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Wriggle's Lantern was a finished item in League of Legends icon.png League of Legends. It was exclusive to Nexus Blitz.

Recipe

Wriggle's Lantern item.png
1650 Gold 1650 (100 Gold 100)
Vampiric Scepter item.png
900 Gold 900 (550 Gold 550)
Dagger item.png
300 Gold 300

Cost Analysis

Gold Value

Gold Efficiency*

  • Wriggle's Lantern Wriggle's Lantern is 110.61% gold efficient without its spell vamp and its active.


Similar Items

Old Icon

Trivia

Season 4 Version

Wriggle's Lantern was a legendary item only available in Summoner's Rift that would transform into Feral Flare Feral Flare after reaching 30 stacks.

Recipe
Wriggle's Lantern item.png
1800 Gold 1800 (215 Gold 215)
Dagger item.png
450 Gold 450
Dagger item.png
450 Gold 450
Similar Items
Cost Analysis

Gold Value ​​

Gold Efficiency*

  • The base stats are 74% gold efficient. The item can be considered 100% gold efficient or higher with the following(s):
    • The Maim passive has at least a gold value of 468 Gold 468.
    • Acquiring at least 468 Gold 468 from the gold-generating passive.
    • The player places 7 or more Stealth Ward icon.png Stealth Wards from this item.
Transforms
  • Wriggle's Lantern Wriggle's Lantern automatically transformed into Feral Flare Feral Flare upon gaining 30 champions kills, assists and large or epic monsters kills. This counter began upon purchasing Hunter's Machete Hunter's Machete, and capped at 29 unless you upgraded into Wriggle's Lantern Wriggle's Lantern.
  • If a player began the game with a Hunter's Machete Hunter's Machete and upgraded it to Spirit Stone Spirit Stone or Quill Coat Quill Coat, the counter would be suspended. If the player decided to purchase a Madred's Razors Madred's Razors or Wriggle's Lantern Wriggle's Lantern later, all stacks acquired with the initial Hunter's Machete Hunter's Machete would count towards the transformation.
  • The icon that displayed the counter for transforming into Feral Flare Feral Flare was a Feral Flare item off.png greyscale version of the upgrade's icon.

Patch History

V8.24 - Removed
  • Removed from the game.
V8.16 - Re-added
  • Re-added back to the game because of the experimental game mode Nexus Blitz.
  • Wriggle's Lantern Wriggle's Lantern
    • Recipe: Vampiric Scepter Vampiric Scepter + Long Sword Long Sword + Dagger Dagger + 100 Gold 100 = 1650 Gold 1650.
    • Stats: 25 attack damage, 20% attack speed, 12% life steal, 10% spell vamp.
    • Unique Active: Places a Stealth Ward icon.png Stealth Ward that reveals the surrounding area for 180 seconds (180 second cooldown).
V4.20 - Removed
  • Removed from the game.
V4.11
  • Combine cost reduced to 215 Gold 215 from 240 Gold 240.
    • Total cost unchanged.
V4.7
  • Maim damage reduced to 75 from 100.
  • Champion kills, assists, and large monsters slain now grant Feral stacks.
  • Transforms upon obtaining 30 Feral stacks.
V4.6
  • Total cost increased to 1800 Gold 1800 from 1650 Gold 1650.
    • Combine cost increased to 290 Gold 290 from 140 Gold 140.
  • Large monster kills to transform into Feral Flare Feral Flare increased to 30 from 25.
V4.5
  • New Effect: Now transforms into Feral Flare Feral Flare upon killing 25 large monsters. (Monsters killed with Hunter's Machete and Madred's Razors count toward the transformation).
V4.4
  • New recipe: Madred's Razors Madred's Razors + Long Sword Long Sword + Dagger Dagger + 140 Gold 140 = 1650 Gold 1650.
  • New: Attack damage increased to 12 from 0.
  • Removed: Armor reduced to 0 from 20.
  • Attack speed increased to 30% from 20%.
  • Bonus gold from killing monsters reduced to 30% from 40%.
V4.1 (undocumented)
  • Icon updated.
V3.14 - November 26th Hotfix
  • Total cost reduced to 1650 Gold 1650 from 1800 Gold 1800.
    • Combine cost reduced to 150 Gold 150 from 300 Gold 300.
V3.14
  • New Recipe: Madred's Razors Madred's Razors + Dagger Dagger + Dagger Dagger + 300 Gold 300 = 1800 Gold 1800.
  • Armor reduced to 20 from 25.
  • New: Attack speed increased to 25% from 0%.
  • Removed: Attack damage reduced to 0 from 25.
  • Removed: Life steal reduced to 0% from 15%.
  • Unique Passive - Maim: Now restores 10 health on hit.
  • New Unique Passive: Gain 40% increased gold from monsters.
  • New Unique Passive - Gold Income: You may only be in possession of 1 Gold Income item.
  • Unique Active: Ward duration increased to 180 seconds from 90.
V3.9
  • Ward gold reward increased to 20 Gold 20 from 15 Gold 15.
V3.8
  • Total cost increased to 2000 Gold 2000 from 1600 Gold 1600.
    • Combine cost increased to 500 Gold 500 from 100 Gold 100.
  • Attack damage increased to 25 from 15.
  • Life steal increased to 15% from 10%.
  • Armor reduced to 25 from 30.
  • Unique Passive - Maim
    • Changed to deal 100 bonus magic damage to monsters with every basic attack from having a 25% chance of dealing bonus magic damage.
    • No longer deals bonus damage to minions.
  • Unique Active
    • Ward duration reduced to 90 seconds from 180.
    • Cooldown reduced to 90 seconds from 180.
V1.0.0.152
  • Combine cost reduced to 100 Gold 100 from 150 Gold 150.
  • Attack damage reduced to 15 from 23.
  • Life steal reduced to 10% from 12%.
  • Unique Passive - Maim:
    • Chance to deal bonus damage to minions and monsters increased to 25% from 20%.
    • Bonus magic damage increased to 500 from 425.
V1.0.0.146
  • Now displays a targeting indicator when placing a ward inside a bush.
  • Bug Fix: Wards no longer state that they have 20 attack damage.
V1.0.0.136
  • Life steal reduced to 12% from 15%.
V1.0.0.130
  • Bonus magic damage reduced to 425 from 500.
V1.0.0.129
  • Life steal reduced to 15% from 18%.
V1.0.0.115
  • Total cost increased to 1600 Gold 1600 from 1525 Gold 1525.
    • Combine cost increased to 150 Gold 150 from 75 Gold 75.
  • Life steal increased to 18% from 14%.
  • Bonus damage type changed to magic damage from physical.
V1.0.0.114
  • Fixed a bug where a clone with Wriggle's Lantern could deny its owner of monster buffs if it dealt the killing blow to the monster.
V1.0.0.111
  • Ward now has a green top.
V1.0.0.109
  • Ward no longer grants experience when destroyed.
V1.0.0.108
  • Ward health increased to 3 from 1.
  • Ward is immune to healing effects and takes only 1 damage from every attack.
V1.0.0.107
  • Ward health reduced to 1.
  • Ward armor reduced to 0.
  • Reduced collision and spellhit sizes.
V1.0.0.106
  • Ward now shows a duration in the mana bar, like sight and vision wards.
V1.0.0.104
V1.0.0.98
V1.0.0.97
  • No longer removes stealth when used.
V1.0.0.96 - Added
  • Recipe: Madred's Razors Madred's Razors + Vampiric Scepter Vampiric Scepter + Long Sword Long Sword + 150 Gold 150 = 2065 Gold 2065.
  • Stats: 35 attack damage, 30 armor, 14% life steal.
  • Unique Passive: 20% chance on attack to deal 500 damage to a minion or monster.
  • Unique Active: Places an invisible ward with 1100 range sight that lasts for 3 minutes (180 second cooldown).

References

List of Items

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