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Abilities
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References
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When Vi's activated abilities damage an enemy, she gains a shield which absorbs damage equal to 10% of her maximum health for 3 seconds.
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First Cast: Vi begins channeling, increasing the damage and range of Vault Breaker over 1.25 seconds. Vi can still move while channeling, but she cannot attack or use her other abilities, and her movement speed is slowed by 15%.
Second Cast: Vi dashes towards the cursor's location, dealing physical damage and applying Denting Blows to all enemies hit (75% damage against minions and monsters).
Vi stops upon colliding with an enemy champion, Template:Cctip.
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Passive: Every third attack on the same target deals additional physical damage equal to a percentage of the target's maximum health (capped at 300 against minions and monsters), reduces the target's armor by 20%, and grants Vi bonus attack speed for 4 seconds.
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Passive: Vi stores a charge of Excessive Force every few seconds, up to a maximum of 2 stored at once.
Active: Vi gains 50 bonus attack range (175 total range), and causes her next basic attack to deal bonus physical damage and to hit all enemies in a cone behind the target.
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Active: Vi targets an enemy champion and chases it down. She performs an uppercut upon reaching it, dealing physical damage and Template:Cctip for 1.25 seconds.
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While charging, Vi is immune to crowd control and will knock aside enemies in her way, dealing 75% damage to them.
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