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Veigar
Veigar is a champion in League of Legends.[1]
Abilities[]
- The two effects stack, granting 6 stacks for each enemy champion taken down by an ability, 7 with .
- Veigar's abilities do not have to deal damage nor affect their targets to grant a stack.
- Nexus Blitz differences edit
- On-unit-kill stacks changed to 2.
- New Effect: Gains 12.5 Phenomenal Evil stacks per round.
- Killing two enemy champions with Baleful Strike grants +14 AP.
- Baleful Strike will only grant stacks of from its bolt, and not any additional effect that would kill other units from the same cast.
- The stacks are added immediately on enemy kill (on next game tick).
- If the first target was killed, the second hit may deal 1 damage more on enemies further along the missile's flight path.
- This ability will cast from wherever the caster is at the end of the cast time.
- The stun and the knockdown are applied to units that are within a certain distance interval from the center of the area of effect.
- An enemy can be affected by Event Horizon only once every 4.5 seconds.
- Units that negate the stun will still count as passing through the edges. They will become immune to the effects of Event Horizon for the period even after negating them.
- Displacement immune enemies will still be stunned, but not knocked down.
- At the start of the cast time, all enemy champions in a 390-radius become marked for Veigar to gain an assist on them should they perish within the standard 10 seconds assist time.
- Event Horizon may fail to catch enemies that move very quickly through the boundary distance.
- More modern area checks such as or do not have this issue.
- Howling Abyss differences edit
- Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds.
- Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Veigar (Collection).
An enthusiastic master of dark sorcery, Veigar has embraced powers that few mortals dare approach. As a free-spirited inhabitant of Bandle City, he longed to push beyond the limitations of yordle magic, and turned instead to arcane texts that had been hidden away for thousands of years. Now a stubborn creature with an endless fascination for the mysteries of the universe, Veigar is often underestimated by others—but even though he believes himself truly evil, he possesses an inner morality that leads some to question his deeper motivations.
Bob Beal
Sixmorevodka Studio
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Selection radius increased to 100 units from 93.
- AP ratio increased to 50 / 55 / 60 / 65 / 70% AP from 45 / 50 / 55 / 60 / 65% AP.
- Cooldown reduced to 100 / 80 / 60 seconds from 120 / 90 / 60.
- Stats
- Base health increased to 580 from 550.
- Stats
- Basic attack missile speed increased to 1500 from 1100.
- AP ratio changed to 45 / 50 / 55 / 60 / 65% AP from 60% AP at all ranks.
- AP ratio changed to 70 / 80 / 90 / 100 / 110% AP from 100% AP at all ranks.
- Removed: Can no longer hide his VFX from enemies by placing it inside certain walls.
- Bug Fix: Zone placement particles are now properly visible to enemies from the Fog of War.
- AP ratio reduced to 65 / 70 / 75% AP from 75% AP at all ranks.
- Stats
- Base health reduced to 550 from 575.
- Base armor reduced to 18 from 21.
- Base damage changed to 85 / 140 / 195 / 250 / 305 from 100 / 150 / 200 / 250 / 300.
- General
- Bug Fix: Now properly plays his laugh voice line upon scoring a killing blow with .
- Cast range increased to 1050 units from 950.
- Cast range increased to 950 units from 900.
- Bug Fix: Tooltip no longer incorrectly states that additional stacks of would be granted from scoring a killing blow on champions hit.
- Cooldown increased to 20 / 18.5 / 17 / 15.5 / 14 seconds from 20 / 18 / 16 / 14 / 12.
- Stats
- Base health increased to 575 from 505.
- Health growth increased to 108 from 94.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Stats
- Base armor reduced to 21 from 23.
- Armor growth increased to 4 from 3.75.
- Bug Fix: Tooltip now correctly states that scoring the last hit against enemy champions grant 1 stack of , not 3.
- Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12.
- Cooldown reduced to 6 / 5.5 / 5 / 4.5 / 4 seconds from 7 / 6.5 / 6 / 5.5 / 5.
- stacks from large minions and monsters increased to 3 from 2.
- V11.10 - May 12th Hotfix
- Bug Fix: Fixed a bug where it wasn't properly stunning all targets.
- Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
- Cooldown reduced to 120 / 90 / 60 seconds from 120 / 100 / 80.
- Stats
- Base magic resistance increased to 32 from 30.
- Stats
- Base attack damage increased to 52 from 50.71.
- Attack damage growth increased to 2.7 from 2.625.
- Base armor increased to 23 from 22.55.
- Base damage increased to 80 / 120 / 160 / 200 / 240 from 70 / 110 / 150 / 190 / 230.
- Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 18 / 17 / 16 / 15 / 14.
- New Effect: Can now ping the current amount of stacks.
- General
- Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
- Non-VO audio has been updated for base skin and all skins using base SFX.
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- VFX updated.
-
- VFX updated.
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- Bug Fix: Warning indicator is now much clearer for colorblind players.
- Stats
- Base mana increased to 490 from 392.4.
- Mana growth reduced to 26 from 52.
- Base mana regeneration increased to 8 from 6.
-
- Bug Fix: VFX once again have rainbows.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base health increased to 505 from 492.76.
- Health growth increased to 94 from 82.
- Stats
- Base attack range increased to 550 from 525.
- Base health regeneration increased to 6.5 from 5.424.
- Health regeneration growth increased to 0.6 to 0.55
- Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
- New Effect: The base cooldown is reduced by 0% − 99.99% (based on Phenomenal Evil stacks). This stacks multiplicitively with cooldown reduction.
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- Bug Fix: No longer has visible seams on very low settings.
- Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
- Stats
- Magic resistance growth increased to 0.5 from 0.
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- Bug Fix: Fixed a bug VFX would be misplaced.
- Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
- AP gain from champion takedowns increased to 5 from 3.
- Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
- Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
- General
- Bug Fix: Restored vintage border for players who owned him as a limited skin.
- Bug Fix: 's Baleful Strike no longer turns units invisible when killing them.
- New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.
(Innate)
- Passive removed. AP on champion takedowns.
- Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
- Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 65 / 70 / 75 / 80.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90.
- Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
- Mana cost reducd to 100 from 125.
- Removed: Enemy AP ratio.
- Base damage reduced to 175 / 250 / 325 from 250 / 375 / 500.
- AP ratio reduced to 75% AP from 100% AP
- New Effect: Now deals 「 1% increased damage for every 0.67% of his target's missing health 」「 1.5% increased damage for every 1% of his target's missing health 」, up to double damage to targets at 33% of their maximum health or less.
- Maximum damage: 350 / 500 / 650 (+ 150% AP).
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Base mana increased to 392.4 from 342.4.
- Mana growth reduced to 52 from 55.
- Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
- Base damage reduced to 100 / 150 / 200 / 250 / 300 from 120 / 170 / 220 / 270 / 320.
- The passive will now generate AP on assists.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Total delay effectively reduced to 1.25 seconds from 1.5.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
- Mana regen increased to 1.5% per 1% missing mana from 1% per 1% missing mana.
- Range increased to 950 from 850.
- Enemy dashes through Event Horizon's walls will stop at them instead.
- Missile speed increased to 2000 from 1750.
- Fixed a bug where Baleful Strike would fail to cast if you got CCed during the cast.
- Delay before walls appear decreased to 0.5 from 0.75.
- Warning particle display now occurs on cast rather than after cast time.
- General
- New ability effects.
- Reworked Active: Now a linear colliding skillshot, but can hit two targets.
- Ability power gain can be triggered up to twice per cast.
- Range increased to 850 from 650.
- Cooldown changed to 7 / 6.5 / 6 / 5.5 / 5 seconds from 8 / 7 / 6 / 5 / 4.
- Reworked Active: Now a linear colliding skillshot, but can hit two targets.
- Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
- New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
- Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
- Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.
- Range increased to 700 from 650.
- Ability power ratio reduced to (+ 100% AP) from (+ 120% AP).
- Mana cost reduced to 125 at all ranks from 125 / 175 / 225.
- Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.
Trivia[]
- Veigar is one of 15 champions that have an ability that infinitely stacks an effect:
- In Veigar's case, ability power. infinitely stacks his
, , , , , , , , , , , , , and .
- When Veigar uses kill an enemy champion, he will laugh malevolently. to
- Veigar possess the most laugh emotes of any champion, at 6.