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Veigar OriginalCentered
Veigar
Veigar (Universe)Veigar (Universe)
Veigar (League of Legends)Veigar (League of Legends)
Veigar (Esports)Veigar (Esports)
Veigar (Teamfight Tactics)Veigar (Teamfight Tactics)
Veigar (Legends of Runeterra)Veigar (Legends of Runeterra)
Veigar (Wild Rift)Veigar (Wild Rift)
Veigar (Development)Veigar (Development)
Veigar (Trivia)Veigar (Trivia)

Veigar is a champion in League of Legends.[1]

Abilities[]

Edit

Phenomenal Evil Power

Innate: Veigar generates a stack of Phenomenal Evil for each enemy Champion icon champion hit by his abilities, and 5 stacks whenever he scores an enemy champion Damage rating takedown.

Phenomenal Evil Power

Phenomenal Evil: For each stack, Veigar gains Ability power icon 1 ability power.

Info
  • The two effects stack, granting 6 stacks for each enemy champion taken down by an ability, 7 with Baleful Strike Baleful Strike.
  • Veigar's abilities do not have to deal damage nor affect their targets to grant a stack.

Map-Specific Differences
Nexus Blitz icon Nexus Blitz differences edit
  • On-unit-kill stacks changed to 2.
Arena icon Arena differences edit
  • New Effect: Gains 12.5 Phenomenal Evil stacks per round.

Edit

Baleful Strike

Baleful Strike

Active: Veigar blasts a dark bolt in the target direction that deals magic damage to the first two enemies hit.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 50 / 55 / 60 / 65 / 70% AP)

If this kills an enemy, it generates 1 stack of Phenomenal Evil Phenomenal Evil, tripled against large Minion icon minions and Monster icon monsters.

Info
  • Killing two enemy champions with Baleful Strike grants +14 AP.
  • Baleful Strike will only grant stacks of Phenomenal Evil Phenomenal Evil from its bolt, and not any additional effect that would kill other units from the same cast.
  • The stacks are added immediately on enemy kill (on next game tick).
    • If the first target was killed, the second hit may deal 1 damage more on enemies further along the missile's flight path.
  • This ability will cast from wherever the caster is at the end of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to 45 / 50 / 55 / 60 / 65% AP.

Edit

Dark Matter

Dark Matter

Active: Veigar casts down a mass of dark matter that strikes the target location after a 1.221 seconds delay, dealing magic damage to enemies hit.

Magic Damage:
85 / 140 / 195 / 250 / 305 (+ 70 / 80 / 90 / 100 / 110% AP)

Dark Matter's Cooldown icon cooldown is reduced based on stacks of Phenomenal Evil Phenomenal Evil.

Info
  • The delay starts at the beginning of the cast time.
    • If Veigar dies during the cast time, Dark Matter will still successfully fall from the sky.
  • Dark Matter grants Sight icon sight of the area during the delay.

Edit

Event Horizon

Event Horizon

Active: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are Knockdown icon knocked down and Stun icon stunned for a duration.

Stun Duration:
1.5 / 1.75 / 2 / 2.25 / 2.5 seconds

Event Horizon can affect enemies only once per cast.

Info
  • The stun and the knockdown are applied to units that are within a certain distance interval from the center of the area of effect.
  • An enemy can be affected by Event Horizon only once every 4.5 seconds.
  • Units that negate the stun will still count as passing through the edges. They will become immune to the effects of Event Horizon for the period even after negating them.
  • Unstoppable icon Displacement immune enemies will still be Stun icon stunned, but not Knockdown icon knocked down.
  • At the start of the cast time, all enemy Champion icon champions in a 390-radius become marked for Veigar to gain an Damage rating assist on them should they perish within the standard 10 seconds assist time.
  • Event Horizon may fail to catch enemies that move very quickly through the boundary distance.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds.
Arena icon Arena differences edit
  • Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds.

Edit

Primordial Burst

Primordial Burst

Active: Veigar sends a primordial burst at the target enemy champion that deals magic damage, increased by 0% − 100% (based on target's missing health).

Minimum Magic Damage:
175 / 250 / 325 (+ 65 / 70 / 75% AP)
Maximum Magic Damage:
350 / 500 / 650 (+ 130 / 140 / 150% AP)

Info
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Veigar (Collection).
Veigar OriginalSkin
Original
RP 585
23.07.2009
An enthusiastic master of dark sorcery, Veigar has embraced powers that few mortals dare approach. As a free-spirited inhabitant of Bandle City, he longed to push beyond the limitations of yordle magic, and turned instead to arcane texts that had been hidden away for thousands of years. Now a stubborn creature with an endless fascination for the mysteries of the universe, Veigar is often underestimated by others—but even though he believes himself truly evil, he possesses an inner morality that leads some to question his deeper motivations.
Separator
ActorBob Beal
ArtistSixmorevodka Studio
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.9
  • Stats
    • Selection radius increased to 100 units from 93.
V14.5
  • Baleful Strike Baleful Strike
    • AP ratio increased to 50 / 55 / 60 / 65 / 70% AP from 45 / 50 / 55 / 60 / 65% AP.
  • Primordial Burst Primordial Burst
    • Cooldown reduced to 100 / 80 / 60 seconds from 120 / 90 / 60.
V14.2
  • Stats
    • Base health increased to 580 from 550.
V13.22
  • Stats
    • Basic attack missile speed increased to 1500 from 1100.
V13.7
  • Baleful Strike Baleful Strike
    • AP ratio changed to 45 / 50 / 55 / 60 / 65% AP from 60% AP at all ranks.
  • Dark Matter Dark Matter
    • AP ratio changed to 70 / 80 / 90 / 100 / 110% AP from 100% AP at all ranks.
  • Event Horizon Event Horizon
    • Removed: Can no longer hide his VFX from enemies by placing it inside certain walls.
    • Bug Fix: Zone placement particles are now properly visible to enemies from the Fog of War.
  • Primordial Burst Primordial Burst
    • AP ratio reduced to 65 / 70 / 75% AP from 75% AP at all ranks.
V13.6
  • Stats
    • Base health reduced to 550 from 575.
    • Base armor reduced to 18 from 21.
  • Dark Matter Dark Matter
    • Base damage changed to 85 / 140 / 195 / 250 / 305 from 100 / 150 / 200 / 250 / 300.
V13.5
  • General
    • Bug Fix: Now properly plays his laugh voice line upon scoring a killing blow with Primordial Burst Primordial Burst.
V13.4
V12.11
  • Baleful Strike Baleful Strike
    • Bug Fix: Tooltip no longer incorrectly states that additional stacks of Phenomenal Evil Phenomenal Evil would be granted from scoring a killing blow on champions hit.
  • Event Horizon Event Horizon
    • Cooldown increased to 20 / 18.5 / 17 / 15.5 / 14 seconds from 20 / 18 / 16 / 14 / 12.
V12.10
  • Stats
    • Base health increased to 575 from 505.
    • Health growth increased to 108 from 94.
    • Armor growth increased to 5.2 from 4.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.4
  • Stats
    • Base armor reduced to 21 from 23.
    • Armor growth increased to 4 from 3.75.
  • Baleful Strike Baleful Strike
    • Bug Fix: Tooltip now correctly states that scoring the last hit against enemy champions grant 1 stack of Phenomenal Evil Phenomenal Evil, not 3.
  • Event Horizon Event Horizon
    • Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12.
V12.2
  • Baleful Strike Baleful Strike
    • Cooldown reduced to 6 / 5.5 / 5 / 4.5 / 4 seconds from 7 / 6.5 / 6 / 5.5 / 5.
    • Phenomenal Evil Phenomenal Evil stacks from large minions and monsters increased to 3 from 2.
V11.10 - May 12th Hotfix
  • Event Horizon Event Horizon
    • Bug Fix: Fixed a bug where it wasn't properly stunning all targets.
V11.4
  • Baleful Strike Baleful Strike
    • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
  • Primordial Burst Primordial Burst
    • Cooldown reduced to 120 / 90 / 60 seconds from 120 / 100 / 80.
V10.16
  • Stats
    • Base magic resistance increased to 32 from 30.
V10.6
  • Stats
    • Base attack damage increased to 52 from 50.71.
    • Attack damage growth increased to 2.7 from 2.625.
    • Base armor increased to 23 from 22.55.
  • Baleful Strike Baleful Strike
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 70 / 110 / 150 / 190 / 230.
V9.19
  • Event Horizon Event Horizon
    • Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 18 / 17 / 16 / 15 / 14.
V9.1
V8.19
  • General
    • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
    • Non-VO audio has been updated for base skin and all skins using base SFX.
  • Bad Santa Veigar Bad Santa Veigar
    • VFX updated.
  • Leprechaun Veigar Leprechaun Veigar
    • VFX updated.
V8.18
V8.9
  • Stats
    • Base mana increased to 490 from 392.4.
    • Mana growth reduced to 26 from 52.
    • Base mana regeneration increased to 8 from 6.
V8.8
V8.2
  • Primordial Burst Primordial Burst
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base health increased to 505 from 492.76.
    • Health growth increased to 94 from 82.
V7.19
  • Stats
    • Base attack range increased to 550 from 525.
    • Base health regeneration increased to 6.5 from 5.424.
    • Health regeneration growth increased to 0.6 to 0.55
  • Dark Matter Dark Matter
    • Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
    • New Effect: The base cooldown is reduced by 0% − 99.99% (based on Phenomenal Evil Power Phenomenal Evil stacks). This stacks multiplicitively with cooldown reduction.
  • Bad Santa Veigar Bad Santa Veigar
    • Bug Fix: No longer has visible seams on very low settings.
V7.12
  • Primordial Burst Primordial Burst
    • Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.5
V6.19
  • Primordial Burst Primordial Burst
    • Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
V6.17
  • Phenomenal Evil Power Phenomenal Evil Power
    • AP gain from champion takedowns increased to 5 from 3.
  • Event Horizon Event Horizon
    • Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
V6.14
  • Dark Matter Dark Matter
    • Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
V6.10
V6.9
  • Phenomenal Evil Power Phenomenal Evil Power (Innate)
    • New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.
  • Baleful Strike Baleful Strike
    • Passive removed. AP on champion takedowns.
    • Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
      • Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 65 / 70 / 75 / 80.
  • Dark Matter Dark Matter
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90.
  • Event Horizon Event Horizon
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
  • Primordial Burst Primordial Burst
    • Mana cost reducd to 100 from 125.
    • Removed: Enemy AP ratio.
    • Base damage reduced to 175 / 250 / 325 from 250 / 375 / 500.
    • AP ratio reduced to 75% AP from 100% AP
    • New Effect: Now deals 「 1% increased damage for every 0.67% of his target's missing health 」「 1.5% increased damage for every 1% of his target's missing health 」, up to double damage to targets at 33% of their maximum health or less.
      • Maximum damage: 350 / 500 / 650 (+ 150% AP).
V6.8
V5.22
  • Stats
    • Base mana increased to 392.4 from 342.4.
    • Mana growth reduced to 52 from 55.
V5.21
  • Baleful Strike Baleful Strike
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
  • Dark Matter Dark Matter
    • Base damage reduced to 100 / 150 / 200 / 250 / 300 from 120 / 170 / 220 / 270 / 320.
V5.18
  • Baleful Strike Baleful Strike
    • The passive will now generate AP on assists.
  • Dark Matter Dark Matter
    • Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
      • Total delay effectively reduced to 1.25 seconds from 1.5.
V5.13
  • Primordial Burst Primordial Burst
    • Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
V5.6
  • Equilibrium Equilibrium
    • Mana regen increased to 1.5% per 1% missing mana from 1% per 1% missing mana.
  • Baleful Strike Baleful Strike
    • Range increased to 950 from 850.
  • Event Horizon Event Horizon
    • Enemy dashes through Event Horizon's walls will stop at them instead.
V5.5
  • Baleful Strike Baleful Strike
    • Missile speed increased to 2000 from 1750.
    • Fixed a bug where Baleful Strike would fail to cast if you got CCed during the cast.
  • Event Horizon Event Horizon
    • Delay before walls appear decreased to 0.5 from 0.75.
    • Warning particle display now occurs on cast rather than after cast time.
V5.4
  • General
    • New ability effects.
  • Baleful Strike Baleful Strike
    • Reworked Active: Now a linear colliding skillshot, but can hit two targets.
      • Ability power gain can be triggered up to twice per cast.
    • Range increased to 850 from 650.
    • Cooldown changed to 7 / 6.5 / 6 / 5.5 / 5 seconds from 8 / 7 / 6 / 5 / 4.
  • Dark Matter Dark Matter
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
  • Event Horizon Event Horizon
    • New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
    • Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.
    • Range increased to 700 from 650.
  • Primordial Burst Primordial Burst
    • Ability power ratio reduced to (+ 100% AP) from (+ 120% AP).
    • Mana cost reduced to 125 at all ranks from 125 / 175 / 225.
    • Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.


Trivia[]


See also[]

References[]

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