Wit's End is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 50% attack speed = 1250
- 45 magic resistance = 900
- 20% tenacity = 0
- Total Gold Value = 2150
Fray Gold Value
- 45 on-hit damage = 975
Gold efficiency
- 76.79% gold efficient. base stats are
- 111.61% gold efficient when utilizing Fray. becomes
Similar items
Notes
- Fray deals proc damage, and thus will not trigger spell effects.
- Fray's on-hit damage does not apply to structures.
- The bonus damage dealt by Fray benefits from life steal.
Map-Specific Differences
- Attack speed changed to 50%.
- Magic resistance changed to 40.
Strategy
- is both an offensive and defensive item for magic damage; it provides magic damage on-hit while also resisting magic damage taken.
- can be purchased on physical damage attackers to counter enemies with high amounts of armor with its passive that deals magic damage.
Old icons
Trivia
- Previously, Wit's End gave 42 on-hit magic damage and attack speed. Considering the item's name, this was probably a reference to The Hitchhiker's Guide to the Galaxy, where 42 is the answer to "the Ultimate Question of Life, the Universe, and Everything".
- is the ability power counterpart to .
Media
Patch History
- Combine cost increased to 550 from 500.
- Total cost unchanged.
- Attack speed reduced to 50% from 55%.
- Magic resistance reduced to 45 from 50.
- Fray damage changed to 45 at all levels from 40 − 80 (based on level).
- Undocumented - New Recipe: + + + 500 = 2800.
- Fray damage changed to 40 − 80 (based on level) from 15 − 80 (based on level).
- Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
- New:
- Old:
- Bug Fix: No longer sometimes costs 100 more gold than intended.
- Fray damage changed to 15 − 80 (based on level) from 15 − 80 (based on level). Formula changed.
- Updated icon.
- New:
- Old:
- Recipe: + + + 800 = 2900.
- Stats: 50% attack speed, 50 magic resistance, 5% movement speed.
- Unique Passive - At Wit's End: Basic attacks deal 15 − 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for ( 100% / 33%) of this effect's post-mitigation damage.
- Total cost increased to 2900 from 2400.
- Attack speed increased to 50% from 40%.
- Magic resistance increased to 50 from 40.
- New Effect: Now grants 5% bonus movement speed.
- New Unique Passive - At Wit's End: Basic attacks deal 15 − 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for melee champions.
- Removed Unique Passive: Basic attacks deal 42 bonus magic damage on-hit.
- Removed Unique Passive: Basic attacks (on-hit) grant 6 magic resistance and reduce the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged champions only steal 3 magic resistance per basic attack, up to the same cap.
- Total cost reduced to 2400 from 2500.
- Bonus magic damage on-hit increased to 42 from 40.
- Magic resistance stolen reduced to 3 from 5.
- New Effect: Melee champions instead steal 6 magic resistance per basic attack.
- New Effect: Now stacks up to 30 magic resistance stolen from 25.
- Total cost increased to 2800 from 2550.
- Magic resist increased to 40 from 30.
- Attack speed reduced to 40% from 50%.
- On-hit damage reduced to 40 from 42.
- New recipe: + + + 700 = 2400
- Attack speed increased to 42% from 40%.
- New Effect: Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of +25 MR.
- Removed: Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of +20 MR).
- Magic resistance increased to 25 from 20.
- Item cost increased to 2200 from 2150.
- Combine cost increased to 850 from 700.
- Magic resistance reduced to 20 from 30.
- V1.0.0.118 Reworked
- No longer burns mana, but still deals 42 magic damage on each hit.
- New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of +20 MR).
- Combine cost reduced to 550 from 700.
- Now damages enemies that do not have mana.
- Fixed a bug where it did not interact correctly with clones.
- Recipe changed: now builds from .
- Mana per attack increased to 45 from 40, and tooltip fixed.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items