5,140 Pages


Previous Lore

Xin Zhao Render
"Death is inevitable. One can only avoid defeat." - Xin Zhao OriginalSquare Xin Zhao

Xin Zhao is a resolute warrior loyal to the royal family of Demacia. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts. It was not until he faced the forces of King Jarvan III in battle that he decided to relinquish his past life, in favor of serving what he saw as a more honorable cause. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds.


Seneschal of Demacia

Rumored to have never lost in one-on-one combat, Xin Zhao spent much of his life fighting an uphill battle. Some of his earliest memories are of the Viscero, an Ionian fishing boat he served aboard off the coast of Raikkon. A diligent cabin boy, he obeyed his elders’ every request—from cleaning grimy decks to fixing tangled nets—and enjoyed a peaceful existence… until the day they unknowingly ventured too deep into foreign waters.

A pair of privateer ships from Noxus chased down the smaller vessel. Their commander cited the glory of the empire as he boarded, claiming the Viscero and its crew as his rightful property. They were mostly ageing fishermen, unfit for military service, but they would be taken back to Noxian territory regardless.

After enduring a tough journey across the open ocean, Xin Zhao found himself in a strange new land. There was no delicate beauty in the waters here, no magic in the trees. Imposing gateways and fortified stone walls unlike anything he had ever seen lined the streets, and the people were crammed into every available inch of space. He learned this was the capital of Noxus, and it was from here that a man known as “Darkwill” ruled the vast empire. Separated from the rest of the Viscero’s crew, and with no means of returning home, Xin Zhao entered the service of the man who had taken him prisoner.

His skill with a spear did not go unnoticed, and soon he was promised a better life—with meals served on plates—in exchange for his martial prowess. Noxus celebrated strength, and his patron deemed him to be a strong fighter.

Having nothing to lose, the young man accepted. He shed his ragged clothes for crude armor, and entered the Reckoning arenas.

Truly, this was a strange form of entertainment. Mighty warriors, known by even mightier titles, fought each other before ravenous crowds, who cheered for displays of skill and showmanship as often as they did for blood. Xin Zhao, taking the name “Xin Zhao VisceroCircle Viscero”, was catapulted into success. His bouts soon filled the seats of every arena… and also the pockets of his sponsors. In only a few short years, Viscero became a celebrated name—one that audiences adored, and other Reckoners came to fear.

But this good fortune did not last.

Beyond the distractions of the Reckoner circuit, the empire faced difficult times. Hostile nations encroached upon its territories, provoking rebellion all along the Noxian frontier. It was rumored that Darkwill and his advisors had offered a fortune in gold for the private release of mercenaries, prisoners, and Reckoners alike, to be conscripted into the empire’s warhosts. With little more than a handshake, Xin Zhao and his fellows were bought out, and placed on a transport ship heading west.

Here, at the coastal fortress of Kalstead, the names and reputations of even the most well-known Reckoners counted for little. They were hurled into battle against the elite forces of King Jarvan III of Demacia, who was determined to curb Noxian influence on Valoran… and Xin Zhao quickly learned that war was unlike any arena duel.

While many of the former Reckoners deserted in the face of inevitable defeat, Xin Zhao held his ground, staining his spear with the blood of hundreds. When the king’s Dauntless Vanguard Crest icon Dauntless Vanguard—some of whom were silently impressed by his skill—finally surrounded him, still he refused to run. Xin Zhao stood tall, welcoming his execution.

However, Jarvan thought differently. Unlike the arena crowds, the king of Demacia took no pleasure in needless killing. He granted the defeated Noxians their freedom, if they would swear to leave Kalstead in peace. Surprised by this show of mercy, Xin Zhao thought about what awaited him back in Noxus. He could return to a society where his life had meant little beyond the gold he earned for his patrons… or he could fight for those who embodied the virtues to which he, himself, aspired.

Compelled by honor, he knelt before Jarvan III, pledging himself to the king’s service.

In the decades since, Xin Zhao has proven his loyalty time and again. As a seneschal of the royal household, he acts not only as bodyguard and advisor to his friend and master, but also to the king’s son—the young Jarvan IV OriginalSquare Prince Jarvan, who will one day inherit the crown. Xin Zhao’s path to becoming a Demacian may have been unusual, and yet he never falters in his commitment to the kingdom and its ideals. This is not from a sense of duty, he reasons, but by choice.

Xin Zhao Render
"Death is inevitable, one can only avoid defeat." - Xin Zhao OriginalSquare Xin Zhao

Xin Zhao is a resolute warrior loyal to the ruling Lightshield dynasty. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts, but after being freed by Demacian forces, he swore his life and allegiance to these brave liberators. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds.

Seneschal of Demacia

Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the royal palace, Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Jarvan IV OriginalSquare Lightshield dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his 'secret life' and origins. Whether it's 'Zaun double-agent' tendered at the dinner table or 'indebted rune mage' mused in the editorials of the 'Demacian Constant', Xin Zhao betrays no hints to sate the curiosity of the masses... for good reason.

Years ago, Noxus was renowned for a spectacle called the Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Xin Zhao VisceroCircle Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match.

Jarvan II, hearing of this unprecedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentence him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died.

Now in the service of his son, Jarvan III, Xin Zhao continues to fight for his adopted country and honor the legacy of the man who gave purpose to his life.

Xin Zhao Render old
"Death is inevitable, one can only avoid defeat." - Demacian Manual of Arms

Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the royal palace, Xin Zhao OriginalSquare Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Jarvan IV OriginalSquare Lightshield dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his 'secret life' and origins. Whether it's 'Zaun double-agent' tendered at the dinner table or 'indebted rune mage' mused in the editorials of the 'Demacian Constant', Xin Zhao betrays no hints to sate the curiosity of the masses... for good reason.

Prior to the formation of the League, Noxus was renowned for a spectacle called the Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Xin Zhao VisceroCircle Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match.

Jarvan II, hearing of this unprecedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentenced him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died.

Now in the service of his son, Jarvan III, Xin Zhao is stepping into a new ring - the Fields of Justice - to fight for his adopted country and to honor the legacy of the man who gave purpose to his life.

Institute of War concept
EditImageReference

Runeterra Crest icon

Faction

Judgment

By Institute of War

The truest opponent lies within.

Previous Abilities

Challenge
Challenge

Innate: Enemies hit by Xin Zhao's basic attacks and Audacious Charge Audacious Charge have their armor reduced by 15% for 3 seconds, refreshing with every hit. Only one enemy can be affected by Challenge at any given time.

Info
Notes
  • No additional details.

Three Talon Strike
COST: 30 Mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Three Talon Strike old

Active: For the next 5 seconds, Xin Zhao's next 3 basic attacks each deal bonus physical damage and reduce his other ability cooldowns by 1 second each.

Bonus Physical Damage:
15 / 30 / 45 / 60 / 75 (+ 20% AD)
Total Bonus Damage:
45 / 90 / 135 / 180 / 225 (+ 60% AD)

The third basic attack Airborne icon knocks up the target for 0.75 seconds.

Three Talon Strike resets Xin Zhao's basic attack timer.

Info
Notes
  • Three Talon Strike has no cast time and does not interrupt Xin Zhao's previous orders.
  • Three Talon Strike's cooldown will begin only after the duration ends or the third enhanced attack is consumed.
  • Possible Bug: The enhanced attacks present input buffering during their wind-up animation (they cannot be canceled and Xin Zhao cannot be issued any commands until after it ends)

Video
Xin Zhao QVideo old

Battle Cry
COST: 40 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Battle Cry

Passive: Every third basic attack of Xin Zhao is guaranteed to Critical strike icon strike critically with modified damage, and heals him on-hit.

Critical Strike Damage:
125 / 137.5 / 150 / 162.5 / 175% AD
Healing:
30 / 35 / 40 / 45 / 50 (+ 20% bonus AD) (+ 40% AP)

Active: Xin Zhao gains bonus attack speed for 5 seconds.

Bonus Attack speed:
40 / 45 / 50 / 55 / 60%

Info
Notes
  • Battle Cry has no cast time and does not interrupt Xin Zhao's previous orders.
  • Xin Zhao can heal by attacking structures.
  • Battle Cry's healing will interact with Guinsoo's Rageblade item Guinsoo's Rageblade's Phantom Hit while the Critical strike icon critical strike will not.
  • Battle Cry's Critical strike icon critical strike will always deal the same damage regardless of Xin Zhao's critical strike chance and/or bonus critical strike damage, with the third basic attack always dealing 125 / 137.5 / 150 / 162.5 / 175% AD while the first two can deal 200% AD (or 250% AD if Xin Zhao has purchased Infinity Edge item Infinity Edge)

Video
Xin Zhao WVideo old

Audacious Charge
TARGET RANGE: 600
EFFECT RADIUS: 112.5
COST: 60 Mana
COOLDOWN: 12
Audacious Charge old

Active: Xin Zhao dashes to the target enemy, dealing magic damage to all nearby units and Slow icon slowing them for 2 seconds.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 60% AP)
Slow:
25 / 30 / 35 / 40 / 45%

Info
Notes

Xin Zhao is immune to Airborne icon displacements while dashing (except when hit by Buster Shot Buster Shot)

Video
Xin Zhao EVideo old

Crescent Sweep
EFFECT RADIUS: 187.5
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Crescent Sweep

Active: Xin Zhao sweeps around him, Airborne icon knocking back all non-Challenge Challenged enemies, Stun icon stunning them for 0.75 seconds, and dealing them physical damage, capped at 600 (+ 100% bonus AD) against monsters.

Physical Damage:
75 / 175 / 275 (+ 15% of target's current health) (+ 100% bonus AD)

Each enemy champion hit by Crescent Sweep grants Xin Zhao bonus armor and bonus magic resistance for 6 seconds.

Bonus Resistances Per Champion:
15 / 20 / 25
Maximum Bonus Resistances:
75 / 100 / 125

Info
Notes

</br>

Video
Xin Zhao RVideo old

Previous Splash Art

  • 1st Classic Xin Zhao
  • 2nd Classic Xin Zhao
  • 1st Commando Xin Zhao
  • 1st Imperial Xin Zhao
  • 1st Viscero Xin Zhao
  • 1st Winged Hussar Xin Zhao

  • 1st Classic Xin Zhao
  • 2nd Classic Xin Zhao
  • 1st Commando Xin Zhao
  • 2nd Commando Xin Zhao
  • Imperial Xin Zhao
  • Viscero Xin Zhao
  • Winged Hussar Xin Zhao

Patch History

V10.7
  • Determination Determination
    • Base heal increased to 10 − 112 (based on level) from 10 − 78 (based on level).
V10.6
  • General
    • Recommended items updated.
V9.19
  • Determination Determination
    • Base heal increased to 10 − 78 (based on level) from 8 − 59 (based on level).
  • Three Talon Strike Three Talon Strike
    • Base damage increased to 20 / 28 / 36 / 44 / 52 from 20 / 25 / 30 / 35 / 40.
V9.10
  • Three Talon Strike Three Talon Strike
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 9 / 8 / 7 / 6 / 5.
V9.2
V9.1
  • Crescent Guard Crescent Guard
    • Bug Fix: No longer deals more damage than intended when it hits multiple enemies.
V8.11
  • Stats
    • Attack damage growth reduced to 3 from 3.3.
  • Audacious Charge Audacious Charge
    • Slow reduced to 30% from 50%.
V8.8
V8.7
V8.6
V8.4
  • General
  • Determination Determination
    • Bonus physical damage reduced to 15 / 25 / 35 / 45 (based on level)% AD from 20 / 40 / 60 / 80 (based on level)% AD
  • Wind Becomes Lightning Wind Becomes Lightning
    • Base cast time and duration extend of other abilities reduced to 0.5 from 0.6.
    • Spear Thrust now originates from Xin Zhao's position at the end of the cast.
  • Audacious Charge Audacious Charge
    • Short-ranged dashes will now correctly move him forward to the target.
V8.3
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
V8.2
  • Audacious Charge Audacious Charge
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.24
V7.22
  • Stats
    • Base attack damage increased to 66 from 57.544.
    • Base armor increased to 35 from 25.88.
  • Three Talon Strike Three Talon Strike
    • Base damage increased to 20 / 25 / 30 / 35 / 40 from 15 / 20 / 25 / 30 / 35.
V7.21
  • General
    • Recommended items have been updated.
V7.19
  • General
    • New animations.
    • New sound effects.
    • New ability icons.
  • Stats
    • Base attack speed reduced to 0.645 from 0.676.
    • Attack speed growth increased to 3.5% from 2.6%.
  • Determination Determination - New Innate
    • Innate: Every third hit deals bonus physical damage and restores health.
    • Removed: Damage component's classification as Critical strike icon critical strike damage.
    • New Effect: Damage and heal component share the same counter. Both now stack on hit.
    • Bonus damage changed to 20% / 40% / 60% / 80% (based on level) AD from 25 / 37.5 / 50 / 62.5 / 75% AD.
    • Heal's base value changed to 8 − 59 (based on level) from 30 / 35 / 40 / 45 / 50.
    • Heal's AD ratio changed to 10% AD from 20% bonus AD.
  • Three Talon Strike Three Talon Strike - Q
    • Base damage per hit reduced to 15 / 20 / 25 / 30 / 35 from 15 / 30 / 45 / 60 / 75
    • AD ratio per hit changed to 40% bonus AD from 20% AD.
    • Now has unique animation on each attacks and classified as on-attack instead of on-hit, so that it will not interact with Guinsoo&#039;s Rageblade item Guinsoo's Rageblade.
  • Wind Becomes Lightning Wind Becomes Lightning - New W
    • Active: Xin Zhao performs two swift strikes over a 0.6 / 0.5 / 0.4 (based on bonus attack speed) second period, the first dealing physical damage to all enemies in an arc and the second dealing a greater amount of damage and Slow icon slowing all enemies in a line for 50% for 1.5 seconds. Wind Becomes Lighting benefits from 33.3% of Xin Zhao's lifesteal and each strike will stack and can apply Determination.
      • Slash deals 30 / 40 / 50 / 60 / 70 (+ 30% AD) damage.
      • Thrust deals 30 / 65 / 100 / 135 / 170 (+ 85% AD) damage.
      • The duration on his other abilities is paused during the effect.
      • Deals only 50% damage against minions.
  • Audacious Charge Audacious Charge - E
    • Mana cost reduced to 50 from 60.
    • Cast range increased to 650 from 600.
    • Effect radius increased to 125 from 112.5.
    • Base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 110 / 150 / 190 / 230.
    • Slow duration reduced to 0.5 seconds from 2.
    • Slow increased to 50% at all ranks from 25 / 30 / 35 / 40 / 45%.
    • New Effect: Grants 40 / 45 / 50 / 55 / 60% bonus attack speed for 5 seconds after reaching his target. This is repurposed from Battle Cry Battle Cry's Active, value unchanged.
  • Crescent Guard Crescent Guard - R
    • Renamed to Crescent Guard from Crescent Sweep.
    • Base damage increased to 75 / 175 / 275 from 75 / 150 / 225.
    • Effect radius increased to 250 from 187.5.
    • New Passive - Challenge: The last enemy champion that Xin Zhao attacked or targeted with Audacious Charge Audacious Charge is Challenged for 3 seconds.
    • Removed: 15 / 20 / 25 bonus resistances par champion hit.
    • New Effect: For the next 3 seconds, Xin Zhao gains Awareness, taking 100% reduced damage from enemies who are more than 450 units away from him. Basic attacks and abilities versus champions will extend the duration by 0.3 seconds, but the remaining duration cannot exceed 3 seconds.
V7.8
V7.3
V6.12
  • General
    • Base health increased to 600 from 591.16.
    • Health growth increased to 92 from 87.
  • Battle Cry Battle Cry
    • Bug Fix: Healing accounting for basic attacks dodged by Counter Strike Counter Strike.
V6.8
V6.4
  • Battle Cry Battle Cry
    • Healing AP ratio reduced to 40% AP from 70% AP.
    • Bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
V6.3
  • Battle Cry Battle Cry
    • New Effect: Healing has a 20% bonus AD ratio.
    • New Effect: Every third basic attack is guaranteed to critically strike for 125 / 137.5 / 150 / 162.5 / 175% AD (does not interact with Sated Devourer item Sated Devourer's Phantom Hit, always deals the same damage)
  • Audacious Charge Audacious Charge
    • Cooldown changed to 12 seconds at all ranks from 14 / 13 / 12 / 11 / 10.
V5.24
  • Three Talon Strike Three Talon Strike
    • Bug Fix: Enhanced attacks having reduced attack speed.
    • Bug Fix: Duration not being refreshed with each enhanced attack.
V5.14
  • Battle Cry Battle Cry
    • AP ratio increased to 70% AP from 50% AP.
V5.13
  • Battle Cry Battle Cry
    • AP ratio reduced to 50% AP from 70% AP.
V5.9
  • Crescent Sweep Crescent Sweep
    • New Effect: Displaced targets are stunned for 0.75 seconds.
V5.5
  • Battle Cry Battle Cry
    • Base healing increased to 30 / 35 / 40 / 45 / 50 from 26 / 32 / 38 / 44 / 50.
  • Audacious Charge Audacious Charge
    • Base damage increased to 70 / 110 / 150 / 190 / 230 from 70 / 105 / 140 / 175 / 210.
V4.21
  • General
    • Texture update to Classic, Commando, Imperial, Viscero, and Winged Hussar.
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V4.2
  • Crescent Sweep Crescent Sweep
    • Tooltip updated to display maximum damage to monsters (600)
V3.03
  • Audacious Charge Audacious Charge
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
    • Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 13 / 12 / 11 / 10 / 9.
  • Crescent Sweep Crescent Sweep
    • Base damage reduced to 75 / 175 / 275 from 125 / 225 / 325.
    • Cooldown increased to 120 / 110 / 100 seconds from 100 / 90 / 80.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.151
  • Crescent Sweep Crescent Sweep
    • Bug Fix: Error when applying Spell Vamp and spell effects.
V1.0.0.148
V1.0.0.144
  • Stats
    • Base attack damage reduced to 55.3 from 59.
    • Attack damage per level increased to 3.3 from 3.
  • Audacious Charge Audacious Charge
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
V1.0.0.143 rework
  • Stats
    • Base attack speed increased to 0.672 from 0.658.
    • Attack speed per level increased to 2.7% from 2.5%.
  • Challenge Challenge (Innate)
    • Renamed from Tireless Warrior.
    • Removed: Every third basic attack healing Xin Zhao.
    • New Effect: Enemies hit by Xin Zhao's basic attacks and Audacious Charge Audacious Charge have their armor reduced by 15% for 3 seconds (refreshes with every hit) Only one enemy can be affected by Challenge at any given time.
  • Three Talon Strike Three Talon Strike (Q)
    • New Effect: Enhanced attacks reduce Xin Zhao's other ability cooldowns by 1 second each.
    • AD ratio increased to 120% AD from 100% AD.
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 10 at all ranks.
  • Battle Cry Battle Cry (W)
    • Removed: Basic attacks reducing Xin Zhao's other ability cooldowns upon activation and for the duration.
    • Removed: Passively granting bonus attack speed.
    • New Effect: Every third basic attack heals Xin Zhao for 26 / 32 / 38 / 44 / 50 (+ 70% AP)
    • Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 24 / 22 / 20 / 18 / 16.
    • Mana cost increased to 40 from 35.
  • Audacious Charge Audacious Charge (E)
    • New Effect: Applies Challenge Challenge to target enemy.
    • Base damage increased to 70 / 115 / 160 / 205 / 250 from 70 / 110 / 150 / 190 / 230.
    • AP ratio increased to 60% AP from 40% AP.
    • Slow increased to 25 / 30 / 35 / 40 / 45% from 20 / 25 / 30 / 35 / 40%.
    • Slow duration increased to 2 seconds from 1.5.
    • Range reduced to 600 from 650.
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 16 / 15 / 14 / 13 / 12.
    • Undocumented: Mana cost reduced to 60 from 70.
  • Crescent Sweep Crescent Sweep (Ultimate)
    • New Effect: Displaces all non-Challenge Challenged targets upon activation.
    • New Effect: Has a 100% bonus AD ratio.
    • Cooldown increased to 100 / 90 / 80 seconds from 75 at all ranks.
    • Removed: 25 base bonus resistances.
    • Bonus resistances per champion hit increased to 15 / 20 / 25 from 7 / 10 / 13.
    • New particle effect.
V1.0.0.141
V1.0.0.140
V1.0.0.131
  • Crescent Sweep Crescent Sweep
    • Bonus resistances per champion hit increased to 7 / 10 / 13 from 5 / 8 / 11.
V1.0.0.125
  • Challenge Challenge
    • Bug Fix: Tooltip display error when updating values with level up.
V1.0.0.124
V1.0.0.120
  • Crescent Sweep Crescent Sweep
    • Health ratio reduced to 15% of target's current health from 20%.
    • Bonus resistances per champion hit reduced to 5 / 8 / 11 from 7 / 10 / 13.
V1.0.0.116
  • Stats
    • Base attack damage increased to 56 from 49.
    • Attack damage per level reduced to 3.1 from 3.3.
  • Three Talon Strike Three Talon Strike
    • Bug Fix: Being able to cast while still active.
  • Battle Cry Battle Cry
    • Passive bonus attack speed increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%.
    • Removed: Xin Zhao losing the passive bonus attack speed during cooldown.
  • Crescent Sweep Crescent Sweep
    • Base bonus resistances reduced to 25 at all ranks from 30 / 40 / 50.
    • New Effect: Grants 7 / 10 / 13 bonus resistances for each enemy champion hit.
V1.0.0.115
  • Battle Cry Battle Cry
    • Active duration reduced to 5 seconds from 7.
  • Audacious Charge Audacious Charge
    • Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds from 18 / 16 / 14 / 12 / 10.
  • Crescent Sweep Crescent Sweep
    • Bonus resistances duration reduced to 6 seconds from 8.
V1.0.0.109
  • Three Talon Strike Three Talon Strike
    • Cooldown changed to 10 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
  • Crescent Sweep Crescent Sweep
    • Base damage reduced to 125 / 225 / 325 from 125 / 250 / 375.
V1.0.0.106
  • Audacious Charge Audacious Charge
    • Removed: Affecting targets if Xin Zhao is interrupted while dashing.
V1.0.0.105
  • General
    • Bug Fix: Xin Zhao being considered a ranged champion for items with specific effects (Frozen Mallet item Frozen Mallet).
V1.0.0.100
V1.0.0.97
  • Stats
    • Base attack speed reduced to 0.658 from 0.679.
    • Attack speed per level reduced to 2.6% from 2.8%.
  • Audacious Charge Audacious Charge
    • Slow reduced to 20 / 25 / 30 / 35 / 40% from 40% at all ranks.
    • Slow duration reduced to 1.7 seconds from 2.
    • Damage radius reduced to 225 from 350.
    • Bug Fix: Dash speed seemingly being reduced if Xin Zhao is issued many movement commands at once.
  • Crescent Sweep Crescent Sweep
    • Base damage reduced to 125 / 250 / 375 from 150 / 275 / 400.
    • Health ratio reduced to 20% of target's current health from 25%.
V1.0.0.96 added
  • Challenge Tireless Warrior (Innate)
    • Xin Zhao is healed for every 3 attacks that he lands. This amount increases every 2 levels.
  • Three Talon Strike Three Talon Strike (Q)
    • Xin Zhao's next 3 standard attacks deal increased damage, with the third attack knocking a target into the air.
  • Battle Cry Battle Cry (W)
    • Xin Zhao passively increases his attack speed and can activate this ability to further increase attack speed and lower his cooldowns with each attack.
  • Audacious Charge Audacious Charge (E)
    • Xin Zhao charges an enemy, dealing damage and slowing it and all other enemies in the area. Audacious Charge increases Xin Zhao's armor temporarily and lowers the cooldowns of all of his abilities.
  • Crescent Sweep Crescent Sweep (Ultimate)
    • Xin Zhao fiercely sweeps his spear around him, dealing damage to nearby enemies based on their current health.

References

Community content is available under CC-BY-SA unless otherwise noted.