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Wit's End (League of Legends)Wit's End (League of Legends)
Wit's End (Teamfight Tactics)Wit's End (Teamfight Tactics)
Wit's End (Wild Rift)Wit's End (Wild Rift)

Wit's End is a legendary item in League of Legends icon League of Legends.

Recipe

Wit's End item
Wit's End
2800 Gold 2800 (550 Gold 550)
Recurve Bow item
700 Gold 700 (450 Gold 450)
Dagger item
250 Gold 250
Negatron Cloak item
850 Gold 850 (450 Gold 450)
Recurve Bow item
700 Gold 700 (450 Gold 450)
Dagger item
250 Gold 250

Cost Analysis

Gold Value

Fray Gold Value

Gold efficiency

  • Wit's End's Wit's End's base stats are 76.79% gold efficient.
  • Wit's End Wit's End becomes 111.61% gold efficient when utilizing Fray.

Similar items

Notes

Map-Specific Differences

Arena icon Arena differences edit
  • Attack speed changed to 50%.
  • Magic resistance changed to 40.

Strategy

  • Wit's End Wit's End is both an offensive and defensive item for magic damage; it provides magic damage on-hit while also resisting magic damage taken.
  • Wit's End Wit's End can be purchased on physical damage attackers to counter enemies with high amounts of armor with its passive that deals magic damage.

Old icons

Trivia

  • Previously, Wit's End gave 42 on-hit magic damage and attack speed. Considering the item's name, this was probably a reference to The Hitchhiker's Guide to the Galaxy, where 42 is the answer to "the Ultimate Question of Life, the Universe, and Everything".
  • Nashor's Tooth Nashor's Tooth is the ability power counterpart to Wit's End Wit's End.
Void Crest icon

Media

Patch History

V14.19
  • Combine cost increased to 550 Gold 550 from 500 Gold 500.
    • Total cost unchanged.
  • Attack speed reduced to 50% from 55%.
  • Magic resistance reduced to 45 from 50.
  • Fray damage changed to 45 at all levels from 40 − 80 (based on level).
V14.15
V14.2
  • Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
V14.1
  • New:
    • Recipe: Recurve Bow Recurve Bow + Negatron Cloak Negatron Cloak + Dagger Dagger + 900 Gold 900 = 2800 Gold 2800.
    • Stats: 55% attack speed, 50 magic resistance, 20% tenacity.
    • Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit.
    • Limited to 1 Wit's End.
  • Old:
    • Recipe: Hearthbound Axe Hearthbound Axe + Null-Magic Mantle Null-Magic Mantle + Recurve Bow Recurve Bow + 950 Gold 950 = 3200 Gold 3200.
    • Stats: 40 attack damage, 40% attack speed, 40 magic resistance.
    • Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit and grant you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds.
    • Limited to 1 Wit's End.
V13.11
  • Bug Fix: No longer sometimes costs 100 more gold than intended.
V13.10
V12.3
  • Combine cost increased to 775 Gold 775 from 675 Gold 675.
    • Total cost unchanged.
V12.1
V11.17
  • Fray damage changed to 15 − 80 (based on level) from 15 − 80 (based on level). Formula changed.
V11.9
V10.23
  • Updated icon.
  • New:
    • Recipe: Hearthbound Axe Hearthbound Axe + Negatron Cloak Negatron Cloak + Dagger Dagger + 800 Gold 800 = 3100 Gold 3100.
    • Stats: 40% attack speed, 50 magic resistance, 30 attack damage.
    • Unique Passive - Fray: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit and grant you Champions killed 5s before or after using Chronobreak (R)20 bonus movement speed for 2 seconds.
    • Limited to 1 Wit's End.
  • Old:
    • Recipe: Recurve Bow Recurve Bow + Negatron Cloak Negatron Cloak + Dagger Dagger + 800 Gold 800 = 2900 Gold 2900.
    • Stats: 50% attack speed, 50 magic resistance, 5% movement speed.
    • Unique Passive - At Wit's End: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit. While Champions killed with Comeuppance (R)below 50% health, Heal power icon heal for (Melee role 100% / Ranged role 33%) of this effect's post-mitigation damage.
V9.7
  • Total cost increased to 2900 Gold 2900 from 2400 Gold 2400.
    • Combine cost increased to 880 Gold 880 from 380 Gold 380.
  • Attack speed increased to 50% from 40%.
  • Magic resistance increased to 50 from 40.
  • New Effect: Now grants 5% bonus movement speed.
  • New Unique Passive - At Wit's End: Basic attacks deal Damage mitigated with Shifting Sands (E)15 − 80 (based on level) bonus magic damage on-hit. While Champions killed with Comeuppance (R)below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for Melee role melee champions.
  • Removed Unique Passive: Basic attacks deal Damage mitigated with Shifting Sands (E)42 bonus magic damage on-hit.
  • Removed Unique Passive: Basic attacks (on-hit) grant Champions that have been made a Vessel by Test of Spirit (E)6 magic resistance and reduce Damage to champions with H-28G Evolution Turrets or H-28Q Apex Turrets (Q)the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged role Ranged champions only steal 3 magic resistance per basic attack, up to the same cap.
V8.4
  • Total cost reduced to 2400 Gold 2400 from 2500 Gold 2500.
    • Combine cost reduced to 380 Gold 380 from 480 Gold 480.
  • Bonus magic damage on-hit increased to 42 from 40.
  • Magic resistance stolen reduced to 3 from 5.
  • New Effect: Melee role Melee champions instead steal 6 magic resistance per basic attack.
  • New Effect: Now stacks up to 30 magic resistance stolen from 25.
V6.11
V5.22
  • Total cost increased to 2800 Gold 2800 from 2550 Gold 2550.
  • Magic resist increased to 40 from 30.
  • Attack speed reduced to 40% from 50%.
  • On-hit damage reduced to 40 from 42.
V5.16
  • Total cost reduced to 2550 Gold 2550 from 2600 Gold 2600.
V5.8
  • Recipe cost reduced to 550 Gold 550 from 750 Gold 750.
V4.20
  • Total cost increased to 2600 Gold 2600 from 2500 Gold 2500.
  • Magic resistance increased to 30 from 25.
V4.10
  • Combine cost increased to 750 Gold 750 from 700 Gold 700.
    • Total cost increased to 2500 Gold 2500 from 2450 Gold 2450.
  • Attack speed increased to 50% from 42%.
V3.8
  • New recipe: Recurve Bow Recurve Bow + Null-Magic Mantle Null-Magic Mantle + Dagger Dagger + 700 Gold 700 = 2400 Gold 2400
  • Attack speed increased to 42% from 40%.
  • New Effect: Basic attacks steal 5 magic resist from the target for 5 seconds, stacks up to 5 times, for a maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+25 MR.
  • Removed: Basic attacks increase your magic resist by 5 for 5 seconds, stacks 4 times for maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+20 MR).
V3.02
  • Magic resistance increased to 25 from 20.
V1.0.0.152
  • Item cost increased to 2200 Gold 2200 from 2150 Gold 2150.
  • Combine cost increased to 850 Gold 850 from 700 Gold 700.
  • Magic resistance reduced to 20 from 30.
V1.0.0.138
  • Combine cost increased to 700 Gold 700 from 550 Gold 550.
  • Total cost increased to 2150 Gold 2150 from 2000 Gold 2000.
V1.0.0.118 Reworked
  • No longer burns mana, but still deals 42 magic damage on each hit.
  • New passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times for maximum of Multiple (2+) champion hits with Vanguard's Edge (R)+20 MR).
  • Combine cost reduced to 550 Gold 550 from 700 Gold 700.
V1.0.0.108
  • Now damages enemies that do not have mana.
  • Fixed a bug where it did not interact correctly with clones.
July 10, 2009 Patch
  • Combine cost reduced to 700 Gold 700 from 900 Gold 900.
June 19, 2009 Patch
May 15, 2009 Patch
  • Recipe cost increased to 800 Gold 800 from 600 Gold 600.
April 25, 2009 Patch
  • Mana burn reduced to 35 from 45.
  • Cost increased to 600 Gold 600 from 500 Gold 500.
Alpha Week 5
  • Mana per attack increased to 45 from 40, and tooltip fixed.


References

List of Items

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