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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Xerath OriginalCentered
Xerath
Xerath (Universe)Xerath (Universe)
Xerath (League of Legends)Xerath (League of Legends)
Xerath (Esports)Xerath (Esports)
Xerath (Teamfight Tactics)Xerath (Teamfight Tactics)
Xerath (Legends of Runeterra)Xerath (Legends of Runeterra)
Xerath (Development)Xerath (Development)
Xerath (Trivia)Xerath (Trivia)

Xerath is a champion in League of Legends.[1]

Abilities[]

Edit

Mana Surge

Mana Surge

Innate: Periodically, Xerath empowers his next basic attack to restore Mana icon 30 − 195 (based on level) Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana, doubled to 60 − 390 (based on level) against enemy Champion icon champions.

Mana Surge's Cooldown icon cooldown is reduced by 2.5 seconds whenever Xerath kills an enemy.

Mana Surge does not trigger if Xerath would restore above Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangehis maximum mana.

Info
  • Mana Surge triggers against structures.
  • Mana Surge will trigger even if the attack is Spirit's Refuge blocked.
  • The empowered attack will not trigger against structures.
  • PENDING FOR TEST:: Mana Surge's interactions with Jax Counter Strike old dodging, and Blind icon blinding effects.

Map-Specific Differences
Arena icon Arena differences edit
  • Passive damage to plants changed to 2.

Edit

Arcanopulse

Arcanopulse

Active: Xerath Channeling icon charges while being Slow icon slowed by 0% − 40% (based on channel time) for up to 3 seconds to increase Arcanopulse's Range icon range over the first 1.5 to 1.75 seconds of the channel.

Arcanopulse can be recast within the duration. If the charge is Silence icon interrupted or completes without reactivation, Arcanopulse is cancelled and refunds Mana icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangehalf the mana cost.

Mana Refunded:
inherit40 / 45 / 50 / 55 / 60

Recast: Xerath becomes Lockout icon 2 unable to act for 0.528 seconds and afterwards fires a beam of energy in a line in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit.

Magic Damage:
70 / 110 / 150 / 190 / 230 Multiple champions hit with Between Worlds (R)(+ 85% AP)

Info
  • The onset of Arcanopulse's self-Slow icon slow and first range increase is at a random interval of 0 to 0.25 seconds. The real time to maximum self-slow and range is thus 1.5 to 1.75 seconds.
  • The rectangle hitbox's minimum range is Range model 0, right through Xerath's center.
  • Arcanopulse will not fire and deal damage if Xerath dies during the 0.528 seconds recast delay.(bug)
  • The following table refers for interactions while Xerath is Channeling icon channeling:
Type Charge channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled, but can still use trinkets.
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport Recall Recall
Interrupted by Hexflash Hexflash (Recasts)
Interrupted by
  • Death
  • Silence icon Cast-inhibiting effects
    • The following table refers for interactions while Xerath is locked out during the 0.528 seconds recast delay:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Map-Specific Differences
    Arena icon Arena differences edit
    • Base damage changed to 100 / 140 / 180 / 220 / 260.

    Edit

    Eye of Destruction

    Eye of Destruction

    Active: Xerath casts down a blast of arcane energy that strikes the target location after 0.528 seconds, briefly granting Sight icon sight of the area and dealing Damage mitigated with Shifting Sands (E)magic damage to enemies hit and Slow icon slowing them by 25% for 2.5 seconds.

    Magic Damage:
    60 / 95 / 130 / 165 / 200 Multiple champions hit with Between Worlds (R)(+ 60% AP)

    Enemies in the epicenter take 66.7% increased damage and are Slow icon slowed by a greater amount, decaying to 25% over the duration.

    Increased Damage:
    100.02 / 158.365 / 216.71 / 275.055 / 333.4 Multiple champions hit with Between Worlds (R)(+ 100.02% AP)
    Increased Slow:
    60 / 65 / 70 / 75 / 80%

    Info
    • Xerath's location gets Sight icon revealed to the enemy (400 radius for 4.5 seconds) if Eye of Destruction's cast location is within 100 units of a valid enemy at the start of the cast time due to something related to targeting types.(bug)
    • Eye of Destruction's targeting indicator appears on the player's minimap, despite the ability not having the longer range of others with this quality.
    • Eye of Destruction will not fire and deal damage if Xerath dies during the 0.25s cast time.(note)

    Map-Specific Differences
    Arena icon Arena differences edit
    • Base damage changed to 90 / 125 / 160 / 195 / 230.
    • Base slow changed to 40%. Enhanced slow is unchanged.
    • Cooldown changed to 10 seconds at all ranks.

    Edit

    Shocking Orb

    Shocking Orb

    Active: Xerath fires an orb of energy in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to the first enemy hit and Stun icon stuns them for 0.75 − 2.25 (based on orb travel distance) seconds.

    Magic Damage:
    80 / 110 / 140 / 170 / 200 Multiple champions hit with Between Worlds (R)(+ 45% AP)

    Info
    • This ability will cast from wherever the caster is at the end of the cast time.

    Map-Specific Differences
    Arena icon Arena differences edit
    • Minimum stun duration changed to 1.25 seconds.
    • Maximum stun duration changed to 2.5 seconds.
    • Cooldown changed to 11 / 10.5 / 10 / 9.5 / 9 seconds.

    Edit

    Rite of the Arcane

    Rite of the Arcane

    Active: Xerath Channeling icon channels for up to 10 seconds, gaining the ability to recast Rite of the Arcane multiple times after 0.5 seconds within the duration. If Rite of the Arcane ends without any of the recasts being used, half of its Cooldown icon cooldown is refunded.

    Number of Recasts:
    4 / 5 / 6

    Recast - Arcane Barrage: Xerath catapults an arcane missile that strikes the target location after a 0.627 seconds delay, briefly granting Sight icon sight of the area and dealing Damage mitigated with Shifting Sands (E)magic damage to enemies hit. Each cast has a static cooldown of 0.5 seconds.

    Magic Damage:
    180 / 230 / 280 Multiple champions hit with Between Worlds (R)(+ 40% AP)
    Total Magic Damage:
    720 / 1150 / 1680 Multiple champions hit with Between Worlds (R)(+ 160 / 200 / 240% AP)

    Hitting at least one enemy champion grants a stack of Arcane Perfection during the channel, stacking up to a maximum amount. Each stack increases Arcane Barrage's damage.

    Maximum Stacks:
    3 / 4 / 5
    Increased Damage per Stack:
    20 / 25 / 30 Multiple champions hit with Between Worlds (R)(+ 5% AP)

    Xerath will Sight icon reveal himself if a missile strikes near an enemy.

    Distance:
    175 / 200 / 225

    Rite of the Arcane's recast will cast at max range if cast beyond that.

    Info
    • Each cast counts as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
    • Arcane Barrage will not apply its increased damage per stack to the cast that granted the stack.
      • Only successive casts of the ability will benefit from the damage increase.
    • A circular indicator will be displayed at the target location to signify that the area will be blasted.
    • A circle indicating the ability's maximum range forms on the map over 1 second (starting small and rapidly expanding to the maximum range over the delay) for the channel's duration.
      • The maximum-range indicator is visible to both allies and enemies and is color coded for friendly (blue) or hostile (red).
    • Rite of the Arcane uses a barrage system so that it can be recast multiple times within a given period at no additional cost.
    • Xerath will turn to face toward the direction of the target location after using a recast.
    • Xerath gains a wider field of view during Rite of the Arcane.
    • Xerath can use Dark Passage Dark Passage while channeling.
    • The following table refers for interactions while Xerath is Channeling icon channeling:
      • Teleport Teleport and Recall Recall are disabled for the first 1.25 seconds and otherwise interrupt the channel if they are used.
    Type Channel
    Attacking Interrupts
    Abilities Disabled
    Movement Disabled for the first 1.25 seconds, otherwise, interrupts.
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled Hextech Rocketbelt Hextech Rocketbelt
    Interrupted by All item-actives not specified above interrupt
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Hexflash Hexflash
    Interrupted by Teleport Teleport Recall Recall
    Interrupted by
  • Death
  • Silence icon Cast-inhibiting effects
  • Map-Specific Differences
    Arena icon Arena differences edit
    • Base damage changed to 85 / 120 / 155.
      • Total base damage changed to 340 / 600 / 930.
    • Bonus damage per stack changed to 30 / 35 / 40.
    • Cooldown changed to 50 seconds at all ranks.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Xerath (Collection).
    Xerath OriginalSkin
    Original
    RP 880
    05.10.2011
    Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.
    Separator
    ActorMichael McConnohie
    ArtistMichal Ivan, Puppetworks Animation Studio
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.9
    • Stats
      • Selection radius increased to 120 units from 88.8889007568359.
    • Arcanopulse Arcanopulse, Eye of Destruction Eye of Destruction, Shocking Orb Shocking Orb
      • Bug Fix: No longer reference to his long-deprecated ammo system.
    • Eye of Destruction Eye of Destruction
      • Bug Fix: Vision bubble is no longer inconsistent inside terrain, causing some targets to remain undetected in its radius.
    V14.7
    V13.22
    • General
      • The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
    • Stats
      • Base attack speed increased to 0.658 from 0.625.
      • Attack windup reduced to 20% from 25.074%.
    V13.17
    • Stats
      • Base mana regeneration reduced to 6.85 from 8.
    • Mana Surge Mana Surge
      • Cooldown refund increased to 2.5 seconds from 2.
    • Eye of Destruction Eye of Destruction
      • Mana cost increased to 80 / 90 / 100 / 110 / 120 from 70 / 80 / 90 / 100 / 110.
    V13.15
    • Rite of the Arcane Rite of the Arcane
      • Bug Fix: Stacking damage buff is now properly applied to the last recast.
    V13.14
    • Stats
      • Base mana reduced to 400 from 459.
    • Mana Surge Mana Surge
      • Cooldown increased to 16 seconds from 12.
      • New Effect: Cooldown is now reduced by 2 seconds per unit killed.
      • New Effect: Now triggers against structures.
    • Rite of the Arcane Rite of the Arcane
      • Number of recasts increased to 4 / 5 / 6 from 3 / 4 / 5.
      • Base damage reduced to 180 / 230 / 280 from 200 / 250 / 300.
      • AP ratio reduced to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)45% AP.
      • New Effect: Hitting at least one enemy champion grants a stack of Arcane Perfection during the channel, stacking up to 4 / 5 / 6 times. Each stack increases Arcane Barrage's damage by 20 / 25 / 30 Multiple champions hit with Between Worlds (R)(+ 5% AP).
    V13.4
    • General
      • Bug Fix: Emote SFX no longer continue to play even after the animation was interrupted halfway.
    V13.1
    • Arcanopulse Arcanopulse
      • Undocumented: Now fizzles if Xerath dies after releasing the charge.
    V12.18
    • Rite of the Arcane Rite of the Arcane
      • Bug Fix: Range indicator when the ability is hovered in the HUD with the cursor is no longer unintentionally removed.
    V12.14
    • General
      • Bug Fix: Knocked up/stunned animation is now correctly played.
    V12.10
    • Stats
      • Base health increased to 596 from 526.
      • Health growth increased to 106 from 92.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 1.3 from 0.5.
    V12.8
    • Shocking Orb Shocking Orb
      • Stun duration increased to 0.75 − 2.25 (based on distance the orb traveled) from 0.5 − 2 (based on distance the orb traveled).
    V11.22
    • Rite of the Arcane Rite of the Arcane
      • Bug Fix: Can no longer redirect the damage of the missiles before they land.
    V11.9
    • Arcanopulse Arcanopulse
      • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 120 / 160 / 200 / 240.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)85% AP from Multiple champions hit with Between Worlds (R)75% AP.
    • Eye of Destruction Eye of Destruction
      • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180.
        • Maximum base damage increased to 100.02 / 158.365 / 216.71 / 275.055 / 333.4 from 100.02 / 150.03 / 200.04 / 250.05 / 300.06.
    V11.1
    • Stats
      • Base attack damage increased to 55 from 54.7.
      • Base armor increased to 22 from 21.88.
    V10.9
    • General
      • New voice lines from Ascension added.
    V10.6
    • General
      • Recommended items updated.
    • Eye of Destruction Eye of Destruction
      • Bonus damage increased to 66.7% from 50%.
    • Rite of the Arcane Rite of the Arcane
      • Base damage increased to 200 / 250 / 300 from 200 / 240 / 280.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)45% AP from Multiple champions hit with Between Worlds (R)43% AP.
    V9.15
    • Arcanopulse Arcanopulse
      • Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
    • Rite of the Arcane Rite of the Arcane
      • Target range changed to 5000 at all ranks from 3200 / 4400 / 5600.
    V9.1
    V8.9
    • Stats
      • Base mana increased to 459 from 366.96.
      • Mana growth reduced to 22 from 44.
      • Base mana regeneration increased to 8 from 6.
    V8.3
    • Stats
      • Base health regeneration increased to 5.5 from 5.424.
    V7.22
    • Stats
      • Base health increased to 526 from 514.4.
      • Health growth increased to 92 from 80.
    V7.19 September 27th Hotfix
    • Arcanopulse Arcanopulse
      • Bug Fix: Fixed a bug where only half of the particles were displayed on cast.
    V7.18
    V7.15
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V6.24
    V6.16
    • Eye of Destruction Eye of Destruction
      • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
    V6.9
    • Arcanopulse Arcanopulse
      • Width reduced to 145 from 150.
      • Warning indicator now better matches the damage zone.
    • Shocking Orb Shocking Orb
      • Stun icon Stun duration changed to 0.5-2 seconds from 0.75-1.75.
    • Rite of the Arcane Rite of the Arcane
      • Number of barrages increased to 3 / 4 / 5 from 3 at all ranks.
      • Base damage changed to 200 / 230 / 260 from 190 / 245 / 300.
        • Total damage increased to 600 / 920 / 1300 Multiple champions hit with Between Worlds (R) (+ 129 / 172 / 215% AP) from 570 / 735 / 900 Multiple champions hit with Between Worlds (R) (+ 129% AP).
      • Range increased to 3520 / 4840 / 6160 from 3200 / 4400 / 5600
      • Impact radius increased to 200 from 190.
      • Delay between shots increased to 0.8 seconds from 0.6.
      • New Effect: Camera now zooms out a bit when casting this spell.
      • Updated particles.
    V6.7
    • Rite of the Arcane Rite of the Arcane
      • Bug Fix: The cast range indicator for Rite of the Arcane has been shrunk to match the ability’s actual range.
      • Bug Fix: Rite of the Arcane no longer fails to deal damage to Baron Nashor Baron Nashor at extreme ranges.
    V5.22
    • Stats
      • Base mana increased to 366.96 from 316.96.
      • Mana growth reduced to 44 from 47.
    V5.8
    • Rite of the Arcane Rite of the Arcane
      • Fixed a bug where Xerath could accidentally fire his first Arcane Barrage on top of himself if he pressed R too fast.
    V5.4
    • Shocking Orb Shocking Orb
      • Maximum stun duration reduced from 2.25 seconds to 1.75 seconds.
    V5.1
    • Shocking Orb Shocking Orb
      • Tooltip updated to reflect the actual maximum stun duration of 2.25 seconds from incorrectly listing 2 seconds.
    V4.17
    • General
      • Texture updates to Classic, Battlecast, and Runeborn Xerath.
    V4.16
    • General
      • New lore.
      • Additional quotes, including special quotes for Ascension.
    V4.15
    V4.14
    • Rite of the Arcane Rite of the Arcane
      • The 0.6 second cooldown between casts no longer benefits from cooldown reduction.
    V4.5
    • Base armor increased to 16 from 12.
    V4.2 Reworked
    • Additional quotes, including special taunts for Syndra Syndra and Thresh Thresh.
    • Stats
      • Base mana reduced to to 238 from 250.
      • Mana per level increased to 47 from 45.
      • Base mana regeneration reduced to 6 from 7.
      • Mana regeneration per 5 per level increased to 0.65 from 0.6.
      • Attack range reduced to 525 from 550.
      • Attack animation slightly shortened.
    • Mana Surge Mana Surge (Innate)
      • Every 12 seconds, Xerath's next basic attack will restore 30 - 195 mana. The amount of mana restored is doubled if the attack target is a champion
    • Arcanopulse Arcanopulse (Q)
      • First Cast: Xerath starts charging, gradually increasing Arcanopulse's range from 700 to 1400 while slowing down movement speed by up to 50% over the next 1.5 seconds seconds. After 3 seconds, Arcanopulse cancels and half the mana cost is refunded.
      • Second Cast: After a brief cast time, Xerath fires a beam of energy in a line the deals magic damage to all enemies hit.
      • Base damage increased to 80 / 120 / 160 / 200 / 240 Multiple champions hit with Between Worlds (R)(+ 75% AP) from 75 / 115 / 155 / 195 / 235 Multiple champions hit with Between Worlds (R)(+ 60% AP).
      • Cooldown adjusted to 9 / 8 / 7 / 6 / 5 from 7 / 6.5 / 6 / 5.5 / 5.
      • Mana cost increased to 80 / 90 / 100 / 110 / 120 from 65 / 70 / 75 / 80 / 85.
    • Eye of Destruction Eye of Destruction (W)
      • Active: Calls down a ground-targeted blast of energy, dealing 60 / 90 / 120 / 150 / 180 Multiple champions hit with Between Worlds (R)(+ 60% AP) magic damage to all enemies caught within the blast and slowing them by 10%. Enemies caught in the middle of the blast instead take 90 / 135 / 180 / 225 / 270 Multiple champions hit with Between Worlds (R)(+ 90% AP) magic damage and are slowed by 60 / 65 / 70 / 75 / 80% instead.
      • Cooldown: 14 / 13 / 12 / 11 / 10 seconds
      • Mana cost: 70 / 80 / 90 / 100 / 110
      • Range: 1000
    • Shocking Orb Shocking Orb (E)
      • Active: Xerath fires a orb of energy forward in a line that detonates on striking an enemy, dealing magic damage and stunning them for between 0.75 and 2 seconds. The stun duration is longer the further the Shocking Orb has travelled.
      • Cooldown: 18 / 16 / 14 / 12 / 10 seconds
      • Mana cost: 60 / 65 / 70 / 75 / 80
      • Range: 1000
    • Rite of the Arcane Rite of the Arcane (Ultimate)
      • Active: Xerath roots himself in place and gains three shots of Arcane Barrage, a very long range magic artillery that does 190 / 245 / 300 Multiple champions hit with Between Worlds (R)(+43% AP) magic damage to all enemies hit. Xerath can cancel this effect early. Half of the cooldown is refunded if no shots of Arcane Barrage were used.
      • Cooldown: 130 / 115 / 100 seconds
      • Mana cost: 100 at all ranks
      • Range: 3200 / 4400 / 5600


    Trivia[]

    • When Xerath dies, his body quickly becomes unstable and overly shiny, just to blow up a moment later, much like a nuclear-powered machine.
    • The icon for Xerath's ability, Arcanopulse Arcanopulse is slightly similar to that of the Season 3 mastery Blast mastery 2013 Blast.
    • Xerath's dance is a reference "industrial dancing", which is evident in the song Pong by Eisenfunk.
      • A side-by-side comparison can be seen here.
    • Xerath himself can be seen when he performs his taunt. As he disarms the parts of his sarcophagus, a person made of pure energy or electricity can be briefly seen.
      • When he dies this "person" disappears, what remains on the ground are the shattered remains of his sarcophagus.
      • It's likely that that form was his actual look before he got locked away.
    • Some speculate that Xerath is ambidextrous as he uses both left and right hands for different attacks and abilities, unlike most champions who almost always use their dominant hand (usually their right one).
    • Xerath is, along with Blitzcrank Blitzcrank, Caitlyn Caitlyn, Lissandra Lissandra, Rumble Rumble, Sion Sion, Varus Varus, Vi Vi, and Ziggs Ziggs, one of the few champions that can apply crowd control on themselves.
      • Xerath's ethereal form imprisoned in a human-shapen sarcophagus also resembles Battle Realms' Master Warlock, consisting of an ethereal warlock inside another warlock's skeletal remains.
    • Xerath features as the Ancient Ascendant Ancient Ascendant in the Shuriman Ascendant profileicon Ascension featured game mode.


    See also[]

    References[]

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