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"It is just as the spies described."
This article is a character stub. It needs a lore enthusiast to help fill-out the missing sections following the written conventions.

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This article was last edited by AZDE12773L on 19-Apr-2025 01:26.

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Vilemaw
Vilemaw (Universe)Vilemaw (Universe)
Vilemaw (League of Legends)Vilemaw (League of Legends)
Vilemaw (Legends of Runeterra)Vilemaw (Legends of Runeterra)

"Who is your god? What can your god do? Will he let you wither and die defending him? Or will he give you life and vitality like no mortal has ever known? Why serve a god who won't serve you?"
Elise Elise


Vilemaw is a giant, magical arachnoid being that resides in the Shadow Isles' Twisted Treeline.

Background[]

This unearthly horror is a monstrous creature that looms in the darkest pits beneath the Shadow Isles. The true origin of Vilemaw Vilemaw is completely unknown, save for the assumption that the voracious spider god is an otherworldly life-form not originally from the Shadow Isles.[1]

Appearance[]

Resembling a spider whose grotesque mass is furred and scabbed with wet, mutant growths. Adorned with venomous fangs and colossal legs used to heave its corrupt body.

Personality[]

(TBA)

Abilities[]

  • Immense Physical and Magical Strength: It has great physical and magical strength, being able to transfigure willing humans willing humans into its servants. It uses its servants to gather fresh food.

Relations[]

Elise Elise[]

Elise Elise worships and aids Vilemaw.

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Starring Champion

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Short Story • 5 Minute Read

Strand By Silken Strand

By Graham McNeill

The weeks spent on the ocean had made Markus feel dizzy and weak, so he was glad to be back on dry land. The path leading from the basalt shore had a slick, oily quality, making it treacherous underfoot. The crooked trees to either side were wretched, blackened husks that wept yellowed sap from where it looked like some panicked animal had clawed them ragged. Soft light shimmered between the trees, dancing like the corpse candles that flickered over marshland and drew unwary souls to their doom. The branches were hung with what looked like canopies of ragged muslin, and it took Markus a moment to realize they were swathes of cobwebs.

Mentioned Champion

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Biography

The Spider Queen

By Graham McNeill

Trivia[]

  • The mythical spider god mentioned in Elise's Elise's lore is Vilemaw.[2]
    • She however also said that as well as Baron Nashor Baron Nashor, Vilemaw is supremely more powerful in the actual lore than in the game, far more powerful than any champion - or a lot of champions - alone, much like an actual god.
    • Vilemaw is based on mythological spider gods, like the Akan's Anansi, Lakota's Iktomi, Nordic Loptr "lofty one = flea > spider" Loki's epithet, etc.
    • Despite being perceived as male, Vilemaw's body plan is peculiarly feminine, with robust abdomen & his two foremost front-limbs lacking the masculine palpal bulb to inseminate females.

Media[]

References[]

See also[]

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