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Abilities
References
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Xerath's next basic attack against an enemy restores「 30 - 195 」「 Template:Pp18 (27 + 3 / 6 / 9 / 12 / 15 at each level) 」mana, doubled to「 60 - 390 」「 Template:Pp18 (54 + 6 / 12 / 18 / 24 / 15 at each level) 」mana against enemy champions.
First Cast: Xerath channels for up to 3 seconds, increasing Arcanopulse's range over 1.5 seconds. Xerath can move while channeling, but he gradually Template:Cctip himself for the duration by up to 50%.
Second Cast: After a brief delay, Xerath fires a beam of energy in a line that deals magic damage to all enemies hit.
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At the end of the channel, Arcanopulse cancels and refunds half of its mana cost.
Active: Xerath calls down a blast of arcane energy upon the target area which strikes after a 0.5 second delay, dealing magic damage to all enemies within and Template:Cctip them by 10% for 2.5 seconds.
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Enemies hit directly take 50% increased damage and are Template:Cctip by a greater amount, decaying down to 10% over the duration.
Active: Xerath fires an orb of energy in the target direction, dealing magic damage to the first enemy hit and Template:Cctip them for 0.75-1.75 seconds, based on the distance the orb traveled.
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Active: Xerath Template:Cctip himself to his current location for up to 10 seconds, becoming immune to Template:Cctip and gaining the ability to cast Arcane Barrage up to three times, but losing the ability to cast his other abilities.
Arcane Barrage - Active: Xerath calls down a blast of arcane energy to the target area which strikes after a 0.6-second delay, dealing magic damage to all enemies within.
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Rite of the Arcane can be cancelled early by moving or attacking and automatically ends once Arcane Barrage has been cast 3 times. If Rite of the Arcane ends without using a single cast of Arcane Barrage, half the cooldown is refunded. Rite of the Arcane is canceled and put on full cooldown if Xerath is affected by non-Template:Cctip crowd control that prevents or interrupts the casting of abilities.
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