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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Yorick SpiritBlossomSkin TFT
Yorick
Yorick (Universe)Yorick (Universe)
Yorick (League of Legends)Yorick (League of Legends)
Yorick (Esports)Yorick (Esports)
Yorick (Teamfight Tactics)Yorick (Teamfight Tactics)
Yorick (Development)Yorick (Development)
Yorick (Trivia)Yorick (Trivia)

Synergy[]

Umbral Umbral
Alune SpiritBlossomTFTSquare
Darius SpiritBlossomTFTSquare
Sett SpiritBlossomTFTSquare
Sylas LunarWraithTFTSquare
Yone OriginalTFTSquare
Yorick SpiritBlossomTFTSquare
Umbral Emblem TFT item
Behemoth Behemoth
Cho'Gath ShanHaiScrollsTFTSquare
Malphite LunarGuardianTFTSquare
Ornn ElderwoodTFTSquare
Shen BloodMoonTFTSquare
Thresh SpiritBlossomTFTSquare
Udyr InkshadowTFTSquare
Yorick SpiritBlossomTFTSquare
Behemoth Emblem TFT item

Trivia[]

Synergy[]

Pentakill Pentakill
Gnar PentakillSuperfanSquare
Karthus PentakillSquare
Kayle PentakillTFTSquare
Mordekaiser PentakillTFTSquare
Olaf PentakillSquare
Viego DissonanceofPentakillSquare
Yorick PentakillTFTSquare
Pentakill Emblem TFT item
Guardian Guardian
Amumu EmumuTFTSquare
Kennen TrueDamageSuperfanSquare
Neeko KDASuperfanSquare
Pantheon ZombieSlayerTFTSquare
Taric SpaceGrooveTFTSquare
Thresh HighNoonTFTSquare
Yorick PentakillTFTSquare
Guardian Emblem TFT item
Mosher Mosher
Gnar PentakillSuperfanSquare
Jax EmpyreanTFTSquare
Poppy NoxusTFTSquare
Sett HEARTSTEELSquare
Urgot HighNoonTFTSquare
Vi HeartacheTFTSquare
Yorick PentakillTFTSquare
Mosher Emblem TFT item

Ghouls[]

Shepherd of Souls Ghouls 
Health 900 / 1750 / 9001 
Attack damage 220 / 330 / 3840 
Attack speed 0.7 
Attack range Melee role 1 
Armor 20 
Magic resistance 20 
Crit chance 25% 
Player damage 0

Trivia[]

Synergy[]

Light Light
Aatrox JusticarSquare
Jax GodStaffSquare
Lucian OriginalSquare
Nasus LunarGuardianSquare
Soraka CelestineSquare
Vayne ArclightSquare
Yorick ArclightSquare
Talisman of Light TFT item
Summoner Summoner
Annie OriginalSquare
Azir OriginalSquare
Malzahar OverlordSquare
Yorick ArclightSquare
Zed ShockbladeSquare
Zyra WildfireSquare

Minion of Light[]

Shepherd of Souls Minion of Light 
Health 500 / 700 / 2000 
Attack damage 100 / 175 / 250 
Attack speed 0.7 
Attack range Melee role 1 
Armor 20 
Magic resistance 20 
Crit chance 25% 
Player damage 0

Trivia[]


Patch History[]

V10.6 - Disabled
  • Disabled due to Set 3.
V10.3
  • Base health increased to 850 from 800.
  • Maximum man increased to 85 from 75.
  • Minion health reduced to 500 / 700 / 2000 from 500 / 800 / 2000.
V10.1 - January 15th Hotfix
  • Minion health reduced to 500 / 800 / 2000 from 600 / 1000 / 2000.
  • Minion damage reduced to 100 / 175 / 250 from 100 / 200 / 300.
V9.24
  • Minion health increased to 600 / 1000 / 2000 from 600 / 1000 / 1400.
V9.23
  • Minion health reduced to 600 / 1000 / 1400 from 750 / 1250 / 1750.
  • Minion attack speed reduced to 0.7 from 0.8.
V9.22 - Added
  • Original Yorick Original Yorick
    • Tier 4 Light Light Summoner Summoner.
    • Eulogy of the Isles Active - Shepherd of Souls: Blesses his 2 / 3 / 12 lowest-health allies (except Minions of Light). When they die they are resurrected as a Minion of Light. Each Minion of Light has 750 / 1250 / 1750 Champions killed with Comeuppance (R)health, 100 / 200 / 300 Champions hit with Bandage Toss (Q) at greater than 75% of max rangeattack damage, 20 Healing from Spirit of Dread (W)armor, and can gain the Light Light bonus (if active).
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