Viktor starts each game with an exclusive Prototype Hex Core, which permanently occupies one of his item slots. For 1000, Viktor can upgrade his Hex Core to increase its bonuses and grant him one Evolution point, which he can use to augment one of his basic abilities. Once he augments all of his basic abilities, Viktor automatically augments his ultimate ability, Chaos Storm.
Active:Viktor deploys a gravitational imprisonment device at the target location which arms after a brief delay. For 4 seconds, the trap Template:Cctip all enemies that pass through its field, persisting for 0.25 seconds after leaving.
Slow: 28 / 32 / 36 / 40 / 44%
Whilst under the trap's effects, enemies generate a stack every 0.5 seconds. At 3 stacks, enemies are Template:Cctip and Template:Cctip for 1.5 seconds.
Active:Viktor uses his synthetic arm to fire an energy beam down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt Viktor's previous orders.
Augment- Aftershock: An explosion follows Death Ray's wake, dealing the same magic damage once more. Enemies already hit by Death Ray take 40% damage from the secondary explosion.
No additional details.
COOLDOWN:120 / 110 / 100
First Cast:Viktor conjures an arcane singularity at the target location, dealing magic damage to every enemy it hits and Template:Cctip. The singularity remains active for 7 seconds afterwards, dealing magic damage to all nearby enemies every 0.5 seconds.
Second Cast:Viktor directs the singularity to the target location. Once the singularity damages an enemy champion, it automatically follows them until the target dies or escapes it. The singularity moves faster depending on its proximity to Viktor, but always moves at maximum speed when moving towards him.