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Revision as of 16:52, 21 May 2019
Template:Item data Wriggle's LanternWriggle's Lantern was an advanced item in League of Legends for .
Recipe
Template:Item data Wriggle's Lantern
Cost Analysis
Template:Gold value math
Gold efficiency
- 110.61% gold efficient without its spell vamp and its active. is
Similar Items
Old Icon
Trivia
- This item is a reference to both the player Wriggle and the character Wriggle Nightbug from the Touhou Project series.
- In the V1.0.0.115 (April Fool's Day) patch, was given the following: Unique Passive: Taunts nearby (both enemy and allied).
Season 4 Version
Wriggle's Lantern was a legendary item only available in Summoner's Rift that would transform into after reaching 30 stacks.
- Recipe
- Similar Items
- Cost Analysis
Gold Value
- 12 attack damage = 432
- 30% attack speed = 900
Gold efficiency
- The base stats are 74% gold efficient. The item can be considered 100% gold efficient or higher with the following(s):
- The Maim passive has at least a gold value of 468.
- Acquiring at least 468 from the gold-generating passive.
- The player places 7 or more Stealth Wards from this item.
- Transforms
- automatically transformed into upon gaining 30 champions kills, assists and large or epic monsters kills. This counter began upon purchasing , and capped at 29 unless you upgraded into .
- If a player began the game with a and upgraded it to or , the counter would be suspended. If the player decided to purchase a or later, all stacks acquired with the initial would count towards the transformation.
- The icon that displayed the counter for transforming into was a greyscale version of the upgrade's icon.
Patch History
- V8.24 - Removed
- Removed from the game.
- V8.16 - Re-added
- Re-added back to the game because of the experimental game mode Nexus Blitz.
- Recipe: + + + 100 = 1650.
- Stats: 25 attack damage, 20% attack speed, 12% life steal, 10% spell vamp.
- Unique Active: Places a Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown).
- V4.20 - Removed
- Removed from the game.
- Maim damage reduced to 75 from 100.
- Champion kills, assists, and large monsters slain now grant Feral stacks.
- Transforms upon obtaining 30 Feral stacks.
- Total cost increased to 1800 from 1650.
- Large monster kills to transform into increased to 30 from 25.
- New Effect: Now transforms into upon killing 25 large monsters. (Monsters killed with Hunter's Machete and Madred's Razors count toward the transformation).
- New recipe: + + + 140 = 1650.
- New: Attack damage increased to 12 from 0.
- Removed: Armor reduced to 0 from 20.
- Attack speed increased to 30% from 20%.
- Bonus gold from killing monsters reduced to 30% from 40%.
- V4.1 (undocumented)
- Icon updated.
- V3.14 November 26th Hotfix
- New Recipe: + + + 300 = 1800.
- Armor reduced to 20 from 25.
- New: Attack speed increased to 25% from 0%.
- Removed: Attack damage reduced to 0 from 25.
- Removed: Life steal reduced to 0% from 15%.
- Unique Passive - Maim: Now restores 10 health on hit.
- New Unique Passive: Gain 40% increased gold from monsters.
- New Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.
- Unique Active: Ward duration increased to 180 seconds from 90.
- Total cost increased to 2000 from 1600.
- Attack damage increased to 25 from 15.
- Life steal increased to 15% from 10%.
- Armor reduced to 25 from 30.
- Unique Passive - Maim
- Changed to deal 100 bonus magic damage to monsters with every basic attack from having a 25% chance of dealing bonus magic damage.
- No longer deals bonus damage to minions.
- Unique Active
- Ward duration reduced to 90 seconds from 180.
- Cooldown reduced to 90 seconds from 180.
- Combine cost reduced to 100 from 150.
- Attack damage reduced to 15 from 23.
- Life steal reduced to 10% from 12%.
- Unique Passive - Maim:
- Chance to deal bonus damage to minions and monsters increased to 25% from 20%.
- Bonus magic damage increased to 500 from 425.
- Now displays a targeting indicator when placing a ward inside a bush.
- Bug Fix: Wards no longer state that they have 20 attack damage.
- Life steal reduced to 12% from 15%.
- Bonus magic damage reduced to 425 from 500.
- Life steal reduced to 15% from 18%.
- Total cost increased to 1600 from 1525.
- Life steal increased to 18% from 14%.
- Bonus damage type changed to magic damage from physical.
- Fixed a bug where a clone with Wriggle's Lantern could deny its owner of monster buffs if it dealt the killing blow to the monster.
- Ward now has a green top.
- Ward no longer grants experience when destroyed.
- Ward health increased to 3 from 1.
- Ward is immune to healing effects and takes only 1 damage from every attack.
- Ward health reduced to 1.
- Ward armor reduced to 0.
- Reduced collision and spellhit sizes.
- Ward now shows a duration in the mana bar, like sight and vision wards.
- Fixed a bug where would deal 1/3 of the item's damage.
- No longer removes stealth when used.
- V1.0.0.96 - Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items