This article or section may contain obsolete information, but exists here for historical purposes.
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Vision Ward was a consumable item in League of Legends. It was exclusive to Classic Summoner's Rift 5v5.
Notes
- 4 health point. Every attack done to it will only damage it by 1. It also regenerates 1 health every 3 seconds when it has been out of combat for 5 seconds. are visible at all times and have
- can be used on .
- Twisted Treeline and the Howling Abyss maps. are unavailable for the
- 30 when destroyed. If the player who reveals the ward and the killer of the ward are different players, the gold will be split, each gaining 15. grant
- 30 experience when killed. grant
Objects revealed
Unlike
, allow a team to see invisible champions and objects like:
- while inside her
- while stealthed with
- while stealthed with
- while stealthed with
- while stealthed from
- while stealthed from
- while stealthed with
- while stealthed with
- while stealthed with
- while stealthed from
- Enemy
Strategy
- If you are up against an enemy team with at least one stealth champion place the at key points in your lane to prevent being ganked, or against a champion such as who relies on stealth to avoid damage.
- It is most beneficial to place a near high priority targets which will probably be warded, like or or at a location of a known ward.
Trivia
- The item's icon is reused for the turret item .
Media
Patch History
- V6.22 Removed
- Replaced by .
- Attacking wards will not trigger in-combat status for the purpose of , , or .
- New Effect: Now grant 30 experience when killed.
- New Effect: For every 150 seconds that a ward is alive, it becomes visually swaggier for the team that placed it.
- Health reduced to 4 from 5.
- New Effect: Now regenerates 1 health every 3 seconds when out of combat for 5 seconds.
- Unskinned Sight and Vision Wards now have spawn and death animations to provide better feedback.
- Bug Fix: Fixed a bug where they weren't pink.
- Bug Fix: Fixed a bug where it wasn't granting full true sight vision equal to their normal vision range.
- Bug Fix: Fixed a bug where it wasn't properly granting true sight in an enclosed area (such as pit and pit).
- Removed: Stealthed.
- Heal increased to 3 from 5.
- Duration increased to infinite from 180 seconds.
- Cost reduced to 100 from 125.
- Now limited to 1 placed on the map per player.
- Added new particles.
- Now displays a targeting indicator when placing a ward inside a bush.
- Bug Fix: No longer state that they have 20 attack damage.
- and Vision Wards now have a 0.5 second cooldown.
- Now properly update the map icons for creep camps.
- Using on a ward will no longer reveal the ward through Fog of War to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through Fog of War to all enemies.
- Attack-move will now target visible wards.
- to a ward will now reveal the ward to enemies for a few seconds.
- Locally jumping to a ward will now destealth the ward for 2 seconds.
- Wards and are no longer targetable/manipulated by spells (except ). This means, for example, that wards will no longer be able to block , will not block skillshots, and is no longer able to onto a ward.
- Maximum stacks increased to 5 from 3.
- New Effect: Now have a pink top.
- Health increased to 3 from 1.
- New Effect: Immune to healing effects and takes only 1 damage from every attack.
- Health reduced to 1 from ?.
- Armor reduced to 0 from ?.
- Reduced collision and spellhit sizes.
- Duration reduced to 180 seconds from 210.
- Updated tooltip.
- New Effect: Now shows its remaining duration (in seconds) in its mana bar. Both teams can see the remaining duration.
- Cast range increased to 600 from 300.
- Duration increased to 210 seconds from 180.
- Removed: Cooldown on placing consecutive Wards.
- Sight range increased to 1100 from 1000.
- Maximum stacks increased to 3 from 1.
- Removed: Triggering effects like and .
- New Effect: After two seconds, becomes invisible to opponents.
- May 9, 2009 Patch Added
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items