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Viktor DeathSwornCentered.jpg
Viktor
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
DevelopmentDevelopment

Synergy

Forgotten Forgotten
Draven RuinedSquare.png
Hecarim OriginalTFTSquare.png
Katarina DeathSwornSquare.png
Ryze ZombieTFTSquare.png
Thresh OriginalTFTSquare.png
Vayne SoulstealerSquare.png
Viego OriginalSquare.png
Viktor DeathSwornSquare.png
Warwick GreySquare.png
Forgotten Emblem TFT item.png
Spellweaver Spellweaver
Brand ZombieSquare.png
Vel'Koz ArclightSquare.png
Viktor DeathSwornSquare.png
Ziggs MasterArcanistSquare.png
Zyra DragonSorceressTFTSquare.png
Spellweaver Emblem TFT item.png

Trivia

Synergy

Battlecast Battlecast
Cassiopeia EternumSquare.png
Illaoi ResistanceSquare.png
Kog'Maw BattlecastSquare.png
Nocturne EternumSquare.png
Urgot BattlecastSquare.png
Viktor CreatorSquare.png
Battlecast Plating TFT item.png
Sorcerer Sorcerer
Ahri StarGuardianSquare.png
Annie SuperGalaxySquare.png
Syndra StarGuardianSquare.png
Twisted Fate PulsefireSquare.png
Viktor CreatorSquare.png
Xerath DarkStarSquare.png
Zoe StarGuardianSquare.png

Trivia

Patch History

V11.10
  • Ability damage increased to 300 / 500 / 850 from 300 / 500 / 750.
  • Ability shield increased to 150 / 250 / 425 from 150 / 250 / 375.
V11.9 - Returning
  • Death Sworn Viktor Death Sworn Viktor
    • Tier 2 Forgotten Forgotten Spellweaver Spellweaver.
    • Siphon Power.png Active - Siphon Power: Blasts his target, dealing 300 / 500 / 750 (× Ability power icon.png AP) magic damage to the nearest enemy and granting a 150 / 250 / 375 (× Ability power icon.png AP) shield to the 3 allies nearest to that enemy for 5 seconds.
V10.19 - Disabled
  • Disabled due to Set 4.
V10.15
  • Maximum mana reduced to 60 from 70.
V10.14
  • Ability aftershock damage reduced to 200 / 325 / 1500 from 250 / 400 / 1500.
V10.12 - Added
  • Creator Viktor Creator Viktor
    • Tier 4 Battlecast Battlecast Sorcerer Sorcerer.
    • Augment- Aftershock.png Active - Death Ray: Burns a path between the two enemies most distant from one another, initially dealing 15 / 20 / 80% (× Ability power icon.png AP) of target's maximum health magic damage, then 1 second later dealing 250 / 400 / 1500 (× Ability power icon.png AP) magic damage in an explosion along the same path.
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