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m (Updated the fat that the on-hit damage is 42 again.) |
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* '''Wit's End''' is also highly useful on frequent auto-attackers against champions with high magic damage, since it can give its owner up to a total of +70 magic resistance while not sacrificing an item slot solely for a defensive item. |
* '''Wit's End''' is also highly useful on frequent auto-attackers against champions with high magic damage, since it can give its owner up to a total of +70 magic resistance while not sacrificing an item slot solely for a defensive item. |
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* '''Wit's End''' is viable on bruisers and tanks who rely on their auto-attacks to deal damage, such as {{ci|Warwick}} and {{ci|Shyvana}}, as it not only increases their damage output but also greatly bolsters their magic resistance. |
* '''Wit's End''' is viable on bruisers and tanks who rely on their auto-attacks to deal damage, such as {{ci|Warwick}} and {{ci|Shyvana}}, as it not only increases their damage output but also greatly bolsters their magic resistance. |
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− | * Auto-attack reliant champions who lack {{as|attack damage scalings}} such as {{cai|Phoenix Stance|Udyr}} often find the |
+ | * Auto-attack reliant champions who lack {{as|attack damage scalings}} such as {{cai|Phoenix Stance|Udyr}} often find the 42 on-hit damage roughly equivalent to having {{as|AD}}, resulting in 42{{times}}35 = {{g|1470}} value worth of "attack damage". |
** In the same vein, auto-attack reliant champions who predominantly deal magic damage such as {{ci|Teemo}} can think of the magic resistance stolen by '''Wit's End''' as magic penetration, resulting in {{g|155.55}} - {{g|777.75}} ({{g|31.11}} per 1 magic penetration) based upon the number of '''Wit's End''' stacks. |
** In the same vein, auto-attack reliant champions who predominantly deal magic damage such as {{ci|Teemo}} can think of the magic resistance stolen by '''Wit's End''' as magic penetration, resulting in {{g|155.55}} - {{g|777.75}} ({{g|31.11}} per 1 magic penetration) based upon the number of '''Wit's End''' stacks. |
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* '''Wit's End''' is a strong counter to {{ii|Thornmail}}, as it not only provides the user an on-hit effect that ignores {{iis|Thornmail}} passive, but its magic resistance also reduces the incoming magic damage from {{iis|Thornmail}} passive. Depending on the opponent's magic resistance, '''Wit's End's''' on-hit passive can deal more damage than what {{ii|Thornmail}} reflects back. |
* '''Wit's End''' is a strong counter to {{ii|Thornmail}}, as it not only provides the user an on-hit effect that ignores {{iis|Thornmail}} passive, but its magic resistance also reduces the incoming magic damage from {{iis|Thornmail}} passive. Depending on the opponent's magic resistance, '''Wit's End's''' on-hit passive can deal more damage than what {{ii|Thornmail}} reflects back. |
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== Trivia == |
== Trivia == |
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− | * |
+ | * '''Wit's End''' gives 42 on-hit magic damage and, before an update, attack speed. Considering the item's name, this is probably a reference to {{w|The Hitchhiker's Guide to the Galaxy}}, where 42 is the answer to "the Ultimate Question of Life, the Universe, and Everything". |
== Patch history == |
== Patch history == |
Revision as of 03:40, 9 February 2019
Template:Item data Wit's EndWit's End was an advanced item in League of Legends for .
Recipe
Template:Item data Wit's End
Cost Analysis
Template:Gold value math
- 42 on-hit damage = 1050
Gold Value per basic attack
- 3 magic resistance = 54
- 3 'magic penetration' = 93.33
Gold Value at maximum stacks
- 30 magic resistance = 540
- 30 'magic penetration' = 933.33
Gold efficiency
- 98.93% gold efficient at 0 stack. is
- 6.14% per stack, doubled to 12.28% on melee champions, up to a maximum of 151.55% gold efficiency at full stacks. gold efficiency is further increased by
Similar Items
Notes
- Wit's End's additional on-hit damage does not apply to structures.
Strategy
- magic damage and physical damage, such as or , in order to both decrease the enemy's magic resistance as well as deal more damage against champions with high armor by dealing additional magic damage. is often most useful on auto-attack reliant, mixed damage dealers who deal both
- While Wit's End is very useful when fighting against tanks with high magic resistance, it can also be very useful against champions with particularly low magic resistance as well.
- Wit's End is also highly useful on frequent auto-attackers against champions with high magic damage, since it can give its owner up to a total of +70 magic resistance while not sacrificing an item slot solely for a defensive item.
- Wit's End is viable on bruisers and tanks who rely on their auto-attacks to deal damage, such as and , as it not only increases their damage output but also greatly bolsters their magic resistance.
- Auto-attack reliant champions who lack attack damage scalings such as often find the 42 on-hit damage roughly equivalent to having AD, resulting in 42 × 35 = 1470 value worth of "attack damage".
- Wit's End is a strong counter to , as it not only provides the user an on-hit effect that ignores passive, but its magic resistance also reduces the incoming magic damage from passive. Depending on the opponent's magic resistance, Wit's End's on-hit passive can deal more damage than what reflects back.
Old Icon
Trivia
- Wit's End gives 42 on-hit magic damage and, before an update, attack speed. Considering the item's name, this is probably a reference to The Hitchhiker's Guide to the Galaxy, where 42 is the answer to "the Ultimate Question of Life, the Universe, and Everything".
Patch history
- Total cost reduced to 2400 from 2500.
- Bonus magic damage on-hit increased to 42 from 40.
- Magic resistance stolen reduced to 3 from 5.
- New Effect: Melee champions instead steal 6 magic resistance per basic attack.
- New Effect: Now stacks up to 30 magic resistance stolen from 25.
- Total cost increased to 2800 from 2550.
- Magic resist increased to 40 from 30.
- Attack speed reduced to 40% from 50%.
- On-hit damage reduced to 40 from 42.
- New recipe: + + + 700 = 2400
- Attack speed increased to 42% from 40%.
- New Effect: Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of +25 MR.
- Removed: Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of +20 MR).
- Magic resistance increased to 25 from 20.
- Item cost increased to 2200 from 2150.
- Combine cost increased to 850 from 700.
- Magic resistance reduced to 20 from 30.
- V1.0.0.118 Reworked
- No longer burns mana, but still deals 42 magic damage on each hit.
- New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of +20 MR).
- Combine cost reduced to 550 from 700.
- Now damages enemies that do not have mana.
- Fixed a bug where it did not interact correctly with clones.
- Recipe changed: now builds from .
- Mana per attack increased to 45 from 40, and tooltip fixed.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items