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{{removed|type=items}}
{{Item info|Will of the Ancients}}
 
  +
  +
{{infobox item old
 
|name = Will of the Ancients
  +
|type = [[Legendary item|Legendary]]
  +
|effects = +80 [[ability power]] <br/> +10% [[cooldown reduction]]
  +
|passive = Unique: Abilities instantly heal for 15% of raw damage dealt, including physical, magical and true damage.
  +
Area of effect abilities only heal 5% for every unit affected.
  +
|menu = Magic > Ability Power <br/> Magic > Cooldown Reduction
  +
|buy = 2300g (300g)
  +
|sell = 1610g
  +
|code = 3152
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}}
  +
  +
'''Will of the Ancients''' was a [[Legendary item|legendary]] [[item]] in [[League of Legends]].
   
 
{{Cost Analysis
 
{{Cost Analysis
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{{gold value}}
 
{{gold value}}
 
* 80 [[ability power]] = {{g|1740}}
 
* 80 [[ability power]] = {{g|1740}}
* 10% [[cooldown reduction]] = {{g|317}}
+
* 10% [[cooldown reduction]] = {{g|300}}
* 20% [[spell vamp]] = {{g|550}}
+
* 15% "[[spell vamp]]" = {{g|412.5}}
** '''Total Gold Value''' = {{g|2607}}
+
** '''Total Gold Value''' = {{g|2452.5}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Will of the Ancients}}'s base stats are {{tt|{{fd|104.3%}}|+107g}} gold efficient.
+
* {{ii|Will of the Ancients}} was {{gec|Will of the Ancients|2452.5}} gold efficient, without the resistance ignoring part of its [[passive]].
 
}}
 
}}
   
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== Strategy ==
 
== Strategy ==
* {{ii|Will of the Ancients}} is very useful with [[ability power]]-based champions that have spells requiring health costs (e.g. {{ci|Mordekaiser}}) as the spell vamp helps mitigate these costs.
+
* {{ii|Will of the Ancients}} was very useful with [[ability power]]-based [[champion]]s that have [[Champion ability|abilities]] requiring [[health]] costs (e.g. {{ci|Mordekaiser}}) as the [[healing]] could help mitigate these costs.
* Will of the Ancients and Spirit Visage are a great Item combination, as Spirit Visage further boosts Will of the Ancients' Spell vamp effect.
+
* '''Will of the Ancients''' and {{ii|Spirit Visage}} were a great [[item]] combination, as {{ii|Spirit Visage}} could further boost '''Will of the Ancients'''' healing effect.
* Cooldown- or energy-based champions, such as {{ci|Katarina}} and {{ci|Kennen}}, can also make use of {{ii|Will of the Ancients}} for the sustainability as they can spam their skills more willingly than mana-based champions.
+
* [[Cooldown]]- or [[energy]]-based champions, such as {{ci|Katarina}} and {{ci|Kennen}}, could also make use of '''Will of the Ancients''' for the sustainability as they can spam their abilities more willingly than [[mana]]-based champions.
  +
* This item was removed because it was very rarely purchased on most {{as|AP}} champions, since it was better to build other raw {{as|AP}} items to try to burst down an enemy as fast as possible and they didn't had time to sustain. In addition, most {{as|AP}} champions have AoE damage, meaning the sustain was too small to make this item worth purchasing. On the very few champions it was purchased, it was known to cause balancing issues. In particular, {{ci|Vladimir}} forced this item to be balanced around his very existence, since he had WotA as his core item and could abuse it very well.
  +
** No actual replacement to this item has been made ({{ci|Vladimir}} has been reworked and rebalanced around the fact that Will of the Ancients do not exist). However, there are currently two items that come close, named {{ii|Death's Dance}} and {{ii|Hextech Gunblade}}. The former is an {{as|AD}} item. The latter is an {{as|AD}}/{{as|AP}} hybrid item both heal from any damage source, including {{as|true damage}}; however, the later is not abused by {{as|AP}} champions like Vladimir because it is significantly more expensive, has a worse build path for them, has wasted stats for them (like the {{as|AD}}), and lacks cooldown reduction.
   
 
== Patch History ==
 
== Patch History ==
{{scroll box|content=
+
{{Scroll box|content=
'''[[V4.5]]:'''
+
;[[V6.9]]
  +
* Removed from the game.
* Recipe changed: {{ii|Hextech Revolver}} + {{ii|Fiendish Codex}} + {{g|480}} = {{g|2500}}
 
  +
** Total cost increased to {{g|2500}} from {{g|2000}}.
 
  +
;[[V5.22]]
* Ability power increased to 80, up from 50.
 
 
* Total cost reduced to {{g|2300}} from {{g|2500}}.
* No longer grants mana regeneration.
 
 
** Combine cost reduced to {{g|300}} from {{g|480}}.
  +
  +
;[[V5.13]]
 
* No longer grants 20% spell vamp.
  +
* {{sbc|New Passive:}} Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) (5% for AoE).
  +
  +
;[[V4.5]]
 
* {{sbc|New Recipe:}} {{ii|Hextech Revolver}} + {{ii|Fiendish Codex}} + {{g|480}} = {{g|2500}}
 
** {{sbc|Old Recipe:}} {{ii|Hextech Revolver}} + {{ii|Faerie Charm}} + {{ii|Faerie Charm}} + {{g|440}} = {{g|2000}}
 
* Ability power increased to 80 from 50.
  +
* {{sbc|Removed:}} 10 mana regeneration
   
'''[[V3.14]]:'''
+
;[[V3.14]]
* Recipe changed: {{ii|Hextech Revolver}} + {{ii|Faerie Charm}} + {{ii|Faerie Charm}} + {{g|440}} = {{g|2000}}
+
* {{sbc|New Recipe:}} {{ii|Hextech Revolver}} + {{ii|Faerie Charm}} + {{ii|Faerie Charm}} + {{g|440}} = {{g|2000}}
** Total cost reduced to {{g|2000}} from {{g|2550}}.
+
** {{sbc|Old Recipe:}} {{ii|Kage's Lucky Pick}} + {{ii|Hextech Revolver}} + {{g|585}} = {{g|2550}}
  +
* {{sbc|Removed:}} Spell vamp aura.
* Stats: 10 mana regeneration, 10% cooldown reduction, 20% spell vamp, 50 ability power.
+
* {{sbc|New:}} Grants 10 mana regeneration and 10% cooldown reduction.
* No longer grants the aura.
 
   
'''[[V1.0.0.154]]:'''
+
;[[V1.0.0.154]]
* Recipe changed: {{ii|Kage's Lucky Pick}} + {{ii|Hextech Revolver}} + 585g = 2550g
+
* {{sbc|New Recipe:}} {{ii|Kage's Lucky Pick}} + {{ii|Hextech Revolver}} + {{g|585}} = {{g|2550}}
** Total gold cost increased to {{g|2550}} from {{g|2500}}.
+
** {{sbc|Old Recipe:}} {{ii|Blasting Wand}} and {{ii|Hextech Revolver}} + {{g|440}} = {{g|2500}}
** Combine cost increased to {{g|585}} from {{g|440}}.
 
   
'''[[V1.0.0.139]]:'''
+
;[[V1.0.0.139]]
* Recipe changed: {{ii|Blasting Wand}} and {{ii|Hextech Revolver}} + {{g|440}} = {{g|2500}}
+
* {{sbc|New Recipe:}} {{ii|Blasting Wand}} and {{ii|Hextech Revolver}} + {{g|440}} = {{g|2500}}
** Total cost increased to {{g|2500}} from {{g|2100}}.
+
** {{sbc|Old Recipe:}} {{ii|Hextech Revolver‎}} + {{ii|Amplifying Tome‎‎}} + {{g|465}} = {{g|2100}}
** Combine cost reduced to {{g|440}} from {{g|465}}.
 
   
'''[[V1.0.0.133]]:'''
+
;[[V1.0.0.133]]
 
* Spell vamp reduced to 20% from 25%.
 
* Spell vamp reduced to 20% from 25%.
   
'''[[V1.0.0.115]]:'''
+
;[[V1.0.0.115]]
 
* Spell vamp increased to 25% from 20%.
 
* Spell vamp increased to 25% from 20%.
   
'''[[V1.0.0.108]]:'''
+
;[[V1.0.0.108]]
* Ability power granted to the owner increased to +50 from +40.
+
* Ability power increased to 50 from 40.
   
'''[[V1.0.0.106]]:'''
+
;[[V1.0.0.106]]
 
* No longer grants aura while the holder is dead.
 
* No longer grants aura while the holder is dead.
   
'''[[V1.0.0.105]]:'''
+
;[[V1.0.0.105]]
* Combination cost reduced to {{g|465}} from {{g|765}}.
+
* Total cost reduced to {{g|2400}} from {{g|2700}}.
 
** Combine cost reduced to {{g|465}} from {{g|765}}.
 
* Spell vamp increased to 20% from 15%.
 
* Spell vamp increased to 20% from 15%.
   
'''[[V1.0.0.94(b)]]:'''
+
;[[V1.0.0.94(b)]]
 
* Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items.
 
* Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items.
 
* Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions.
 
* Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions.
   
'''[[V1.0.0.86]]:''' Added
+
;[[V1.0.0.86]] added
  +
* Recipe: {{ii|Hextech Revolver‎}} + {{ii|Amplifying Tome‎‎}} + {{g|465}} = {{g|2100}}
* {{ii|Will of the Ancients}}:
 
 
* +40 ability power.
** Recipe: {{ii|Hextech Revolver‎}} + {{ii|Amplifying Tome‎‎}} + {{g|465}} = {{g|2100}}
 
 
* {{sbc|Unique Aura:}} Gives nearby allied champions +30 ability power and +15% spell vamp.
** +40 ability power.
 
** {{sbc|Unique aura:}} Gives nearby allied Champions +30 ability power and 15% spell vamp.
 
 
}}
 
}}
   
== References ==
 
{{reflist}}
 
 
{{Items}}
 
{{Items}}
   
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[[fr:Volonté des Anciens]]
 
[[fr:Volonté des Anciens]]
 
[[pl:Wola Starożytnych]]
 
[[pl:Wola Starożytnych]]
 
[[ru:Will of the Ancients]]
 
[[zh:远古意志]]
 
[[zh:远古意志]]
[[Category:Ability power items]]
 
[[Category:Legendary items]]
 
[[Category:Spell vamp items]]
 
[[Category:Cooldown reduction items]]
 

Revision as of 17:35, 19 April 2019

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This article or section may contain obsolete information, but exists here for historical purposes.


Will of the Ancients was a legendary item in League of Legends.

Cost Analysis

Gold Value

Gold efficiency

  • Will of the Ancients Will of the Ancients was 106.63% gold efficient, without the resistance ignoring part of its passive.


Similar Items

Strategy

  • Will of the Ancients Will of the Ancients was very useful with ability power-based champions that have abilities requiring health costs (e.g. Mordekaiser Mordekaiser) as the healing could help mitigate these costs.
  • Will of the Ancients and Spirit Visage Spirit Visage were a great item combination, as Spirit Visage Spirit Visage could further boost Will of the Ancients' healing effect.
  • Cooldown- or energy-based champions, such as Katarina Katarina and Kennen Kennen, could also make use of Will of the Ancients for the sustainability as they can spam their abilities more willingly than mana-based champions.
  • This item was removed because it was very rarely purchased on most AP champions, since it was better to build other raw AP items to try to burst down an enemy as fast as possible and they didn't had time to sustain. In addition, most AP champions have AoE damage, meaning the sustain was too small to make this item worth purchasing. On the very few champions it was purchased, it was known to cause balancing issues. In particular, Vladimir Vladimir forced this item to be balanced around his very existence, since he had WotA as his core item and could abuse it very well.
    • No actual replacement to this item has been made (Vladimir Vladimir has been reworked and rebalanced around the fact that Will of the Ancients do not exist). However, there are currently two items that come close, named Death's Dance Death's Dance and Hextech Gunblade Hextech Gunblade. The former is an AD item. The latter is an AD/AP hybrid item both heal from any damage source, including true damage; however, the later is not abused by AP champions like Vladimir because it is significantly more expensive, has a worse build path for them, has wasted stats for them (like the AD), and lacks cooldown reduction.

Patch History

V6.9
  • Removed from the game.
V5.22
  • Total cost reduced to 2300 Gold 2300 from 2500 Gold 2500.
    • Combine cost reduced to 300 Gold 300 from 480 Gold 480.
V5.13
  • No longer grants 20% spell vamp.
  • New Passive: Your abilities heal you for 15% of the damage dealt (calculated before your opponent's resistances) (5% for AoE).
V4.5
V3.14
V1.0.0.154
V1.0.0.139
V1.0.0.133
  • Spell vamp reduced to 20% from 25%.
V1.0.0.115
  • Spell vamp increased to 25% from 20%.
V1.0.0.108
  • Ability power increased to 50 from 40.
V1.0.0.106
  • No longer grants aura while the holder is dead.
V1.0.0.105
  • Total cost reduced to 2400 Gold 2400 from 2700 Gold 2700.
    • Combine cost reduced to 465 Gold 465 from 765 Gold 765.
  • Spell vamp increased to 20% from 15%.
V1.0.0.94(b)
  • Will now grant double bonus to the holders if multiple members of a team have the item, like all other aura items.
  • Clones will no longer grant a double bonus to the aura holder. Clones with aura items otherwise interact the same with other champions.
V1.0.0.86 added

List of Items