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Yasuo
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base health regeneration increased from 9 to 12.
- Base damage increased from 20 / 55 / 90 / 125 to 25 / 60 / 95 / 130.
- AD ratio increased from 150 bonus AD to 160%.
- Cooldown reduced from 21 / 20 / 19 / 18 seconds to 18 at all ranks.
- Stats
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 2.2% to 3.2%
- Target immunity cooldown reduced from 8 seconds at all ranks to 8 / 7 / 6 / 5.
- New effect: Critical strike chance over 100% is not increased by Intent, but is converted to 0.8 AD per 1% critical strike chance.
- Stats
- Attack damage growth increased from 3.6 to 4.5.
- Stats
- Base attack damage increased from 58 to 62.
- Base damage increased from 200 / 350 / 500 to 250 / 400 / 550.
- Stats
- Attack damage growth increased from 2.65 to 3.6.
- Base shield reduced from 100 − 520 (based on level) to 100 − 485 (based on level).
- Shield duration reduced from 2 seconds to 1.5.
- Cooldown reduced from 60 / 45 / 30 seconds to 50 / 40 / 30.
- Whirlwind missile speed increased from 1000 to 1150.
- Whirlwind missile range increases from 830 to 930.
- Stats
- Base armor reduced from 40 to 35.
- Base health reduced from 650 to 570.
- Dash speed reduced from 1200 + movement speed to 900 + movement speed.
- Base damage increased from 200 / 300 / 400 to 200 / 350 / 500.
- Duration reduced from 1.5 seconds to 1.25.
- Knock-up duration reduced from 1.5 seconds to 1.25.
- Stats
- Base armor increased from 35 to 40.
- Base health increased from 610 to 650.