Utility Mastery Tree (2014) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Wealth was a tier 4 Utility mastery with 1 rank.
Effect per Rank[]
Requirements[]
- Requires 12 points in Utility.
Notes[]
- Summoner's Rift starting gold increased to 515 from 475.
- Twisted Treeline starting gold increased to 865 from 825.
- Howling Abyss starting gold increased to 1415 from 1375.
- Crystal Scar starting gold increased to 1415 from 1375.
Strategy[]
- Wealth allows supports to buy an extra , an extra , or 2 when a game starts.
Patch History[]
Utility Mastery Tree (2013) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Wealth was a tier 4 Utility mastery with 2 ranks.
Effect per Rank[]
Requirements[]
- Requires 12 points in Utility.
- Requires 4 points in Greed.
Patch History[]
- Removed due to Season 2014.
Utility Mastery Tree (2012) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Wealth was a tier 4 Utility mastery with 2 ranks.
Effect per Rank[]
Requirements[]
- Requires 12 points in Utility.
- Requires 4 points in Greed.
Strategy[]
- Wealth lets you start with an extra gold (for example: + on a support or on certain junglers) or another item if you have leftover
Patch History[]
- Removed due to Season 2013.