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Abilities

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Glorious Evolution
Glorious Evolution

Innate: Viktor starts each game with an exclusive Prototype Hex Core item Prototype Hex Core, which permanently occupies one of his item slots. For some additional gold, Viktor can upgrade his Hex Core to increase its bonuses and grant him one Evolution point, which he can use to augment one of his basic abilities. Once he augments all of his basic abilities, Viktor automatically augments his ultimate ability, Chaos Storm Chaos Storm.

Info
Notes
  • Given the gold values of Gold 21.75 per ability power and Gold 1.4 per mana:
    • Prototype Hex Core is worth Gold 35.75 at level 1, and Gold 643.5 at level 18, and has infinite efficiency since it free;
    • Hex Core mk-1 is at least 100% gold efficient at level 15;
    • Hex Core mk-2 is at least 100% gold efficient at level 15;
    • Perfect Hex Core is at least 100% gold efficient at level 12.
  • At level 18, The Perfect Hex Core grants 180 ability power and 450 mana. It's worth Gold 4545 at level 18 (excluding passives) and is 152% gold efficient.

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Siphon Power
TARGET RANGE: 600
SPEED: 2000
COST: 45 / 50 / 55 / 60 / 65 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Siphon Power

Active: Viktor Hybrid resistances icon shields himself for 30 − 115 (based on level) (+ 15% AP) for 2.5 seconds, deals Magic damage magic damage to the target enemy, and gains Discharge Discharge for 3.5 seconds.

Magic Damage:
60 / 75 / 90 / 105 / 120 (+ 40% AP)
Discharge

Discharge Discharge: Viktor's next basic attack won't use a Projectile projectile and is modified to deal magic damage.

Discharge Damage:
20 / 45 / 70 / 95 / 120 (+ 100% AD) (+ 55% AP)
Total Damage:
80 / 120 / 160 / 200 / 240 (+ 100% AD) (+ 95% AP)
Augment- Turbocharge

Augment- Turbocharge Augment: Turbocharge: Viktor instantly gains Movement speed icon 30% bonus movement speed for 2.5 seconds after using Siphon Power, while also increasing the shield's value by 60%, up to 48 − 184 (based on level) (+ 24% AP).

Info
Notes
  • The enhanced attack activates on-ability-hit procs.
  • The enhanced attack will apply other on-hit effects and can critically strike as normal.
    • The enhanced attack's damage has two components. Critical strike icon Critical strike and Life steal icon life steal only interact with the basic attack damage component.
    • The enhanced attack itself does not apply spell effects such as Spell vamp icon Spell vamp or Rylai's Crystal Scepter item Rylai's Crystal Scepter.
    • The bonus damage will not trigger on structures.
    • All damage dealt by Spellblade on the enhanced attack is converted into magic damage.
  • Spell Shield Spell shield will block the damage, but will not cancel the shield nor the auto attack and movement speed buffs.

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Gravity Field
TARGET RANGE: 800
COST: 65 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Gravity Field

Active: Viktor deploys a gravitational imprisonment device at the target location which arms after a brief delay. For 4 seconds, the trap Slow icon slows all enemies that pass through its field, persisting for 0.25 seconds after leaving.

Slow:
28 / 32 / 36 / 40 / 44%

Whilst under the trap's effects, enemies generate a stack every 0.5 seconds. At 3 stacks, enemies are Knockdown icon knocked down and Stun icon stunned for 1.5 seconds.

Augment- Magnetize

Augment- Magnetize Augment: Magnetize: Viktor's abilities, excluding Chaos Storm Chaos Storm ticks, Slow icon slow enemies hit by 20% for 1 second.

Info
Notes
  • An enemy can only be stunned by the field once per cast, after which they will not be slowed or accumulate stacks again.
  • Gravity Field will remain active if Viktor dies.
  • Gravity Field's animation can be seen by both teams through fog of war.

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Death Ray
TARGET RANGE: 525
WIDTH: 90
SPEED: 1350
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Death Ray

Active: Viktor uses his synthetic arm to fire an energy beam 500 units down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt Viktor's previous orders.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 60% AP)
Augment- Aftershock

Augment- Aftershock Augment: Aftershock: An explosion follows Death Ray's wake after 1 second, dealing additional magic damage.

Augment- Aftershock Aftershock Magic Damage:
20 / 60 / 100 / 140 / 180 (+ 70% AP)
Total Magic Damage:
90 / 170 / 250 / 330 / 410 (+ 130% AP)

Info
Notes
  • Death Ray has no cast time and Viktor may freely act while the ray is travelling.
    • The effected area is set upon casting, no matter how far away Viktor moves. Unlike a leash, Death Ray will not break off its own effect.
  • The laser grants a moderate area of sight around where the beam strikes the ground.
  • If Death Ray is blocked by Wind Wall Wind Wall or Unbreakable Unbreakable, the explosions will travel only up to the wall and will not continue past it.
    • However, the capability to be blocked only applies to the laser as it hits the ground. Viktor can cast the ability over the wall and it will not be destroyed or intercepted.
  • If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died.

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Chaos Storm
TARGET RANGE: 700
EFFECT RADIUS: 325
SPEED: 200 / 300 / 250 / 375
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Chaos Storm

First Cast: Viktor conjures an arcane singularity at the target location, dealing magic damage to every enemy it hits and Silence icon interrupting channeled abilities. The singularity remains active for 6.5 seconds afterwards, dealing magic damage to all nearby enemies every second.

Magic Damage:
100 / 175 / 250 (+ 50% AP)

Magic Damage Per Tick:
65 / 105 / 145 (+ 45% AP)
Total Magic Damage:
490 / 805 / 1120 (+ 320% AP)
Chaos Storm 2

Second Cast: Viktor directs the singularity to the target location. Once the singularity damages an enemy champion, it automatically follows them until the target dies or escapes it. The singularity moves faster depending on its proximity to Viktor.

Augment- Perfect Storm

Augment- Perfect Storm Augment: Perfect Storm: Chaos Storm moves 25% faster.

Info
Notes
  • If Viktor dies, Chaos Storm will remain active and follow the targeted enemy champion.
  • Chaos Storm reaches its maximum speed at 300 units and minimum speed at 900 units away from Viktor.
  • Including the initial damage, Chaos Storm deals 7 instance of damage.
  • Chaos Storm can be controlled by Alt + Right-Click or by pressing the R button (default hotkeys). It can be commanded to move toward locations or enemy champions (it will continue to follow the chosen enemy champion unless commanded otherwise).
  • If Viktor is affected by hard crowd control he cannot issue new commands to the singularity.
  • If the champion the storm is currently following enters stealth, the singularity will continue to follow them, effectively giving away their position.
  • The singularity grants sight around its position for the full duration..
  • Chaos Storm can go through terrain.

References

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