No edit summary |
No edit summary |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 18: | Line 18: | ||
== Notes == |
== Notes == |
||
− | * The |
+ | * The {{as|40% magic penetration}} from {{ii|Void Staff}} becomes more effective as the target's {{sti|{{as|magic resistance}}}} increases. {{tip|Magic damage|{{as|Magic damage}}}} dealt is increased by a factor of: |
− | ** {{tt|10%|(100 / (100 + 30 * (100% - 40%))) / (100 / (100 + 30))}} at 30 magic resistance; |
+ | ** {{tt|10%|(100 / (100 + 30 * (100% - 40%))) / (100 / (100 + 30))}} at {{as|30 magic resistance}}; |
− | ** {{tt|25%|(100 / (100 + 100 * (100% - 40%))) / (100 / (100 + 100))}} at 100 magic resistance; |
+ | ** {{tt|25%|(100 / (100 + 100 * (100% - 40%))) / (100 / (100 + 100))}} at {{as|100 magic resistance}}; |
− | ** {{tt|36%|(100 / (100 + 200 * (100% - 40%))) / (100 / (100 + 200))}} at 200 magic resistance. |
+ | ** {{tt|36%|(100 / (100 + 200 * (100% - 40%))) / (100 / (100 + 200))}} at {{as|200 magic resistance}}. |
− | * In order to match {{ii|Oblivion Orb}}'s or {{ii|Morellonomicon}}'s magic penetration, the enemy must have at least 37.5 magic resistance. Every champion except {{ci|Yuumi}} and {{ci|Orianna}} reaches at least 38.5 magic resistance from simply leveling up, making Void Staff the more efficient item in |
+ | * In order to match {{ii|Oblivion Orb}}'s or {{ii|Morellonomicon}}'s {{as|flat magic penetration}}, the enemy must have at least {{as|37.5 magic resistance}}. Every {{tip|champion}} except {{ci|Yuumi}}, {{ci|Aphelios}} and {{ci|Orianna}} reaches at least {{as|38.5 magic resistance}} from simply [[Experience (champion)|leveling up]], making {{ii|Void Staff}} the more efficient item in general. |
− | * If {{ii|Sorcerer's Shoes}} is taken, the target must reach at least 56.5 magic resist for Void Staff to be equal to {{ii|Oblivion Orb}}'s or {{ii|Morellonomicon}}'s magic penetration. |
||
== Trivia == |
== Trivia == |
Revision as of 22:23, 27 January 2020
Template:Item data Void StaffVoid Staff was an advanced item in League of Legends for .
Recipe
Template:Item data Void Staff
Cost Analysis
Template:Gold value math
Gold efficiency
- 50.75% gold efficient without its passive. is
- For 1127.5, or about 36.2 magic penetration. That means is gold efficient against targets with 90.6 or more magic resistance. to be gold efficient, its passive must be worth at least
Similar Items
Notes
- The 40% magic penetration from becomes more effective as the target's magic resistance increases. Magic damage dealt is increased by a factor of:
- 10% at 30 magic resistance;
- 25% at 100 magic resistance;
- 36% at 200 magic resistance.
- In order to match flat magic penetration, the enemy must have at least 37.5 magic resistance. Every champion except , and reaches at least 38.5 magic resistance from simply leveling up, making the more efficient item in general. 's or 's
Trivia
- The item may have been once called Zetta's Manastick, noted from the install directory.
- The AD counterpart to this item is the (and its upgrades).
Champions Abilities
- Percent magic penetration stacks multiplicatively with other percent magic penetration abilities.
Patch History
- Unique magic penetration passive is now named Dissolve.
- Ability power reduced to 70 from 80.
- Magic penetration increased to 40% from 35%.
- Magic penetration reduced to 35% from 40%.
- Void Staff is now applied before flat magic penetration.
- Coloring changed to blue from the glitch where in the shop it was red.
- Passive ability is now Unique.
- V1.0.0.52 Added
- Mid tier ability power/mana Item: gives your spells 40% magic penetration.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items