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{{removed|type=items}} |
{{removed|type=items}} |
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+ | {{infobox item old |
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+ | |type = [[Legendary item|Legendary]] |
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+ | |effects = +80 [[ability power]] <br/> +10% [[cooldown reduction]] |
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+ | |passive = Unique: Abilities instantly heal for 15% of raw damage dealt, including physical, magical and true damage. |
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+ | Area of effect abilities only heal 5% for every unit affected. |
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+ | |menu = Magic > Ability Power <br/> Magic > Cooldown Reduction |
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+ | |buy = 2300g (300g) |
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+ | |sell = 1610g |
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+ | |code = 3152 |
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+ | }} |
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+ | |||
+ | '''Will of the Ancients''' was a [[Legendary item|legendary]] [[item]] in [[League of Legends]]. |
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{{Cost Analysis |
{{Cost Analysis |
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== Strategy == |
== Strategy == |
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− | * {{ii|Will of the Ancients}} was very useful with [[ability power]]-based [[champion]]s that have [[abilities]] requiring [[health]] costs (e.g. {{ci|Mordekaiser}}) as the [[ |
+ | * {{ii|Will of the Ancients}} was very useful with [[ability power]]-based [[champion]]s that have [[Champion ability|abilities]] requiring [[health]] costs (e.g. {{ci|Mordekaiser}}) as the [[healing]] could help mitigate these costs. |
* '''Will of the Ancients''' and {{ii|Spirit Visage}} were a great [[item]] combination, as {{ii|Spirit Visage}} could further boost '''Will of the Ancients'''' healing effect. |
* '''Will of the Ancients''' and {{ii|Spirit Visage}} were a great [[item]] combination, as {{ii|Spirit Visage}} could further boost '''Will of the Ancients'''' healing effect. |
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* [[Cooldown]]- or [[energy]]-based champions, such as {{ci|Katarina}} and {{ci|Kennen}}, could also make use of '''Will of the Ancients''' for the sustainability as they can spam their abilities more willingly than [[mana]]-based champions. |
* [[Cooldown]]- or [[energy]]-based champions, such as {{ci|Katarina}} and {{ci|Kennen}}, could also make use of '''Will of the Ancients''' for the sustainability as they can spam their abilities more willingly than [[mana]]-based champions. |
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+ | * This item was removed because it was very rarely purchased on most {{as|AP}} champions, since it was better to build other raw {{as|AP}} items to try to burst down an enemy as fast as possible and they didn't had time to sustain. In addition, most {{as|AP}} champions have AoE damage, meaning the sustain was too small to make this item worth purchasing. On the very few champions it was purchased, it was known to cause balancing issues. In particular, {{ci|Vladimir}} forced this item to be balanced around his very existence, since he had WotA as his core item and could abuse it very well. |
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+ | ** No actual replacement to this item has been made ({{ci|Vladimir}} has been reworked and rebalanced around the fact that Will of the Ancients do not exist). However, there are currently two items that come close, named {{ii|Death's Dance}} and {{ii|Hextech Gunblade}}. The former is an {{as|AD}} item. The latter is an {{as|AD}}/{{as|AP}} hybrid item both heal from any damage source, including {{as|true damage}}; however, the later is not abused by {{as|AP}} champions like Vladimir because it is significantly more expensive, has a worse build path for them, has wasted stats for them (like the {{as|AD}}), and lacks cooldown reduction. |
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== Patch History == |
== Patch History == |
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− | {{ |
+ | {{Scroll box|content= |
− | + | ;[[V6.9]] |
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* Removed from the game. |
* Removed from the game. |
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− | + | ;[[V5.22]] |
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− | * Total cost |
+ | * Total cost reduced to {{g|2300}} from {{g|2500}}. |
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− | + | ;[[V5.13]] |
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* No longer grants 20% spell vamp. |
* No longer grants 20% spell vamp. |
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− | * {{sbc|New Passive:}} Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) ( |
+ | * {{sbc|New Passive:}} Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) (5% for AoE). |
− | + | ;[[V4.5]] |
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* Ability power increased to 80 from 50. |
* Ability power increased to 80 from 50. |
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− | * |
+ | * {{sbc|Removed:}} 10 mana regeneration |
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− | + | ;[[V3.14]] |
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− | * No longer grants the aura. |
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+ | * {{sbc|Removed:}} Spell vamp aura. |
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− | + | ;[[V1.0.0.154]] |
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− | * |
+ | ** {{sbc|Old Recipe:}} {{ii|Blasting Wand}} and {{ii|Hextech Revolver}} + {{g|440}} = {{g|2500}} |
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− | + | ;[[V1.0.0.139]] |
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+ | * {{sbc|New Recipe:}} {{ii|Blasting Wand}} and {{ii|Hextech Revolver}} + {{g|440}} = {{g|2500}} |
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− | * Item cost increased to {{g|2500}} from {{g|2100}}. |
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− | * |
+ | ** {{sbc|Old Recipe:}} {{ii|Hextech Revolver}} + {{ii|Amplifying Tome}} + {{g|465}} = {{g|2100}} |
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− | + | ;[[V1.0.0.133]] |
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* Spell vamp reduced to 20% from 25%. |
* Spell vamp reduced to 20% from 25%. |
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− | + | ;[[V1.0.0.115]] |
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* Spell vamp increased to 25% from 20%. |
* Spell vamp increased to 25% from 20%. |
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− | + | ;[[V1.0.0.108]] |
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* Ability power increased to 50 from 40. |
* Ability power increased to 50 from 40. |
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− | + | ;[[V1.0.0.106]] |
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* No longer grants aura while the holder is dead. |
* No longer grants aura while the holder is dead. |
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− | + | ;[[V1.0.0.105]] |
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* Spell vamp increased to 20% from 15%. |
* Spell vamp increased to 20% from 15%. |
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− | * Combination cost reduced to {{g|465}} from {{g|765}}. |
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− | + | ;[[V1.0.0.94(b)]] |
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* Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items. |
* Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items. |
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* Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions. |
* Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions. |
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− | + | ;[[V1.0.0.86]] added |
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+ | * Recipe: {{ii|Hextech Revolver}} + {{ii|Amplifying Tome}} + {{g|465}} = {{g|2100}} |
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− | * {{ii|Will of the Ancients}}: |
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− | + | * +40 ability power. |
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− | + | * {{sbc|Unique Aura:}} Gives nearby allied champions +30 ability power and +15% spell vamp. |
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}} |
}} |
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− | == References == |
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− | {{reflist}} |
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{{Items}} |
{{Items}} |
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− | |||
[[cs:Will of the Ancients]] |
[[cs:Will of the Ancients]] |
Revision as of 17:35, 19 April 2019
Will of the Ancients was a legendary item in League of Legends.
Cost Analysis
Gold Value
- 80 ability power = 1740
- 10% cooldown reduction = 300
- 15% "spell vamp" = 412.5
Gold efficiency
- 106.63% gold efficient, without the resistance ignoring part of its passive. was
Similar Items
Strategy
- ability power-based champions that have abilities requiring health costs (e.g. ) as the healing could help mitigate these costs. was very useful with
- Will of the Ancients and item combination, as could further boost Will of the Ancients' healing effect. were a great
- Cooldown- or energy-based champions, such as and , could also make use of Will of the Ancients for the sustainability as they can spam their abilities more willingly than mana-based champions.
- This item was removed because it was very rarely purchased on most AP champions, since it was better to build other raw AP items to try to burst down an enemy as fast as possible and they didn't had time to sustain. In addition, most AP champions have AoE damage, meaning the sustain was too small to make this item worth purchasing. On the very few champions it was purchased, it was known to cause balancing issues. In particular, forced this item to be balanced around his very existence, since he had WotA as his core item and could abuse it very well.
- No actual replacement to this item has been made (AD item. The latter is an AD/AP hybrid item both heal from any damage source, including true damage; however, the later is not abused by AP champions like Vladimir because it is significantly more expensive, has a worse build path for them, has wasted stats for them (like the AD), and lacks cooldown reduction. has been reworked and rebalanced around the fact that Will of the Ancients do not exist). However, there are currently two items that come close, named and . The former is an
Patch History
- Removed from the game.
- No longer grants 20% spell vamp.
- New Passive: Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) (5% for AoE).
- New Recipe: + + + 440 = 2000
- Removed: Spell vamp aura.
- New: Grants 10 mana regeneration and 10% cooldown reduction.
- Spell vamp reduced to 20% from 25%.
- Spell vamp increased to 25% from 20%.
- Ability power increased to 50 from 40.
- No longer grants aura while the holder is dead.
- Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items.
- Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions.
- V1.0.0.86 added
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items