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Current version[]

V14.9
  • Stats
    • Selection radius increased to 120 units from 88.8889007568359.
  • Arcanopulse Arcanopulse, Eye of Destruction Eye of Destruction, Shocking Orb Shocking Orb
    • Bug Fix: No longer reference to his long-deprecated ammo system.
  • Eye of Destruction Eye of Destruction
    • Bug Fix: Vision bubble is no longer inconsistent inside terrain, causing some targets to remain undetected in its radius.
V14.7
V13.22
  • General
    • The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack windup reduced to 20% from 25.074%.
V13.17
  • Stats
    • Base mana regeneration reduced to 6.85 from 8.
  • Mana Surge Mana Surge
    • Cooldown refund increased to 2.5 seconds from 2.
  • Eye of Destruction Eye of Destruction
    • Mana cost increased to 80 / 90 / 100 / 110 / 120 from 70 / 80 / 90 / 100 / 110.
V13.15
  • Rite of the Arcane Rite of the Arcane
    • Bug Fix: Stacking damage buff is now properly applied to the last recast.
V13.14
  • Stats
    • Base mana reduced to 400 from 459.
  • Mana Surge Mana Surge
    • Cooldown increased to 16 seconds from 12.
    • New Effect: Cooldown is now reduced by 2 seconds per unit killed.
    • New Effect: Now triggers against structures.
  • Rite of the Arcane Rite of the Arcane
    • Number of recasts increased to 4 / 5 / 6 from 3 / 4 / 5.
    • Base damage reduced to 180 / 230 / 280 from 200 / 250 / 300.
    • AP ratio reduced to 40% AP from 45% AP.
    • New Effect: Hitting at least one enemy champion grants a stack of Arcane Perfection during the channel, stacking up to 4 / 5 / 6 times. Each stack increases Arcane Barrage's damage by 20 / 25 / 30 (+ 5% AP).
V13.4
  • General
    • Bug Fix: Emote SFX no longer continue to play even after the animation was interrupted halfway.
V13.1
  • Arcanopulse Arcanopulse
    • Undocumented: Now fizzles if Xerath dies after releasing the charge.
V12.18
  • Rite of the Arcane Rite of the Arcane
    • Bug Fix: Range indicator when the ability is hovered in the HUD with the cursor is no longer unintentionally removed.
V12.14
  • General
    • Bug Fix: Knocked up/stunned animation is now correctly played.
V12.10
  • Stats
    • Base health increased to 596 from 526.
    • Health growth increased to 106 from 92.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Shocking Orb Shocking Orb
    • Stun duration increased to 0.75 − 2.25 (based on distance the orb traveled) from 0.5 − 2 (based on distance the orb traveled).
V11.22
  • Rite of the Arcane Rite of the Arcane
    • Bug Fix: Can no longer redirect the damage of the missiles before they land.
V11.9
  • Arcanopulse Arcanopulse
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 120 / 160 / 200 / 240.
    • AP ratio increased to 85% AP from 75% AP.
  • Eye of Destruction Eye of Destruction
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180.
      • Maximum base damage increased to 100.02 / 158.365 / 216.71 / 275.055 / 333.4 from 100.02 / 150.03 / 200.04 / 250.05 / 300.06.
V11.1
  • Stats
    • Base attack damage increased to 55 from 54.7.
    • Base armor increased to 22 from 21.88.
V10.9
  • General
    • New voice lines from Ascension added.
V10.6
  • General
    • Recommended items updated.
  • Eye of Destruction Eye of Destruction
    • Bonus damage increased to 66.7% from 50%.
  • Rite of the Arcane Rite of the Arcane
    • Base damage increased to 200 / 250 / 300 from 200 / 240 / 280.
    • AP ratio increased to 45% AP from 43% AP.
V9.15
  • Arcanopulse Arcanopulse
    • Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
  • Rite of the Arcane Rite of the Arcane
    • Target range changed to 5000 at all ranks from 3200 / 4400 / 5600.
V9.1
V8.9
  • Stats
    • Base mana increased to 459 from 366.96.
    • Mana growth reduced to 22 from 44.
    • Base mana regeneration increased to 8 from 6.
V8.3
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
V7.22
  • Stats
    • Base health increased to 526 from 514.4.
    • Health growth increased to 92 from 80.
V7.19 September 27th Hotfix
  • Arcanopulse Arcanopulse
    • Bug Fix: Fixed a bug where only half of the particles were displayed on cast.
V7.18
V7.15
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V6.24
V6.16
  • Eye of Destruction Eye of Destruction
    • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
V6.9
  • Arcanopulse Arcanopulse
    • Width reduced to 145 from 150.
    • Warning indicator now better matches the damage zone.
  • Shocking Orb Shocking Orb
    • Stun icon Stun duration changed to 0.5-2 seconds from 0.75-1.75.
  • Rite of the Arcane Rite of the Arcane
    • Number of barrages increased to 3 / 4 / 5 from 3 at all ranks.
    • Base damage changed to 200 / 230 / 260 from 190 / 245 / 300.
      • Total damage increased to 600 / 920 / 1300 (+ 129 / 172 / 215% AP) from 570 / 735 / 900 (+ 129% AP).
    • Range increased to 3520 / 4840 / 6160 from 3200 / 4400 / 5600
    • Impact radius increased to 200 from 190.
    • Delay between shots increased to 0.8 seconds from 0.6.
    • New Effect: Camera now zooms out a bit when casting this spell.
    • Updated particles.
V6.7
  • Rite of the Arcane Rite of the Arcane
    • Bug Fix: The cast range indicator for Rite of the Arcane has been shrunk to match the ability’s actual range.
    • Bug Fix: Rite of the Arcane no longer fails to deal damage to Baron Nashor Baron Nashor at extreme ranges.
V5.22
  • Stats
    • Base mana increased to 366.96 from 316.96.
    • Mana growth reduced to 44 from 47.
V5.8
  • Rite of the Arcane Rite of the Arcane
    • Fixed a bug where Xerath could accidentally fire his first Arcane Barrage on top of himself if he pressed R too fast.
V5.4
  • Shocking Orb Shocking Orb
    • Maximum stun duration reduced from 2.25 seconds to 1.75 seconds.
V5.1
  • Shocking Orb Shocking Orb
    • Tooltip updated to reflect the actual maximum stun duration of 2.25 seconds from incorrectly listing 2 seconds.
V4.17
  • General
    • Texture updates to Classic, Battlecast, and Runeborn Xerath.
V4.16
  • General
    • New lore.
    • Additional quotes, including special quotes for Ascension.
V4.15
V4.14
  • Rite of the Arcane Rite of the Arcane
    • The 0.6 second cooldown between casts no longer benefits from cooldown reduction.
V4.5
  • Base armor increased to 16 from 12.
V4.2 Reworked
  • Additional quotes, including special taunts for Syndra Syndra and Thresh Thresh.
  • Stats
    • Base mana reduced to to 238 from 250.
    • Mana per level increased to 47 from 45.
    • Base mana regeneration reduced to 6 from 7.
    • Mana regeneration per 5 per level increased to 0.65 from 0.6.
    • Attack range reduced to 525 from 550.
    • Attack animation slightly shortened.
  • Mana Surge Mana Surge (Innate)
    • Every 12 seconds, Xerath's next basic attack will restore 30 - 195 mana. The amount of mana restored is doubled if the attack target is a champion
  • Arcanopulse Arcanopulse (Q)
    • First Cast: Xerath starts charging, gradually increasing Arcanopulse's range from 700 to 1400 while slowing down movement speed by up to 50% over the next 1.5 seconds seconds. After 3 seconds, Arcanopulse cancels and half the mana cost is refunded.
    • Second Cast: After a brief cast time, Xerath fires a beam of energy in a line the deals magic damage to all enemies hit.
    • Base damage increased to 80 / 120 / 160 / 200 / 240 (+ 75% AP) from 75 / 115 / 155 / 195 / 235 (+ 60% AP).
    • Cooldown adjusted to 9 / 8 / 7 / 6 / 5 from 7 / 6.5 / 6 / 5.5 / 5.
    • Mana cost increased to 80 / 90 / 100 / 110 / 120 from 65 / 70 / 75 / 80 / 85.
  • Eye of Destruction Eye of Destruction (W)
    • Active: Calls down a ground-targeted blast of energy, dealing 60 / 90 / 120 / 150 / 180 (+ 60% AP) magic damage to all enemies caught within the blast and slowing them by 10%. Enemies caught in the middle of the blast instead take 90 / 135 / 180 / 225 / 270 (+ 90% AP) magic damage and are slowed by 60 / 65 / 70 / 75 / 80% instead.
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds
    • Mana cost: 70 / 80 / 90 / 100 / 110
    • Range: 1000
  • Shocking Orb Shocking Orb (E)
    • Active: Xerath fires a orb of energy forward in a line that detonates on striking an enemy, dealing magic damage and stunning them for between 0.75 and 2 seconds. The stun duration is longer the further the Shocking Orb has travelled.
    • Cooldown: 18 / 16 / 14 / 12 / 10 seconds
    • Mana cost: 60 / 65 / 70 / 75 / 80
    • Range: 1000
  • Rite of the Arcane Rite of the Arcane (Ultimate)
    • Active: Xerath roots himself in place and gains three shots of Arcane Barrage, a very long range magic artillery that does 190 / 245 / 300 (+43% AP) magic damage to all enemies hit. Xerath can cancel this effect early. Half of the cooldown is refunded if no shots of Arcane Barrage were used.
    • Cooldown: 130 / 115 / 100 seconds
    • Mana cost: 100 at all ranks
    • Range: 3200 / 4400 / 5600

Release version[]

V3.12
V1.0.0.152
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.147b
V1.0.0.143
  • Arcane Barrage Arcane Barrage
    • Reduced the delay between casting the spell and the impact to 0.5 seconds from 0.875.
    • The visual indicator for the ultimate will appear at the start of the cast bar instead of at the end.
V1.0.0.142
  • Locus of Power Locus of Power
    • Magic penetration bonus increased to 16 / 22 / 28 / 34 / 40% from 10 / 15 / 20 / 25 / 30%.
  • Mage Chains Mage Chains
    • Missile speed increased to 2100 from 1700.
    • Ability power ratio increased to (+ 80% AP) from (+ 70% AP).
V1.0.0.134
  • Arcane Barrage Arcane Barrage
    • Allied ultimate HUD indicator will now remain green until all 3 spell casts are used.
V1.0.0.132
  • Mage Chains Mage Chains
    • Fixed a bug where it could sometimes stun the target for 2 seconds instead of 1.5.
V1.0.0.126 - Added
  • General
    • Splash artwork and in-game models for Runeborn Xerath Runeborn Xerath and Battlecast Xerath Battlecast Xerath changed. This was due to them having similar colors to Original Xerath Original Xerath.
    • Ascended Form Ascended Form (Innate)
      • Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his ability power into armor.
    • Arcanopulse Arcanopulse (Q)
      • Fires a long-range beam of energy, dealing magic damage to all targets hit.
    • Locus of Power Locus of Power (W)
      • Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % magic penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
    • Mage Chains Mage Chains (E)
      • Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
    • Arcane Barrage Arcane Barrage (Ultimate)
      • Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.

See also[]

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