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Vladimir
Vladimir is a champion in Wild Rift.[1]
Abilities[]
- Crimson Pact only affects Vladimir's maximum health, and will not increase current health to prevent Vladimir from restoring health whenever his AP fluctuates.
- Vladimir's current health can decrease to match his maximum health if Crimson Pact's bonus health is lost.
- Crimson Pact's bonus ability power stacks multiplicatively with other sources of % ability power but its bonus health stacks additively with other sources of bonus health.
- Even though the healing effect is visualized as a projectile, the healing itself triggers instantly.
- Vladimir's resource bar changes colors depending on Bloodthirst's charge-up.
- White while generating the first stack and while at 1 stack (there is no time-out period).
- Orange while generating the second stack.
- Red while Crimson Rush is active (Bloodthirst will deplete over 2.5 seconds once triggered).
- Each stack generates over-time (Transfusion's cooldown).
- Vladimir can cast and during Transfusion's cast time.
- The Bloodthirst depletes normally while under resurrection effects.
- The first tick damages immediately so the final one occurs 0.5 seconds before Vladimir becomes targetable again.
- There is an extra damage tick for 0 damage when Vladimir becomes targetable again, triggering the same spell effects as the normal ticks (except those which require damage greater than 0 being dealt).
- This will trigger turret aggro onto Vladimir if an enemy champion is still within the effect radius when Sanguine Pool ends.
- While unable to attack, Vladimir can still input attack commands - causing him to follow his attack target.
- The health cost is incurred as the charge progresses.
- The health cost may still drop Vladimir below the specified amount if he is above it. This is verified for every tick of health cost, i.e if the first tick drops him below it, the next ones will stop affecting him if he remains below it.
Patch history[]
- For the expanded patch notes, see here.
- Base damage reduced from 80 / 110 / 140 / 170 to 70 / 100 / 130 / 160.
- Crimson Rush bonus damage reduced from 85% to 75%.
- Bonus movement speed reduced from 35% to 27.5%.
- Stats
- Base movement speed increased from 340 to 345.
- Bugfix: Fixed a bug that caused Vladimir's basic attack to disappear in front of the enemy fountain, causing it to not hit enemy champions.
- Bugfix: Fixed a bug that caused an assist not to be counted when Hemoplague hits and Sion is killed by a turret.
- Empowered heal reduced from 32 − 200 (based on level) to 30 − 170 (based on level).
- Empowered heal AP health ratio reduced from 4% missing health per 100 AP to 5%.
- Health ratio reduced from 3% maximum health to 2%.
- Base damage reduced from 30 / 50 / 70 / 90 to 20 / 40 / 60 / 80.
- AP ratio reduced from 40% AP to 35%.
- Health ratio reduced from 3% maximum health to 2.5%.
- V4.3a - Added
- Released August 17, 2023 (00:01 UTC).