- For the removed items, see or .
Zeke's Convergence is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 10 ability haste = 500
- 300 health = 800
- 25 armor = 500
- 25 magic resistance = 500
- Total Gold Value = 2300
Gold efficiency
- 104.55% gold efficient. base stats are
Similar items
Notes
- Frostfire Tempest deals default damage, and thus will not trigger spell effects.
- Frostfire Tempest is not blocked by spell shield.
- Frostfire Tempest is an auto-targeted effect.
Map-Specific Differences
- Ability haste changed to 15.
- New Effect: Frostfire Tempest per second damage now scales with 10% AP and 2.5% maximum health.
Old icons
Trivia
- is named after a character from the webcomic as a reward for the creator Tim Buckley gaining over 1000 referrals.
- is the fourth iteration of a supportive aura item. Its ancestral origin is which was remade into and then replaced by before being developed into its modern form.
- The search term 'haroldandkumar' is a direct reference to the film Harold & Kumar.
Media
Sound Effects
- Storm Aura
- ▶️ Passive SFX
- Activation
- ▶️ Old Active SFX
Patch History
- Frostfire Tempest damage per tick reduced to 7.5 from 12.5.
- Frostfire Tempest maximum damage reduced to 150 from 250.
- New Recipe: + + + 650 = 2200.
- Health increased to 300 from 200.
- Ability haste reduced to 10 from 20.
- Armor reduced to 25 from 30.
- Magic resistance increased to 25 from 0.
- Mana reduced to 0 from 250.
- Bug Fix: No longer slows enemies that are under the effects of slow immunity or total crowd control immunity.
- Bug Fix: Now is properly displayed in the mana section of the shop.
- New:
- Recipe: + + 500 = 2200.
- Stats: 200 health, 250 mana, 30 armor, 20 ability haste.
- Unique Passive - Frostfire Tempest: Upon casting your ultimate ability, you summon a storm of flame and ice around you for 5 seconds, dealing 50 magic damage every second and slowing enemies within the area by 30% (45 second cooldown).
- Limited to 1 Zeke's Convergence.
- Old:
- Recipe: + + 250 = 2200.
- Stats: 200 health, 250 mana, 45 armor, 15 ability haste.
- Unique Active - Conduit: Designate the target allied champion as the Accomplice, forming a tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown; 1250 range).
- Unique Passive - Convergence: Immobilizing enemy champions marks them for 8 seconds. Your Accomplice's basic attacks on-hit and ability hits against marked enemies fire a missile at them that deals 30 − 70 (based on level) (+ 7.5% of your AP) (+ 1.5% of your maximum health) bonus magic damage upon arrival.
- Limited to 1 Zeke's Convergence.
- New Recipe: + + 250 = 2200.
- Armor increased to 45 from 35.
- Ability haste reduced to 15 from 20.
- Health reduced to 200 from 250.
- Armor increased to 35 from 25.
- Armor reduced to 25 from 30.
- Health reduced to 250 from 300.
- Convergence duration increased to 8 seconds from 4.
- Convergence base damage increased to 30 − 70 (based on level) from 25 − 50 (based on level).
- Updated icon.
- New:
- Recipe: + + 700 = 2400.
- Stats: 30 armor, 250 mana, 20 ability haste, 300 health.
- Unique Active - Conduit: Designate an allied champion as the Accomplice, forming a tether between you and them. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown).
- Unique Passive - Convergence: When you immobilize an enemy, they receive 25 − 50 (based on level) (+ 7.5% AP) (+ 1.5% maximum health) bonus magic damage from your Accomplice's basic attacks on-hit and abilities for the next 4 seconds.
- Limited to 1 Zeke's Convergence.
- Old:
- Recipe: + + 250 = 2250.
- Stats: 60 armor, 250 mana, 10% cooldown reduction, 30 magic resistance.
- Unique Passive: Casting your ultimate ability within range of your Conduit grant both of you bonus effects for 10 seconds. You are surrounded with a 300 range Frost storm which slows enemies within it by 20%, and your Conduit's basic attacks burn their target with Fire dealing 30% bonus magic damage over 2 seconds (45 second cooldown).
- Unique Passive - Frostfire Covenant: If an enemy is both struck by Frost and Fire, your Frost storm ignites and becomes Frostfire. A Frostfire storm, deals 40 magic damage per second to nearby enemies and slows by 40% instead for 3 seconds.
- Unique Active: Designate an allied champion within 1000 range as your Conduit and form a link with them (0.5 second cooldown).
- Conduit basic attack burn damage reduced to 30% bonus magic damage from 50%.
- Total cost reduced to 2250 from 2400.
- Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
- On-hit fire damage from Conduit increased to 25% of the basic attack's damage from 17.5%. Still deals 50% bonus magic damage.
- Updated icon.
- Remade and renamed from .
- New Recipe: + + 400 = 2400
- Ability power reduced to 0 from 50.
- Armor increased to 60 from 30.
- Magic resistance increased to 30 from 0.
- New Passive: Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 50% bonus magic damage over 2 seconds (45 second cooldown).
- New Passive: Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds.
- Removed Passive: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast. At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds. All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
- Active conduit cooldown reduced to 0 seconds from 60.
- Active conduit tooltip changed to "Bind to an ally without an existing Conduit." from "Bind to target ally. This will remove all other Conduits on your target.".
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items