Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.
Dormun[]
Dormun 1
Dormun 2
A depiction of a Mwatis
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The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.
Eka'Sul[]
Desert goats that travel in herds.
Mwatis[]
Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.
Kmiros[]
Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus.
Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.
Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.
Ralsiji[]
A Ralsiji
A Shuriman Camel 1
A Shuriman Camel 2
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Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.
Shuriman Camel[]
A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.
Sandswimmers[]
Sandswimmers
Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.
Skallashi[]
Skallashi
Skallashi in The Great Sai
Skallashi at The Zoantha Cascade
Skallashi near The Sun Disc
Skallashi in Nashramae
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The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.
An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self-defense. In time, his master's true killer was revealed, and his brother mysteriously returned from death, yet Yasuo still could not forgive himself for all he had done. Now, he wanders the world with only the wind to guide his blade.
"Death is like the wind—always by my side."— Yasuo
Yasuo was born in an Ionian village after his father came like an autumn wind into the life of his mother, who was already a widow. His father had left by the time winter settled over the land.
Yasuo grew up to be very close to his half-brother, Yone. However, in contrast to Yone’s respectful and patient personality, Yasuo was often arrogant and impulsive. But after being accepted into the village’s renowned sword school, his determination and talent caught the attention of Elder Souma, the last master of the legendary wind technique. He initially refused the tutelage of Elder Souma, but then Yone gave him a maple seed, symbolizing his plea for Yasuo to show humility. Subsequently, Yasuo accepted the master’s offer and became his apprentice and bodyguard.
Yasuo continued to train in the sword school, and his use of the wind technique made his sparring sessions with Yone a sight to behold.
Noxian Invasion[]
When news of the Noxian invasion and the Great Stand at Navori reached the school, many of the disciples, including Yone, chose to help defend against the approaching Noxians. Yasuo, however, was ordered to stay back and defend his elders.
Soon, Yasuo heard drums of a Noxian march and chose to go out and face the enemy, thinking he could turn the tide of the battle. But when he arrived at the battlefield, he found death everywhere. Something unnatural had caused hundreds of Noxians and Ionians to perish.
When Yasuo returned to the school, he found himself surrounded by the remaining students and learned that his master was dead. They accused him of murder, so he fought his way free in the hopes of punishing the true killer.
When Yasuo was tracked down by Yone, they clashed swords, and Yasuo cut down his half-brother, who died before he could grant any absolution.
Recent events[]
(TBA)
Appearance[]
Yasuo appears to be a fairly stocky adult man, fair skin with a scar on his nose, brown eyes with green highlights, back-length hair tied in a ponytail, and has a shadow of a beard.
his attire consists of a rather torn Ionic samurai-style armor, on his right he has a part of metal armor and the rest is a torn light blue armor that exposes part of his chest, baggy pants, a cloth that covers part of his chest and the face and always carries with him his sword.
Personality[]
(TBA)
Abilities[]
Magical: Yasuo was born with natural magical ability, but in choosing to become a warrior he almost never practiced using his magical powers except for simple but useful attacks.
Wind Magic: Yasuo was born with the magical ability to manipulate wind and air currents, giving him the ability to create air-based shields, conjure tornadoes, or even wind-powered flight.
Possible Future Old Yasuo: Even weakened and old, Yasuo presents such a strong domino of his magical abilities that he can attack and cause great damage to criminals and robbers in a small village with attacks with his sword in the power of other elements besides of the wind also showing his knowledge and mastery in controlling elements in the chronology of a solitary future well demonstrated in his old man skin.
Water Magic :
Lightning Magic :
Fire Magic:
Earth Magic:
Master Swordsmanship: Yasuo is a very skilled swordsman combining his ninja techniques with his magical abilities giving him the ability to launch direct or distant attacks, he is only rivaled by his brother Yone, and probably Master Yi if they came to fight.
Relations[]
Elder Souma[]
Yasuo is an Ionian swordsman once accused of treason for allegedly murdering Elder Souma, his own master whom he was supposed to protect. He was hunted down across the island continent under the evidence that the killer employed a wind technique, one that only Yasuo has mastered in the present day. He was forced to kill his former allies, likely the entirety of his school.
He later crossed paths with Taliyah while on the run, teaching the Shuriman stone mage how to control her powers. When they parted ways, she gifted him a long thread from her handspun wool tunic which he uses to tie his hair up.
After parting way with Taliyah, Yasuo became determined to find the true killer of his Elder. He suspected Riven of being the Elder's killer and confronted her. This was previously evidenced in interaction quotes with her.
"Wait, that technique... huh""Huh, three swift strikes... ""Another wind blade?""Who taught you that?"
Eventually, Riven confessed to unintentionally killing Elder Souma, whose wind technique shattered her blade and killed him with a stray shard. However, Yasuo admitted to dereliction of duty, for he could have protected Elder Souma had he not left to engage the Noxians. Despite being cleared of his accusations, Yasuo is still infamously known across Ionia as the killer of his master.
Yasuo's presence or absence making a difference was highlighted during Riven's trial, when he focused the Wind Technique on Riven's sword as Souma would have, and the shard that killed his master nearly did the same to Asa Konte, Riven's adopted father. This time, Yasuo was able to stop the shard before it could cause any harm.
In the second Noxian invasion of Ionia, Irelia's call for help to defend a seaside village from the Noxian army including Sion was met by Akali, Karma, Kennen and Yasuo whose arrival turned the tide of the battle.
Yasuo is the younger half-brother to Yone, who he was very close to. Yone taught Yasuo many important lessons when he was young. When Yasuo was running away when accused of killing Elder Souma, 6Yone was heartbroken and filled with negative thoughts and feelings that fed an unknown azakana. When Yone finally caught up, Yasuo was forced to kill his own brother whose death would haunt him for a long time.
Later, when Yasuo went to the Spirit Blossom festival in Weh'le, he was confronted by a resurrected Yone who was trying to kill an azakana that pretended to be a monk from the 3Greenglade Elder order.[1] After Yasuo let go of his own past, his brother defeated it. Although Yasuo offered to let Yone have vengeance for his death, he replied that Yasuo might deserve death, but it wouldn't be from Yone. With that, Yasuo stated Ionia had nothing left for him and they parted ways in peace, with Yone saying that even the wind has a path and hoping that the Spirit of Ionia guides his brother.
He came across Ahri who was trying to find a guard. They then went to Bilgewater together. During the events of Ruined King, Yasuo, Ahri, Braum, Illaoi, Miss Fortune and Pyke set sail to the Shadow Isles to stop Viego from endangering Bilgewater. After the events of Ruined King, Yasuo left Bilgewater to head to Noxus to search for Riven because he believes that she may need help there. But not before making sure Braum returns to the Freljord safely.
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Taliyah had almost forgotten how much she'd missed the furnace heat of Shurima – the sweat and crush of hundreds of people pushing, cursing, haggling and speaking with such passion and speed that outsiders often thought they were fighting.
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Virtual hip-hop group True Damage was born when K/DA's lead rapper Akali sought to bring together the distinct talents of Ekko, Senna, Qiyana, and Yasuo in an ambitious, genre-defying collaboration.
Ahri reflects on the long road that led to her forming K/DA: breaking old bonds while establishing new ties, navigating the flood of attention (and expectation) following their initial success, and looking forward to their bright future.
Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift...
Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine. Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator. This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE!
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Be careful what you wish for—and what you fight for. Draven entered the Tournament of Souls to make a name for himself, but when the results don't live up to expectations, it's time for some quiet introspection. ...Aww, who are we kidding?! It's time to double down and carve through the competition! Join Draven on his winding path to glory in the League of Legends: Wild Rift's Soul Fighter Event!
The fact that Yasuo's existence being considered a mistake by others is mentioned in his biography is likely a reference to the community's hate toward him as a champion.
Yone and Yasuo both studied under the same master and know how to draw power from the wind, but only Yasuo knows the full secrets of the technique.[2]
They are now the only remaining members of the school, likely due to the rest having all been killed by Yasuo when pursuing him.
The scar on Yasuo's face was caused by Yone in their duel before his death.
The thread he uses to tie his hair up is handspun Shuriman wool, gifted to him by Taliyah when they parted ways.