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Abilities

Chosen of the Storm

When Volibear's health drops below 30% of his maximum health, he will heal for 30% of his maximum health over the next 6 seconds.

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Rolling Thunder

Active: Volibear gains 15% movement speed for the next 4 seconds. This bonus increases when headed toward a nearby visible enemy champion. Additionally, Volibear's next autoattack during this time will deal bonus physical damage and will toss the target behind himself.

  • Bonus Physical Damage: 30 / 60 / 90 / 120 / 150
  • Bonus Movement Speed Toward Champions: 30 / 35 / 40 / 45 / 50%

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Frenzy

Passive: Volibear temporarily gains bonus attack speed after an autoattack. This bonus stacks up to 3 times and lasts for 4 seconds.

  • Attack Speed per Stack: 8 / 11 / 14 / 17 / 20%
  • Max Attack Speed: 24 / 33 / 42 / 51 / 60%

Active: While Volibear has 3 stacks of Frenzy, he can activate this ability to bite a target enemy. The stacks are not consumed. The bite will deal physical damage that scales with his own bonus health. This damage is further increased by 1% for every 1% of the target's missing health.

  • Base Physical Damage: 80 / 125 / 170 / 215 / 260 (+ 15% of bonus health)
  • Max Physical Damage: 160 / 250 / 340 / 430 / 520 (+ 30% of bonus health)

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Majestic Roar

Active: Volibear lets out a powerful roar that deals magic damage and slows nearby enemies for 3 seconds. Minions, monsters and pets are also feared for the duration.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)
  • Slow: 30 / 35 / 40 / 45 / 50%

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Thunder Claws

Active: For the next 12 seconds, Volibear's autoattacks will blast his target with lightning that will also bounce to up to 3 nearby enemies within 300 range. Each bolt of lightning will deal magic damage and will only hit each target once per autoattack.

  • Magic Damage Per Bolt: 75 / 115 / 155 (+ 30% AP)
  • Max Total Damage Per Bolt: 300 / 460 / 620 (+ 120% AP)

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References

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