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Xin Zhao
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Bonus attack range increased from 25 to 50.
- Stats
- Attack damage growth increased from 3.6 to 4.5.
- Slash AD ratio increased from 40% AD to 50%.
- Thrust AD ratio increased from 70% AD to 80%.
- Bonus attack speed increased from 40 / 45 / 50 / 55% to 40 / 47.5 / 55 / 62.5%.
- Slash base damage increased from 40 / 50 / 60 / 70 to 50 / 60 / 70 / 80.
- Slash AD ratio increased from 30% AD to 40%.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base attack damage increased from 58 to 62.
- Cooldown reduced from 12 seconds to 11.
- Cooldown increased from 8 / 7 / 6 / 5 seconds to 9 / 8 / 7 / 6.
- Cooldown reduced from 100 / 85 / 70 seconds to 80 / 70 / 60.
- Base damage increased from 20 / 25 / 30 / 35 to 20 / 28 / 36 / 44.
- Cooldown reduced from 9 / 8 / 7 / 6 seconds to 8 / 7 / 6 / 5.
- Thrust base damage increased from 40 / 80 / 120 / 160 to 40 / 85 / 130 / 175.
- Stats
- Base health increased from 610 to 650.
- Armor growth increased from 3.9 to 4.3.
- Stats
- Base armor reduced from 40 to 35.
- Base health reduced from 650 to 610.
- Stats
- Base magic resistance increased from 30 to 38.
- Health growth increased from 105 to 115.
- Stats
- Base attack damage reduced from 64 to 58.
- Base heal reduced from 9.6 − 60 (based on level) to 6.8 − 60 (based on level).
- Base damage reduced from 25 / 30 / 35 / 40 to 20 / 25 / 30 / 35.
- Cooldown reduced from 12 / 11 / 10 / 9 seconds to 12 / 10.5 / 9 / 7.5.
- Damage against minions reduced from 100% to 50%.
- New Effect: Both strikes now hit slightly behind Xin Zhao.
- Thrust range increased from 600 to 800.
- Thrust AD ratio reduced from 80% AD to 70%.
- New Effect: Thrust now challenges champions and monsters and provides vision of the target for 3 seconds. The furthest hit is the one that is challenged.
- New Effect: Target range against challenged targets increased from 550 to 850.
- AP ratio increased from 60% AP to 80%.
- Base damage reduced from 75 / 175 / 275 to 75 / 150 / 225.
- AP ratio increased from 0% AP to 80%.
- Duration increased from 3 seconds to 5.
- Removed: Basic attacks and abilities no longer extend Crescent Guard's duration.
- Stats
- Base mana regeneration reduced from 15 to 12.
- Stats
- Base attack damage reduced from 70 to 64.
- Health growth reduced from 115 to 105.
- Armor growth reduced from 4.3 to 3.9.
- Base magic resistance reduced from 38 to 30.
- Target range reduced from 600 to 550.
- Cooldown increased from 80 / 70 / 60 seconds to 100 / 85 / 70.