"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Wriggle's Lantern was a finished item in . It was exclusive to League of Legends Nexus Blitz.
* is 110. gold efficient without its spell vamp and its active. 61%
This item is a reference to both the player Wriggle and the character
Wriggle Nightbug from the Touhou Project series. In the
V126.96.36.199 (April Fool's Day) patch, was given the following: Unique Passive: Taunts nearby (both enemy and allied). This item can be seen in 's recall.
Season 4 Version
Wriggle's Lantern was a legendary item only available in Summoner's Rift that would transform into after reaching 30 stacks.
The base stats are 74% gold efficient. The item can be considered 100% gold efficient or higher with the following(s):
The Maim passive has at least a gold value of
. 468 Acquiring at least
from the gold-generating passive. 468 The player places 7 or more from this item. Stealth Wards
automatically transformed into upon gaining 30 champions kills, assists and large or epic monsters kills. This counter began upon purchasing , and capped at 29 unless you upgraded into . If a player began the game with a
and upgraded it to or , the counter would be suspended. If the player decided to purchase a or later, all stacks acquired with the initial would count towards the transformation. The icon that displayed the counter for transforming into was a greyscale version of the upgrade's icon.
V8.24 - Removed
V8.16 - Re-added
Re-added back to the game because of the experimental game mode
Recipe: + + + = 100 . 1650
Stats: 25 attack damage, 20% attack speed, 12% life steal, 10% spell vamp. Unique Active: Places a that reveals the surrounding area for 180 seconds (180 second cooldown). Stealth Ward
V4.20 - Removed
Combine cost reduced to from 215 .
Maim damage reduced to 75 from 100.
Champion kills, assists, and large monsters slain now grant Feral stacks.
Transforms upon obtaining 30 Feral stacks.
Total cost increased to
from 1800 .
1650 Combine cost increased to from 290 . 140 Large monster kills to transform into increased to 30 from 25.
New Effect: Now transforms into upon killing 25 large monsters. (Monsters killed with Hunter's Machete and Madred's Razors count toward the transformation).
New recipe: + + + = 140 .
1650 Old recipe: + + + = 150 . 1650
New: Attack damage increased to 12 from 0.
Removed: Armor reduced to 0 from 20. Attack speed increased to 30% from 20%.
Bonus gold from killing monsters reduced to 30% from 40%.
V3.14 - November 26th Hotfix
Total cost reduced to from 1650 .
1800 Combine cost reduced to from 150 . 300
New Recipe: + + + = 300 .
1800 Old Recipe: + + = 500 . 2000 Armor reduced to 20 from 25.
New: Attack speed increased to 25% from 0%.
Removed: Attack damage reduced to 0 from 25.
Removed: Life steal reduced to 0% from 15%.
Unique Passive - Maim: Now restores 10 health on hit.
New Unique Passive: Gain 40% increased gold from monsters.
New Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item. Unique Active: Ward duration increased to 180 seconds from 90.
Ward gold reward increased to from 20 . 15
Total cost increased to
from 2000 .
1600 Combine cost increased to from 500 . 100 Attack damage increased to 25 from 15.
Life steal increased to 15% from 10%.
Armor reduced to 25 from 30.
Unique Passive - Maim
Changed to deal 100 bonus magic damage to monsters with every basic attack from having a 25% chance of dealing bonus magic damage.
No longer deals bonus damage to minions. Unique Active
Ward duration reduced to 90 seconds from 180.
Cooldown reduced to 90 seconds from 180.
Combine cost reduced to
from 100 . 150 Attack damage reduced to 15 from 23.
Life steal reduced to 10% from 12%.
Unique Passive - Maim:
Chance to deal bonus damage to minions and monsters increased to 25% from 20%.
Bonus magic damage increased to 500 from 425.
Now displays a targeting indicator when placing a ward inside a bush.
Bug Fix: Wards no longer state that they have 20 attack damage.
Life steal reduced to 12% from 15%.
Bonus magic damage reduced to 425 from 500.
Life steal reduced to 15% from 18%.
Total cost increased to
from 1600 .
1525 Combine cost increased to from 150 . 75 Life steal increased to 18% from 14%.
Bonus damage type changed to magic damage from physical.
Fixed a bug where a clone with Wriggle's Lantern could deny its owner of monster buffs if it dealt the killing blow to the monster.
Ward now has a green top.
Ward no longer grants experience when destroyed.
Ward health increased to 3 from 1.
Ward is immune to healing effects and takes only 1 damage from every attack.
Ward health reduced to 1.
Ward armor reduced to 0.
Reduced collision and spellhit sizes.
Ward now shows a duration in the mana bar, like sight and vision wards.
Fixed a bug where would deal 1/3 of the item's damage.
New Recipe: + + = 75 .
1525 Old Recipe: + + + = 150 . 2065 Attack damage reduced to 23 from 35.
No longer removes stealth when used.
V188.8.131.52 - Added
Recipe: + + + = 150 . 2065
Stats: 35 attack damage, 30 armor, 14% life steal.
Unique Passive: 20% chance on attack to deal 500 damage to a minion or monster. Unique Active: Places an invisible ward with 1100 range sight that lasts for 3 minutes (180 second cooldown).