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== Notes == |
== Notes == |
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+ | * The puddles created around the [[Jungle]] by [[Dragon|Ocean Dragon]] tranforming the rift count as water and will activate the bonus. |
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* On modes without the river, '''Waterwalking''' is exchanged with {{ri|Scorch}}. |
* On modes without the river, '''Waterwalking''' is exchanged with {{ri|Scorch}}. |
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* This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible. |
* This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible. |
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* What's called "the river" is actually the whole water-covered zone, including the two parts outside the bushes in midlane. |
* What's called "the river" is actually the whole water-covered zone, including the two parts outside the bushes in midlane. |
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− | * With {{ii|Rabadon's Deathcap}}, the AP bonus becomes {{as|{{pp18|7|8.4|9.8|12.6|14|16.8|18.2|21|22.4|25.2|26.6|29.4|30.8|33.6|35|37.8|39.2|42}} Ability Power}}. |
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== Trivia == |
== Trivia == |
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+ | {{Rune data Waterwalking|pst2|caption}} |
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− | * '''Waterwalking''' in-client has a caption that reads: ''May you be as swift as the rushing river and agile as a startled Rift Scuttler.'' |
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− | |||
{{clr}} |
{{clr}} |
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==Patch History== |
==Patch History== |
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{{Scroll box|content= |
{{Scroll box|content= |
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− | ;[[ |
+ | ;[[V9.23]] |
+ | * Puddles in jungle created by ocean - transformed rift now activate Waterwalking. |
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+ | |||
+ | ;[[V9.21#October 23th Hotfix|V9.21]] - October 23th Hotfix |
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+ | * {{sbc|Bug Fix:}} Champions will now properly activate it at every part of the river, not just at the entrances. |
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+ | |||
+ | ;[[V7.22]] - Added |
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* [[File:Sorcery icon.png|20px|link=Sorcery]] [[Sorcery]] Slot 3 rune. |
* [[File:Sorcery icon.png|20px|link=Sorcery]] [[Sorcery]] Slot 3 rune. |
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− | ** {{sbc|Passive:}} While in the river, you gain 25 '''bonus''' movement speed and {{as|{{ |
+ | ** {{sbc|Passive:}} While in the river, you gain 25 '''bonus''' movement speed and {{as|{{pp|18|5|6|7|9|10|12|13|15|16|18|19|21|22|24|25|27|28|30}} Ability Power}} or {{as|{{pp|18|3|3|4|5|6|7|8|9|10|10|11|12|13|14|15|16|17|18}} '''bonus''' Attack Damage}} (Adaptive). |
** This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible. |
** This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible. |
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}} |
}} |
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− | |||
{{Rune footer}} |
{{Rune footer}} |
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[[de:Wasserlauf (Rune)]] |
[[de:Wasserlauf (Rune)]] |
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+ | [[ru:Хождение по воде (Руна)]] |
Revision as of 17:16, 23 November 2019
Waterwalking is a rune in League of Legends.
Notes
- The puddles created around the Jungle by Ocean Dragon tranforming the rift count as water and will activate the bonus.
- On modes without the river, Waterwalking is exchanged with .
- This rune provides no bonuses outside of Summoner's Rift, or in Game Modes where the river is inaccessible.
- What's called "the river" is actually the whole water-covered zone, including the two parts outside the bushes in midlane.
Trivia
“ | May you be as swift as the rushing river and agile as a startled | .
— Rune caption | |
Patch History
- Puddles in jungle created by ocean - transformed rift now activate Waterwalking.
- V9.21 - October 23th Hotfix
- Bug Fix: Champions will now properly activate it at every part of the river, not just at the entrances.
- V7.22 - Added
- Sorcery Slot 3 rune.
- Passive: While in the river, you gain 25 bonus movement speed and Error: Parameter '3' is not accepted. Ability Power or Error: Parameter '3' is not accepted. bonus Attack Damage (Adaptive).
- This rune provides no bonuses outside of Summoner's Rift, or in Game Modes where the river is inaccessible.