- For the item in League of Legends, see .
- Removed: No longer regenerates 5% missing health per second, up to 150 health per tick.
- Health increased to 1000 from 400.
- Health regeneration increased to 5% of missing health from 4%.
- Health regeneration reduced to 4% of missing health from 6%.
- Maximum health per tick reduced to 150 from 400.
- New Effect: Now heals a maximum of 400 health per tick.
- Health regeneration changed to 6% of missing health from 3% of maximum health.
- V9.13 - Added
- Stats: 400 health.
- Passive: Regenerates 3% of maximum health per second.
- Recipe: + .
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