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Notes

Movement Speed VFX

  • The Movement speed icon.png bonus movement speed decays over 1 second after leaving the river, while the bonus stats are lost immediately.
  • The water puddles created around the jungle by Ocean Rift Ocean Rift count and will activate Waterwalking if tread upon.
  • On modes without the river, Waterwalking is exchanged with Scorch Scorch.
  • This rune provides no bonuses outside of Summoner's Rift icon.png Summoner's Rift, or in game modes where the river is inaccessible.
  • Referring to the river includes the entire zone covered in water, including the two parts outside of the Brushmaker.png Brushes in the middle lane.

Map-Specific Differences

Howling Abyss icon.png Howling Abyss differences edit
  • Automatically exchanged with Scorch Scorch.
Nexus Blitz icon.png Nexus Blitz differences edit
  • Automatically exchanged with Scorch Scorch.

Trivia

May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Rune caption
Separator.png

Patch History

V9.23
  • Puddles in jungle created by ocean - transformed rift now activate Waterwalking.
V9.21 - October 23th Hotfix
  • Bug Fix: Champions will now properly activate it at every part of the river, not just at the entrances.
V7.22 - Added
  • Sorcery icon.png Sorcery Slot 3 rune.
    • Passive: While in the river, you gain 25 bonus movement speed and 5 − 30 (based on level) Ability Power or 3 − 18 (based on level) bonus Attack Damage (Adaptive).
    • This rune provides no bonuses outside of Summoner's Rift, or in Game Modes where the river is inaccessible.

References