The Path of Champions Wiki • Legends of Runeterra
Weekly Adventures are adventures in The Path of Champions (Legends of Runeterra) that lasts for one week. It was first introduced in V3.14. These adventures can be found in the ocean between Noxus and Ionia and in the Journal client. Progress in weekly adventures will be retired upon weekly reset.
The 'week' changes when it is 02:00 UTC +0 (i.e. when the game's 'day' changes) on a Monday, so that'll be on Sunday evening if you're in the States. Rewards for each of the portals can be earned once per week - subsequent completions will reward only champion XP.
Weekly Adventures[]
Unlock Requirement | Name | Rewards | Special Rules |
---|---|---|---|
Reaching Legend Level 6 | Starlight Portal | Bronze Reliquary 1000 |
1 Special Rule |
Reaching Legend Level 10 | Shadow Portal | Silver Vault 1000 |
2 Special Rules |
Reaching Legend Level 15 | Dark Star Portal | Silver Reliquary 1000 |
2 Special Rules + | .
XP[]
The following table shows the XP values for all Weekly Adventures depending on their difficulty.
Stars | Cummulative XP for amount of Wins | ||||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | |
3.5 | 75 | 150 | 1070 | 1595 | 2035 | 2395 | 3015 |
4 | 95 | 190 | 1505 | 1835 | 2200 | 2545 | 3200 |
4.5 | 110 | 220 | 1785 | 2455 | 3015 | 3575 | 4470 |
Weekly Nightmares[]
Weekly Nightmares are harder Weekly Adventures, with increased difficulty, from 4.5-Star to 6.5-Star difficulty and rarer rewards. In these adventures, it's very common for the Foe to have cards with
or on them. Additionally, you always start with the attack token.An Achievement quest chain, Afraid of Nothing I-IV, that is available once you’ve unlocked the third Weekly Adventure at Legend Level 15, requires you to defeat Weekly Adventures of a specific star level to unlock the next difficulty tier of Weekly Nightmares.
Unlock Requirement | Name | Stars | Rewards | Special Rules |
---|---|---|---|---|
Completing Afraid Of Nothing I | Fear Portal | 4.5 | Gold Vault 2000 |
2 Special Rules + |
Completing Afraid Of Nothing II | Terror Portal | 5.5 | Silver Star Vessel 2000 |
1 Special Rule + 1 Nightmare Special Rule + |
Completing Afraid Of Nothing III | Nightmare Portal | 6.5 | Minor Gemstone Vessel 2000 |
2 Nightmare Special Rules + |
Nightmare Special Rules[]
These are the past Nightmare Special Rules for the Weekly Nightmares.
Special Rule | Description |
---|---|
All Things Grow Cold |
Double the stats of and grant Fearsome to the first unit the Foe plays each round. |
Broken Blade |
When the Player plays a card, increase the cost of other copies of it Everywhere by 2. |
Cage Match |
The Foe's Nexus can't drop below 1 health until round 5. |
Duplicate |
Copy the first card the Foe play each turn. |
Endure |
When the Foe summons a unit, grant it +2|+2. |
Hugify! |
Game Start: The Foe summons a random unit from their deck, grows its stats to 10|20, and grants it Vulnerable. |
Immolation |
Round End: Deal 2 to all the player's units. |
Inevitability |
Round Start: Grant the Foe's units Everywhere +1|+1. |
Misbegotten Creation |
The player's created cards cost 3 more. |
Perfected Manaflow |
Round Start: The Foe gains a mana gem. |
Silver of Divinity |
Round Start: The Foe draws a unit then grants their units in hand +2|+2. |
The Scout's Scheme |
Round Start: The Foe plants 15 Poison Puffcaps in the player's deck. |
Wanderer's Benediction |
Game Start: The Foe plants 200 Chimes in their deck. |
Warm Reception |
Game Start: The Foe summons the two Strongest units from their deck. |