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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Patch history[]

For the expanded patch notes, see here.
V5.2c
  • Stats
    • Armor growth reduced from 5.5 to 5.
  • Blade of the Ruined King Blade of the Ruined King
    • On-hit damage health ratio reduced from Champions killed with Comeuppance (R)4 / 5 / 6 / 7% target's current health to inherit3 / 4 / 5 / 6%.
    • Second hit AD ratio reduced from Champions stunned with Pyromania (P)20% AD to inherit15%.
    • Critical strike chance ratio reduced from 0% − 75% (based on critical strike chance) to 0% − 50% (based on critical strike chance).
  • Heartbreaker Heartbreaker
    • Cooldown increased from 80 / 70 / 60 seconds to 90 / 75 / 60.
    • Critical strike chance ratio reduced from 0% − 75% (based on critical strike chance) to 0% − 50% (based on critical strike chance).
V5.1c
  • Blade of the Ruined King Blade of the Ruined King
    • Second hit AD ratio reduced from Champions stunned with Pyromania (P)30% AD to inherit20%.
    • Critical strike chance ratio reduced from 100% to 75%.
  • Heartbreaker Heartbreaker
    • Secondary target base damage reduced from Stacks of Adoration cashed in from the League of Draven (P)120% − 240% (based on crit rate) to Stacks of Adoration cashed in from the League of Draven (P)120% − 210% (based on crit rate)
    • AD health ratio reduced from Champions killed with Comeuppance (R)7.5% target's missing health Champions stunned with Pyromania (P)per 100 bonus AD to inherit6%.
V5.1b
  • Sovereign's Domination Sovereign's Domination
    • Heartbreaker Heartbreaker lockout reduced from 1.5 seconds to 1.
    • Heal health ratio increased from Champions killed with Comeuppance (R)2% target's maximum health to inherit5%.
    • Heal AD health ratio increased from Champions killed with Comeuppance (R)(2.5% Champions stunned with Pyromania (P)per 100 bonus AD) target's maximum health to inherit4%.
  • Blade of the Ruined King Blade of the Ruined King
    • Passive on-hit damage health ratio increased from Champions killed with Comeuppance (R)3 / 4 / 5 / 6% target's current health to inherit4 / 5 / 6 / 7%.
    • Second hit AD ratio increased from Champions stunned with Pyromania (P)20% AD to inherit30.
    • Active AD ratio increased from Champions stunned with Pyromania (P)70% AD to inherit80%.
  • Spectral Maw Spectral Maw
    • Stun duration increased from 0.25 − 1.25 (based on channel time) seconds to 0.4 − 1.25 (based on channel time) seconds.
    • Missile speed increased
    • Missile width increased.
  • Heartbreaker Heartbreaker
    • Cast time reduced from 0.5 seconds to 0.37.
    • Target range increased from 425 to 500.
    • Effect radius increased from 275 to 300.
    • AD health ratio increased from Champions killed with Comeuppance (R)(5% Champions stunned with Pyromania (P)per 100 bonus AD) target's missing health to inherit7.5%.
V5.1a
  • Released May 8, 2024 (00:01 UTC).

See also[]

References[]

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