- For the removed items, see or .
Zeke's Convergence is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 20 ability haste = 1000
- 200 health = 533.33
- 250 mana = 350
- 30 armor = 600
- Total Gold Value = 2483.33
Gold efficiency
- 112.88% gold efficient. base stats are
Similar items
Notes
- Conduit is a unit-targeted effect.
- Conduit's cast does not break stealth.
- Conduit has no cast time.
- Conduit will be placed on a 10-second static cooldown if the active targeted an allied champion who already has an Accomplice.
- Conduit can still be used on a target allied champion that is linked by .
- Convergence deals default damage, and thus will not trigger spell effects.
- Convergence is not blocked by spell shield.
- Convergence is a projectile.
- Convergence's missile will not fire if the marked enemy is untargetable upon trigger, or if the attack is dodged or missed while the Accomplice is blinded.
- The missile will still fire even if the attack is blocked.
- The bonus damage dealt by Convergence is accredited to the Accomplice.
- Because of this, it will benefit from their magic penetration.
- Both allies can see the damage dealt by the effect, to allow the supporting teammate to see its impact.
- The Accomplice cannot trigger Convergence through their pets.
Map-Specific Differences
- Health changed to 400.
- Armor changed to 40.
- Convergence AP ratio changed to 10% AP.
Old icons
Trivia
- While linked to an Accomplice, both the wielder and the Accomplice will have a passive buff.
- While an enemy is immobilized they receive the debuff: "This unit is about to get Converged on."
- passive shares similarity with .
- is named after a character from the webcomic as a reward for the creator Tim Buckley gaining over 1000 referrals.
- is the fourth iteration of a supportive aura item. Its ancestral origin is which was remade into and then replaced by before being developed into its modern form.
- Zeke's Convergence's active will allow you to link to an ally who is already linked by your . The two items even have complementary VFX.
- The search term 'haroldandkumar' is a direct reference to the film Harold & Kumar.
Media
Patch History
- Armor reduced to 25 from 30.
- Health reduced to 250 from 300.
- Convergence duration increased to 8 seconds from 4.
- Convergence base damage increased to 30 − 70 (based on level) from 25 − 50 (based on level).
- Updated icon.
- New:
- Recipe: + + 700 = 2400.
- Stats: 30 armor, 250 mana, 20 ability haste, 300 health.
- Unique Active - Conduit: Designate an allied champion as the Accomplice, forming a tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown).
- Unique Passive - Convergence: When you immobilize an enemy, they receive 25 − 50 (based on level) (+ 7.5% AP) (+ 1.5% maximum health) bonus magic damage from your Accomplice's basic attacks on-hit and abilities for the next 4 seconds.
- Limited to 1 Zeke's Convergence.
- Old:
- Recipe: + + 250 = 2250.
- Stats: 60 armor, 250 mana, 10% cooldown reduction, 30 magic resistance.
- Unique Passive: Casting your ultimate ability within range of your Conduit grant both of you bonus effects for 10 seconds. You are surrounded with a 300 range Frost storm which slows enemies within it by 20%, and your Conduit's basic attacks burn their target with Fire dealing 30% bonus magic damage over 2 seconds (45 second cooldown).
- Unique Passive - Frostfire Covenant: If an enemy is both struck by Frost and Fire, your Frost storm ignites and becomes Frostfire. A Frostfire storm, deals 40 magic damage per second to nearby enemies and slows by 40% instead for 3 seconds.
- Unique Active: Designate an allied champion within 1000 range as your Conduit and form a link with them (0.5 second cooldown).
- Conduit basic attack burn damage reduced to 30% bonus magic damage from 50%.
- Total cost reduced to 2250 from 2400.
- Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
- On-hit fire damage from Conduit increased to 25% of the basic attack's damage from 17.5%. Still deals 50% bonus magic damage.
- Updated icon.
- Remade and renamed from .
- New Recipe: + + 400 = 2400
- Ability power reduced to 0 from 50.
- Armor increased to 60 from 30.
- Magic resistance increased to 30 from 0.
- New Passive: Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 50% bonus magic damage over 2 seconds (45 second cooldown).
- New Passive: Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds.
- Removed Passive: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast. At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds. All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
- Active conduit cooldown reduced to 0 seconds from 60.
- Active conduit tooltip changed to "Bind to an ally without an existing Conduit." from "Bind to target ally. This will remove all other Conduits on your target.".
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items