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Viego
Viego is a champion in League of Legends.[1]
Abilities[]
- Viego will copy the possessed champion's ability ranks.
- Viego cannot level up their abilities with his available skill points.
- Mist Wraiths will expire when Viego dies, and they will not expire while he is winding up on them.
- Viego gains the bonus movement speed during possession even while moving towards nearby enemy champions that are untargetable.
- Finishing the possessing attack against a Mist Wraith kills it, rewarding Viego an extra 3 as he becomes the target champion.
- The wind up's untargetability does not destroy in-flight projectiles from turrets.
- The possessed champion's abilities do not cost any mana or energy even if that specific champion normally uses either as a casting resource.
- Alternative resources, such as Fury, Flow, or Health, will still be utilized.
- The current cooldowns of Viego's abilities will not be reset between transformations.
- Those of the possessed champion's abilities will be reset between transformations.
- This does not apply to the following long-cooldown abilities. Viego specifically tracks their proper cooldowns which can be seen via a buff in his hotbar for each when applicable.
- The passive cooldowns of items are shared between Viego's and the possessed champion's.
- This does not apply to Lifeline items.(bug)
- Once possession ends, Viego returns to his normal state and certain effects gained from the possessed champion's abilities will be immediately removed.
- Some buffs will be kept and some buffs will be lost.
- Viego will almost always keep shields and spell shields.
- Passive effects will be lost by default, as Viego no longer has their abilities.
- Channeled abilities maintained will be interrupted.
- Toggled abilities will be automatically toggled off.
- Some buffs will be kept and some buffs will be lost.
- Viego retains his own summoner spells, trinket item, and runes during possession.
- Mist Wraiths will still spawn while Viego is in a zombie state.
- Sovereign's Domination will not summon a Mist Wraith from clones.
- The possession will not expire while Viego is in a zombie state.
- While in a zombie state, is disabled.
- If Viego enters a zombie state while winding up on a Mist Wraith, the possession will still last its normal duration.(bug)
- The possession will not end prematurely if Viego enters resurrection.
- The possession will acquire the basic abilities of shapeshifting champions (e.g. , / , and ) based on which form they died as.
- Mist Wraiths are considered clones and can only be targeted by Viego.
- If Viego possesses an enemy champion who owns Glory stacks for the possession. or , he will gain their
- As 1 each per minion kill, and if Viego killed 100 minions possessing , no matter whether bought himself or acquired via a possessed champion's inventory, he receives the 350 payout and can no longer discharge stacks.
- This entire interaction does not interact with the state of the stacks of the enemy.
- The stacks shown on the item in the inventory and scoreboard may not update properly, however.
tracks its progress for each player even if they do not possess the item at the time, Viego may discharge stacks for the benefit of - If Viego possesses an enemy champion who owns , the stacks it has will be transferred to his if he owns one.
- If Viego possesses an enemy (bug) , his attack speed cap will be modified to 90 permanently.
- If Viego possesses an enemy , he will still hear music upon discarding the possession if he does it while active.(bug)
- If Viego targets a Mist Wraith while already untargetable he will become targetable once again during the cast time.(bug)
- If Viego possesses an enemy on Howling Abyss, he will be able to use the shop upon returning to the fountain and discarding the possession.(bug)
- The following table refers for interactions while Viego is winding up on a Mist Wraith:
Attacking | Disabled | |
---|---|---|
Abilities | Disabled | |
Movement | Disabled | |
Items | Usable | N/A |
Disabled | All items are disabled | |
Interrupted by | N/A | |
Consumables | Disabled | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by |
- The mark will not be applied to the primary target struck by , but it can triggered from it.
- Blade of the Ruined King's cast time is always 140% of the caster's attack windup time.
- At base attack speed, Viego's attack windup is 0.25 seconds.
- An easy formula to calculate the cast time is [ 0.23 seconds divided by total attack speed ].
- Reducing Viego's attack speed via attack speed reductions also increases Blade of the Ruined King's cast time by the same fraction.
- It is calculated from Viego's total attack speed after cap (2.5) and floor (0.2), making the maximum possible cast time 1.155 seconds.
- Blade of the Ruined King's cast time becomes the same as the standard 0.264 seconds cast time for most abilities at 32.6% bonus attack speed.
- Applies area damage for the thrust and proc damage for the bonus damage on-hit and second strike.
- This ability will cast from wherever the caster is at the end of the cast time.
- Viego will not perform the second strike if the first attack was dodged, blocked, and missed.
- If the second strike hits a dead unit, Viego will still heal based on the post-mitigation damage that he would deal with it.
- The attacks do not deal the bonus damage against structures.
- The reduced cooldown from the charge will not occur if Spectral Maw's cooldown is already below 3 seconds.
- The following table refers for interactions while Viego is channeling:
Type | Charge channel | |
---|---|---|
Attacking | Disabled | |
Abilities | is usable. and are disabled. | |
Movement | Allowed | |
Items | Usable | N/A |
Disabled | All items are disabled | |
Interrupted by | N/A | |
Consumables | Disabled, but can still use trinkets. | |
Spells | Usable | |
Disabled | ||
Interrupted by | (Recasts) | |
Interrupted by |
- The bonus movement speed and camouflage are granted by the same buff.
- Viego will enter camouflage even while .
- Viego can cast Harrowed Path during the cast time of any ability or spell.
- Ranking up Harrowed Path while the effect is already active will still immediately improve the bonuses it grants.
- Harrowed Path can interact with player-generated terrain.
- Viego can benefit from an enemy's Harrowed Path.
- PENDING FOR TEST:: Enemy's Harrowed Path grant Viego his ability's bonus or the enemy's.
- Harrowed Path will grant the camouflage immediately if cast during or .
- Heartbreaker will cast at the edge of its range if the target location is further beyond.
- Heartbreaker will cast at maximum range from the end of dash if it is cast during the dash.
- The knockback speed is 1000 units per second. The airborne is removed as soon as the displacement ends.
- The maximum airborne duration is therefore 0.4 seconds. The minimum is 0.1 seconds.
- Applies spell damage to the struck champion and area damage to all other enemies.
- Viego will enter a 0.25-second cast time if he strikes an enemy champion.
- After this cast time, he will automatically receive an attack command against that enemy. Previous movement inputs from the player are ignored.(bug)
- Heartbreaker's strike to the champion can be dodged and blocked, but not missed.
- Viego will be ordered to basic attack the primary target afterwards.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Viego (Collection).
Once ruler of a long-lost kingdom, Viego perished over a thousand years ago when his attempt to bring his wife back from the dead triggered the magical catastrophe known as the Ruination. Transformed into a powerful, unliving wraith tortured by an obsessive longing for his centuries-dead queen, Viego now stands as the Ruined King, controlling the deadly Harrowings as he scours Runeterra for anything that might one day restore her, and destroying all in his path as the Black Mist pours endlessly from his cruel, broken heart.
Sean Teale
Pan Chengwei
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Declaring an attack command on a nearby Mist Wraith during the possession's windup no longer causes him to possess that Mist Wraith immediately afterwards.
- Bug Fix: Now properly inherits horn in the model due to tier 1 upgrade of .
- Bug Fix: is no longer sometimes replaced by while possessing .
- Bug Fix: Can now properly cast to switch weapons while possessing .
- Bug Fix: Safeguard cooldown is no longer reset between possessions.
- Bug Fix: Now properly possesses Mist Wraiths within his attack range if he attempted to do so while berserked, rather than the effect fizzling due to the damage and last hit being attributed to while under the effect.
- Bug Fix: Now properly copies the possessed champion's skin chroma.
- Bug Fix: Execution threshold for no longer remains visible after the possession of ends.
- New Effect: Now grants maximum stacks of after possessing .
- Removed: No longer tracks the cooldown of in between possessions of .
- Bug Fix: No longer becomes permanently immune to after possessing .
- Bug Fix: Ranges for and no longer mimic that of after no longer possessing him.
- New Effect: Passive damage will now also critically strike when the triggering attack does.
- Bug Fix: Cooldown is no longer set to 0 from after having possessed .
- Bonus AD ratio increased to 5% per 100 bonus AD from 3% per 100 bonus AD.
- General
- Bug Fix: Walking animation no longer improperly transitions from Homeguard animation.
- Bug Fix: no longer becomes permanently disabled if possession was ended of during the channel of his .
- Undocumented/Bug Fix: No longer gains upon possessing the body of an enemy that owns the jungle starter item, then returning to base and purchasing his own jungle started item.
- V12.22 - November 17th Hotfix
- Bug Fix: Now properly gains bonus experience from jungle items even after ending possesion of an enemy champion.
- Bug Fix: Possessing no longer causes him to keep her orb after the possession ends.
- Bug Fix: Possessing no longer causes the SFX of to repeatedly play after the possession ends.
- Bug Fix: Now properly release units picked up with after stopping possession of .
- Bug Fix: Mark empowered attacks are no longer audible to enemies from the Fog of War.
- Bug Fix: Fixed a bug where he would look like a polymorphed champion if he killed and possessed a champion under the effects of Polymorph.
- Bug Fix: Buff icons for the bonus effects are now properly displayed in the HUD.
- Base heal reduced to 2% of the target's maximum health from 2.5%.
- Removed: No longer instantly grants him camouflage him while charging .
- Health ratio reduced to 12 / 16 / 20% of target's missing health from 15 / 20 / 25%.
- Bug Fix: Cooldown is no longer fully refreshed if the caster possessed another champion while an enemy champion was under the influence of possessed .
- Bug Fix: Possessing no longer causes her to be retained after possession ends.
- Stats
- Base health increased to 630 from 560.
- Health growth increased to 109 from 95.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
- Base heal reduced to 2.5% of target's maximum health from 3%.
- Heal bonus AD ratio reduced to 2.5% per 100 bonus AD from 3%.
- Healing reduced to 135% from 150%.
- Healing against monsters reduced to 145% from 155%.
- Bug Fix: After possessing , can no longer become permanently attached to an ally with under certain conditions.
- Bug Fix: no longer sometimes grants him duplicate .
- Bug Fix: No longer permanently gains after possessing .
- Bug Fix: is now properly able to forge items for him with , even if an enemy champion was possessed at one point.
- Bug Fix: Several issues that may occur while possessing or have been fixed.
- Active AD ratio increased to 70% AD from 60% AD.
- Self slow reduced to 10% from 15%.
- Critical strike chance ratio increased to 0% − 100% (based on critical strike chance) from 0% − 75% (based on critical strike chance).
- Bug Fix: Can no longer access to forge items while possessing him.
- Stats
- Base attack range reduced to 200 units from 225.
- Base heal reduced to 3% maximum health from 8%.
- Heal bonus AD ratio increased to 3% per 100 bonus AD from 2.5%.
- Heal AP ratio increased to 2% per 100 AP from 1.5% per 100 AP.
- Heal attack speed ratio increased to 5% per 100% bonus attack speed from 2.5%.
- Bug Fix: Fixed a bug where, when possessing , recasting would launch a second star that disappears.
- Bug Fix: Fixed a bug where his basic ability cooldowns would get permanently reduced after gaining Accelerando stacks while possessing .
- Critical strike chance ratio increased to 0% − 100% (based on critical strike chance) from 0% − 75% (based on critical strike chance).
- Bug Fix: Fixed a bug where, when he has buff active as his possession ends, Spectral Maw will be on cooldown.
- Bug Fix: Fixed a bug where, when he casts just as his possession ends, he would no longer be able to cast Spectral Maw.
- Detection radius increased to 450 units from 400.
- Slow duration reduced to 0.25 seconds from 0.5.
- V11.16 - August 11th Hotfix
- Bug Fix: No longer fails to grant its effects in the initial zone before terrain is struck.
- General
- Bug Fix: Now responds to Shadow Isles voice interactions rather than Demacian.
- Undocumented/Bug Fix: Now gains the bonus range from .
- Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
- Bonus monster damage increased to 20 from 10.
- Healing against minions reduced to 10% from 50%.
- Undocumented: Can now use quick shop menu to forge items for his temporary inventory and waste his gold.(bug)
- Healing against minions reduced to 50% from 100%.
- Bonus movement speed increased to 25 / 27.5 / 30 / 32.5 / 35% from 20 / 22.5 / 25 / 27.5 / 30%.
- Initial missile range (for wall collision) increased to 775 from 700.
- Wall-spread missile speed increased to 1200 from 1000.
- Undocumented: Wall spread distance cap (each direction) increased to 8000 from 6000.
- Due to a bug, the changes to the wall-spread speed and distance were only applied to the counter-clockwise missile.
- Undocumented: Can no longer use to successfully forge item upgrades for allies, unless there is another allied in his team.
- Bug Fix: Fixed bugs where he would not properly copy and stacking passives.
- Bug Fix: Fixed bug where, on possessing , he would sometimes become mounted with unmounted abilities.
- Bug Fix: Fixed a bug where, after possessing , he would occasionally keep the Wolf's VFX for the rest of the game.
- V11.5 - March 4th Hotfix
- Bug Fix: stacks no longer underflow if Viego died with the item under certain conditions while transformed, which lead to Viego gaining extreme values of AP.
- New Effect: Enemy champions possessed who own or and have Glory stacks will now also be gained by him during the possession.
- Bug Fix: No longer loses stacks of Glory from and upon possessing an enemy champion.
- Bug Fix: Fixed a bug where he could sometimes possess a Mist Wraith from a massive range if cast right at the start of another possession.
- Bug Fix: Fixed a bug where he would sometimes instantly possess Mist Wraiths without the wind up time on them.
- Removed: No longer pops in-flight turret projectiles when he becomes untargetable from the wind up on a Mist Wraith.
- V11.3 - February 3rd Hotfix
- General
- Bug Fix: Fixed a bug where he was able to spam his Eternals.
- Healing against minions reduced to 100% from 150%.
Undocumented, but later documented in the hotfix notes
- Bug Fix: Can no longer keep abilities with recasts such as or while possessing the next enemy.
- Bug Fix: Fixed a bug where he would automatically cast certain abilities when possessing an enemy shortly after possessing and using .
- Bug Fix: Fixed a bug where he would gain additional permanent ability haste from when possessing enemies while he was level 8.
- Undocumented: can no longer be kept under certain circumstances after possessing .
- Undocumented: Many more specific bugfixes.
- Undocumented: Fixed a bug that would fatally crash and drop the current game under certain circumstances involving player-generated terrain.
- V11.2 - January 21st Hotfix
- Bug Fix: Fixed a bug where possessing would make her daggers invisible.
- V11.2 - Added
- Innate: Whenever an enemy champion is killed by Viego or dies within 3 seconds of being damaged by him, a Mist Wraith spawns from their corpse for 8 seconds. Viego can basic attack a Mist Wraith to possess it, heal himself for 8% (+ 2.5% per 100 bonus AD) (+ 1.5% per 100 AP) (+ 2.5% per 100% bonus attack speed) of the target's maximum health, and blink to its location after winding up for 1 second, during which he is untargetable (except to turrets).
- Possession lasts for 10 seconds and replaces Viego's basic attacks, basic abilities, items, base stats (based on Viego's level), and appearance with the champion the Mist Wraith was summoned by and grants him a free cast of 10% bonus movement speed while moving toward nearby enemy champions during this time. that is initially placed on a 1.5-second cooldown. Viego also gains
- Viego cannot use item actives, consumable items, nor the shop while under possession.
- Viego will preserve his current health percentage between transformations.
(Innate)
- Passive: Viego's basic attacks deal 2 / 3 / 4 / 5 / 6% of the target's current health bonus physical damage on-hit. The bonus damage has a minimum threshold of 10 / 15 / 20 / 25 / 30 and is capped at 80 against monsters.
- Additionally, Viego's damaging abilities apply a mark to enemies for 4 seconds. Viego's next basic attack against a marked target consumes the mark to strike twice, with the second strike dealing 20% AD (+ 15% AP) physical damage and healing him for 150% of the post-mitigation damage dealt, increased to 155% against monsters. The second strike is affected by critical strike modifiers and, while not under , it applies on-hit effects at 100% effectiveness.
- Active: Viego thrusts his blade in the target direction, dealing 25 / 40 / 55 / 70 / 85 (+ 60% AD) physical damage to enemies hit, increased by 0% − 75% (based on critical strike chance), and 10 bonus physical damage against monsters.
- Blade of the Ruined King's passive remains under .
- Cooldown: 5 / 4.5 / 4 / 3.5 / 3 seconds.
- Target Range: 600.
- Width: 125.
- Cast Time: 0.35 seconds.
(Q)
- Active: Viego charges while being slowed by 15% for up to 3 seconds to increase Spectral Maw's mist missile range and stun duration over the first second of the channel. Spectral Maw can be recast at any time within its duration.
- If the charge completes without reactivation, Spectral Maw is canceled and goes on full cooldown.
- Recast: Viego hurls a blast of mist in the target direction and dashes a fixed distance in the same direction, though not through terrain. The mist deals 80 / 135 / 190 / 245 / 300 (+ 100% AP) magic damage to the first enemy struck and stuns them for 0.25 − 1.25 (based on channel time) seconds.
- If the charge is interrupted, Spectral Maw resumes a reduced 3-second static cooldown.
- Spectral Maw resets Viego's basic attack timer.
- Cooldown: 8 seconds.
- Target Range: 300 / 500 − 900 (based on channel time).
- Width: 120.
- Speed: 1000 / 1300.
- Cast Time: None.
(W)
- Active: Viego sends a spectre in the target direction that creates a trail of mist along its path which lasts 8 seconds. The mist spreads around the first instance of terrain encountered.
- While inside the mist, Viego gains 30 / 35 / 40 / 45 / 50% bonus attack speed and, if he is not attacking or casting, he becomes camouflaged and gains 20 / 22.5 / 25 / 27.5 / 30% (+ 4% per 100 AP) bonus movement speed.
- Declaring a basic attack or casting an ability will break the camouflage and remove the bonus movement speed, preventing Viego from gaining them again for 0.6 seconds, refreshing upon further attacks and ability casts.
- Harrowed Path can be cast during any of Viego's abilities.
- Cooldown: 14 / 12 / 10 / 8 / 6 seconds.
- Detection Radius: 400.
- Cast Time: None.
(E)
- Active: Viego discards his current if he has one and gains displacement immunity over the cast time, then blinks to the target location.
- Upon arrival, Viego creates a blast that deals 120% AD physical damage to all nearby enemies, increased by 0% − 75% (based on critical strike chance), and knocks back all but one up-to 400 units away based on proximity.
- The most wounded enemy champion, alternatively the closest one, is not knocked back and instead takes the blow from Viego's blade, which deals 15 / 20 / 25% (+ 3% per 100 bonus AD) of the target's missing health bonus physical damage, slows them by 99% for 0.5 seconds, and applies on-hit effects at 100% effectiveness.
- If a is discarded, Heartbreaker will be placed on a 1.5-second cooldown if it is not already on cooldown.
- Cooldown: 120 / 100 / 80 seconds.
- Target Range: 500.
- Effect Radius: 300.
- Cast Time: 0.5 seconds.
(R)
Trivia[]
- Viego's visuals were first revealed in the Ruined King announcement trailer, however the character has existed since 2012 in the Twisted Treeline remake.
- His champion theme features a segment of the song Blade of the Ruined King by Pentakill.
- viejo (lit. "old") and the name Diego, as his kingdom appears to be inspired by Spain and Camelot.[2]
- There are also the Spanish surname Viego[3] and parish Viego in northern Spain.
- Iseult of Ireland from the chivalric romance Tristan and Iseult (~ Iseult) referrences
is possibly inspired by the Spanish word - The first three new champions following Viego's release ([4] , and ) were directly tied to his return and continued his story with each release.
- Viego's placeholder was a purple [5] during his development, due to the similarity between the length of their lance and sword.