- The cooldown begins upon the first cast.
- Her monster aggression transfers to the Anchor.
- The dash is interrupted by any immobilizing crowd control.
- Yuumi can dash to zombie state targets (i.e ), but she cannot stay attached.
- Enemies gain an assist on Yuumi if they damage an attached ally.
- You and Me! will follow an ally under stealth, or any type of blink or dash, regardless of range.
- If her Anchor recalls, Yuumi will detach automatically when they arrive at the fountain.
- If Yuumi is on the blue team, she will remain attached on the southwest side, and if Yuumi is on the red team, she will attach to the northeast.
- You and Me! gives assists on champion takedowns from her teammates when she first attaches to a participating ally.
- To clarify the conversion (not considering the flat amount):
|Your Highest||AP||4 / 7 / 10 / 13 / 16% their AP||2.4 / 4.2 / 6 / 7.8 / 9.6% their bonus AD|
|bonus AD||2.4 / 4.2 / 6 / 7.8 / 9.6% their AP||1.44 / 2.52 / 3.6 / 4.68 / 5.76% their bonus AD|
- ↑ This is the stat you will receive a bonus to.
- Howling Abyss differences:
- Deals 5% increased damage.
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