reduction is no longer unique.
- Aura no longer grants attack speed.
- Aura's life steal bonus reduced to 10% from 12%.
- Aura now grants +20 attack damage to nearby allied champions.
- Remade and renamed from .
- New recipe:
425 =
2145
+ + + - Attack speed reduced to 0% from 20%.
- Health increased to 250 health from 0.
- Cooldown reduction increased to 15% from 0%.
- New Unique Aura: Nearby allied champions gain 20% attack speed and 12% life steal.
- Removed Unique Aura: Nearby allied champions gain 20% attack speed, 30 health regeneration, and 20% life steal.
- Removed Unique Aura: Nearby enemy champions suffer −20 armor. (1200 range).
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
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