Previous Abilities[]
- Cell Division's chunks spawn in two versions.
- Contestable: They will fall to the ground between Zac and the nearest visible enemy champion within 1000 range of him (dropping slightly in Zac's favor) Cannot be interacted with for the first 0.25 seconds (except during )
- Uncontestable: They will fall to the ground near Zac and can be picked up immediately (version used by default)
- Cell Division's chunk pick-up radius is the same for both Zac and enemy champions.
- Zac's abilities cost 4% current health while chunks restore 4% maximum health (net healing equals 4% missing health)
- and will take precedence over Cell Division.
- Elastic Slingshot can be used to launch Zac over walls.
- Quick casting: Elastic Slingshot's channel begins when the key is pressed and held, launching Zac towards the cursor when released.
- If Zac dies while channeling, he will knock back nearby enemies 275 units, despite of how long he channelled.
- Pets
Control type | Autonomous |
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Target type | Minion
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