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== Notes ==
 
== Notes ==
  +
* The puddles created around the [[Jungle]] by [[Dragon|Ocean Dragon]] tranforming the rift count as water and will activate the bonus.
 
* On modes without the river, '''Waterwalking''' is exchanged with {{ri|Scorch}}.
 
* On modes without the river, '''Waterwalking''' is exchanged with {{ri|Scorch}}.
 
* This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible.
 
* This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible.
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== Trivia ==
 
== Trivia ==
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{{Rune data Waterwalking|pst2|caption}}
* '''Waterwalking''' in-client has a caption that reads: ''May you be as swift as the rushing river and agile as a startled Rift Scuttler.''
 
 
 
{{clr}}
 
{{clr}}
 
==Patch History==
 
==Patch History==
 
{{Scroll box|content=
 
{{Scroll box|content=
;[[V7.22]] Added
+
;[[V9.23]]
  +
* Puddles in jungle created by ocean - transformed rift now activate Waterwalking.
  +
  +
;[[V9.21#October 23th Hotfix|V9.21]] - October 23th Hotfix
  +
* {{sbc|Bug Fix:}} Champions will now properly activate it at every part of the river, not just at the entrances.
  +
  +
;[[V7.22]] - Added
 
* [[File:Sorcery icon.png|20px|link=Sorcery]] [[Sorcery]] Slot 3 rune.
 
* [[File:Sorcery icon.png|20px|link=Sorcery]] [[Sorcery]] Slot 3 rune.
** {{sbc|Passive:}} While in the river, you gain 25 '''bonus''' movement speed and {{as|{{pp18|5|6|7|9|10|12|13|15|16|18|19|21|22|24|25|27|28|30}} Ability Power}} or {{as|{{pp18|3|3|4|5|6|7|8|9|10|10|11|12|13|14|15|16|17|18}} '''bonus''' Attack Damage}} (Adaptive).
+
** {{sbc|Passive:}} While in the river, you gain 25 '''bonus''' movement speed and {{as|{{pp|18|5|6|7|9|10|12|13|15|16|18|19|21|22|24|25|27|28|30}} Ability Power}} or {{as|{{pp|18|3|3|4|5|6|7|8|9|10|10|11|12|13|14|15|16|17|18}} '''bonus''' Attack Damage}} (Adaptive).
 
** This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible.
 
** This rune provides no bonuses outside of [[Summoner's Rift]], or in Game Modes where the river is inaccessible.
 
}}
 
}}
 
 
{{Rune footer}}
 
{{Rune footer}}
   
 
[[de:Wasserlauf (Rune)]]
 
[[de:Wasserlauf (Rune)]]
  +
[[ru:Хождение по воде (Руна)]]

Revision as of 17:16, 23 November 2019

Waterwalking is a rune in League of Legends icon League of Legends.



Notes

  • The puddles created around the Jungle by Ocean Dragon tranforming the rift count as water and will activate the bonus.
  • On modes without the river, Waterwalking is exchanged with Scorch Scorch.
  • This rune provides no bonuses outside of Summoner's Rift, or in Game Modes where the river is inaccessible.
  • What's called "the river" is actually the whole water-covered zone, including the two parts outside the bushes in midlane.

Trivia

May you be as swift as the rushing river and agile as a startled Rift Scuttler Rift Scuttler.
Rune caption
Separator

Patch History

V9.23
  • Puddles in jungle created by ocean - transformed rift now activate Waterwalking.
V9.21 - October 23th Hotfix
  • Bug Fix: Champions will now properly activate it at every part of the river, not just at the entrances.
V7.22 - Added
  • Sorcery icon Sorcery Slot 3 rune.
    • Passive: While in the river, you gain 25 bonus movement speed and Error: Parameter '3' is not accepted. Ability Power or Error: Parameter '3' is not accepted. bonus Attack Damage (Adaptive).
    • This rune provides no bonuses outside of Summoner's Rift, or in Game Modes where the river is inaccessible.

References