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{{{1}}} is a champion in League of Legends.[1]Template:ChampCostViktor, the Machine Herald is an unannounced, presumably upcoming champion in League of Legends. His ability info, pictures, model and lore were found through game files in the v1.0.0.131 patch.

Abilities

Patch Unknown
Evolving Technology
Evolving Technology
(Innate): Viktor starts with a Hex Core that provides him with stats and can be upgraded in the store to augment one of his abilities and improve its stats. The Hex Core can only be upgraded once, at no cost, and cannot be sold back to the store. The Hex Core takes up one of Viktor's item slots.

(Hex Core): +3 ability power per level.


Ability Description Leveling up
Power Transfer
Power Transfer
(Active): Viktor blasts an enemy unit for magic damage, returning 40% of the damage dealt as a shield.

Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.65 per ability power)

Augment: Power
Augment: Power
(Passive): +3 ability power per level, +220 Health and +6 Health Regen per 5 seconds. Power Transfer increases Viktor's movement speed by 30% for 3 seconds.
Gravity Field
Gravity Field
(Active): Viktor conjures a gravitational imprisonment device, slowing all enemies and stacks every 0.5 seconds. At 3 stacks the target will be stunned for 1.5 seconds.

Slow: 28 / 32 / 36 / 40 / 44 %

Augment: Gravity
Augment: Gravity
(Passive): +3 ability power per level, +200 mana, +10% cooldown reduction, +5 mana regen per 5 seconds. Gravity Field has an additional 30% cast range.
Death Ray
Death Ray
(Active): Viktor uses his robotic arm to fire a chaos beam that sweeps across the field in a cone, dealing magic damage to every enemy in its path.

Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.7 per ability power)

Death
Augment: Death
(Passive): +3 ability power per level, +45 ability power. Death Ray sets fire to enemies, dealing 30% additional magic damage over 4 seconds.
Chaos Storm
Chaos Storm
(Active): Viktor conjures a singularity at the target location, dealing magic damage and silencing enemies in the area for 0.5 seconds. As it churns, it deals magic damage every second to nearby enemies for 7 seconds. The storm moves faster the closer it is to Viktor.

Activating this ability again while the singularity is active will redirect it.

Initial Magic Damage: 150 / 250 / 350 (+0.55 per ability power)

Continuous Magic Damage: 40 / 60 / 80 (+0.2 per ability power)

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