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Vision Score stat

Vision score as seen in the post-game statistics

Vision Score is a stat that indicates how much vision a player has influenced in the game, including the vision they granted and denied.[1]

Metrics[]

Vision score can be calculated as an estimate through the following:

Vision Score = (1 point per minute of ward lifetime provided) + (1 point per minute of ward lifetime denied).

This number comes from three main sources:

  • Ward Lifetime Provided: Each minute of ward lifetime grants up to 1 point, depending on how effective the ward is. (point are given when a ward is destroyed or survives its whole lifetime)
  • Ward Lifetime Denied: Scoring a ward takedown (earned gold from a ward's death) grants 1 point for every minute of lifetime remaining on the ward (permanent wards are worth 1.5 minutes of a remaining lifetime).
  • Vision Mechanics: There are a few non-combat utility abilities that will contribute to a champion's total vision score.

Ward Lifetime Provided Modifiers[]

An allied ward's point generation can be reduced under certain infractions. The reduction is applied to the score generated within the duration of the infraction, and stacks multiplicatively (e.g. -50% for 6s nets -0.05 points).

Staleness
  • A ward that hasn't seen any interesting units (enemy champions, wards, and epic monsters) in a while will gradually go down in point value, starting at -0% at 60 seconds of staleness and worsening to -50% at 120 seconds of staleness.
Redundancy
  • While a ward is near other allied sources of vision (allied wards, structures, and lane minions), its point value will be reduced, starting at -25% for 1 redundancy and worsening up to -75% for 3+ redundancies. Lane minions don't count as redundant if the ward is in brush.
Safety
  • A ward that's very close to your base can give less score, starting from -0% score around your buff camps and worsening to about -50% score at your base walls.
Pointlessness
  • A ward that's very close to an allied structure or inside your own base will have a -100% modifier to its point value.
Baseline
  • If a ward is quickly killed by enemies, it will still give lifetime score as if it survived a minimum of 20 seconds (0.33 points).

Vision Score sources[]

Trivia[]

  • Vision Score can be seen on the end-game screen of Howling Abyss games, even though most of the vision tools are removed in this game mode.

References[]

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