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Veigar OriginalCentered.jpg
Veigar
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
DevelopmentDevelopment

Veigar is a champion in League of Legends.[1]

Abilities

Edit
Phenomenal Evil Power
Phenomenal Evil Power.png

Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy Champion icon.png champion with an ability, and 5 stacks whenever he scores a champion Damage rating.png takedown.

Veigar gains Ability power icon.png 1 ability power for every stack of Phenomenal Evil.

Info
  • The two effects stack, granting 6 stacks for each enemy champion taken down by an ability, 7 with Baleful Strike Baleful Strike.
  • Veigar's abilities do not have to deal damage nor affect their targets to grant a stack.

Map-Specific Differences
Nexus Blitz icon.png Nexus Blitz differences edit
  • On-unit-kill stacks changed to 2.

Edit
Baleful Strike
TARGET RANGE: Range center.png 950 / Range model.png 890
WIDTH: Range model.png 140
SPEED: 2200
CAST TIME: 0.25
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Baleful Strike.png

Passive: Killing an enemy with Baleful Strike grants 1 stack of Phenomenal Evil Phenomenal Evil, doubled against large Minion icon.png minions and Monster icon.png monsters.

Active: Veigar unleashes a bolt of dark energy in the target direction, dealing magic damage to the first two enemies hit.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 60% AP)

Info
  • Killing two enemy champions with Baleful Strike grants +14 AP.
  • Baleful Strike will only grant stacks of Phenomenal Evil Phenomenal Evil from its bolt, and not any additional effect that would kill other units from the same cast.
  • Baleful Strike will cast from wherever Veigar is at the end of the cast time.

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Dark Matter
TARGET RANGE: 900
EFFECT RADIUS: Range center.png 240
CAST TIME: 0.25
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 8 − 0 (based on Phenomenal Evil Power.png Phenomenal Evil stacks)
Dark Matter.png

Active: Veigar calls a mass of dark matter to fall from the sky which lands after a 1.221 seconds delay to the target location, dealing magic damage to all enemies within the area.

Magic Damage:
100 / 150 / 200 / 250 / 300 (+ 100% AP)

Dark Matter's Cooldown reduction icon.png cooldown is reduced by a percentage, scaling with Phenomenal Evil Phenomenal Evil.

Info
  • The delay starts at the beginning of the cast time.
    • If Veigar dies during the cast time, Dark Matter will still successfully fall from the sky.
  • Dark Matter grants Sight icon.png sight of the area during the delay.

Edit
Event Horizon
TARGET RANGE: 725
EFFECT RADIUS: Range center.png 400 / 250 / 390
CAST TIME: 0.25
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12
Event Horizon.png

Active: Veigar forms a cage around the target location which materializes after a 0.5 second delay and lasts for 3 seconds, Knockdown icon.png knocking down and Stun icon.png stunning all enemies that are within a certain distance interval from the center while it persists.

Stun Duration:
1.5 / 1.75 / 2 / 2.25 / 2.5

Stuck targets are immune from being stunned again for 4.5 seconds.

Info
  • Units with Spell Shield.png spell shield or Cc-immune icon.png crowd control immunity will still count as passing through the edges. They will become immune to the effects of Event Horizon for the period even after negating them.
  • At the start of the cast time, all enemy Champion icon.png champions in a 390-radius become marked for Veigar to gain an Damage rating.png assist on them should they perish within the standard 10 seconds assist time.
  • Event Horizon may fail to catch enemies that move very quickly through the boundary distance.

Edit
Primordial Burst
TARGET RANGE: Range center.png 650
CAST TIME: 0.25
COST: 100 mana
COOLDOWN: 120 / 90 / 60
Primordial Burst.png

Active: Veigar blasts the target enemy champion with primordial energy that upon arrival deals them magic damage, increased by 0% − 100% (based on target's missing health).

Minimum Damage:
175 / 250 / 325 (+ 75% AP)
Maximum Damage:
350 / 500 / 650 (+ 150% AP)

Info
  • No additional details.

Patch history

For the expanded patch notes, see here.
V11.10 - May 12th Hotfix
  • Event Horizon Event Horizon
    • Bug Fix: Fixed a bug where it wasn't properly stunning all targets.
V11.4
  • Baleful Strike Baleful Strike
    • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
  • Primordial Burst Primordial Burst
    • Cooldown reduced to 120 / 90 / 60 seconds from 120 / 100 / 80.
V10.16
  • Stats
    • Base magic resistance increased to 32 from 30.
V10.6
  • Stats
    • Base attack damage increased to 52 from 50.71.
    • Attack damage growth increased to 2.7 from 2.625.
    • Base armor increased to 23 from 22.55.
  • Baleful Strike Baleful Strike
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 70 / 110 / 150 / 190 / 230.
V9.19
  • Event Horizon Event Horizon
    • Cooldown reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds from 18 / 17 / 16 / 15 / 14.
V9.1
V8.19
  • General
    • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
    • Non-VO audio has been updated for base skin and all skins using base SFX.
  • Bad Santa Veigar Bad Santa Veigar
    • VFX updated.
  • Leprechaun Veigar Leprechaun Veigar
    • VFX updated.
V8.18
V8.9
  • Stats
    • Base mana increased to 490 from 392.4.
    • Mana growth reduced to 26 from 52.
    • Base mana regeneration increased to 8 from 6.
V8.8
V8.2
  • Primordial Burst Primordial Burst
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base health increased to 505 from 492.76.
    • Health growth increased to 94 from 82.
V7.19
  • Stats
    • Base attack range increased to 550 from 525.
    • Base health regeneration increased to 6.5 from 5.424.
    • Health regeneration growth increased to 0.6 to 0.55
  • Dark Matter Dark Matter
    • Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
    • New Effect: The base cooldown is reduced by 0% − 99.99% (based on Phenomenal Evil Power.png Phenomenal Evil stacks). This stacks multiplicitively with cooldown reduction.
  • Bad Santa Veigar Bad Santa Veigar
    • Bug Fix: No longer has visible seams on very low settings.
V7.12
  • Primordial Burst Primordial Burst
    • Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.5
V6.19
  • Primordial Burst Primordial Burst
    • Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
V6.17
  • Phenomenal Evil Power Phenomenal Evil Power
    • AP gain from champion takedowns increased to 5 from 3.
  • Event Horizon Event Horizon
    • Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
V6.14
  • Dark Matter Dark Matter
    • Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
V6.10
V6.9
  • Phenomenal Evil Power Phenomenal Evil Power (Innate)
    • New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.
  • Baleful Strike Baleful Strike
    • Passive removed. AP on champion takedowns.
    • Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
      • Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 65 / 70 / 75 / 80.
  • Dark Matter Dark Matter
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90.
  • Event Horizon Event Horizon
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
  • Primordial Burst Primordial Burst
    • Mana cost reducd to 100 from 125.
    • Removed: Enemy AP ratio.
    • Base damage reduced to 175 / 250 / 325 from 250 / 375 / 500.
    • AP ratio reduced to 75% AP from 100% AP
    • New Effect: Now deals 「 1% increased damage for every 0.67% of his target's missing health 」「 1.5% increased damage for every 1% of his target's missing health 」, up to double damage to targets at 33% of their maximum health or less.
      • Maximum damage: 350 / 500 / 650 (+ 150% AP).
V6.8
V5.22
  • Stats
    • Base mana increased to 392.4 from 342.4.
    • Mana growth reduced to 52 from 55.
V5.21
  • Baleful Strike Baleful Strike
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
  • Dark Matter Dark Matter
    • Base damage reduced to 100 / 150 / 200 / 250 / 300 from 120 / 170 / 220 / 270 / 320.
V5.18
  • Baleful Strike Baleful Strike
    • The passive will now generate AP on assists.
  • Dark Matter Dark Matter
    • Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
      • Total delay effectively reduced to 1.25 seconds from 1.5.
V5.13
  • Primordial Burst Primordial Burst
    • Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
V5.6
  • Equilibrium Equilibrium
    • Mana regen increased to 1.5% per 1% missing mana from 1% per 1% missing mana.
  • Baleful Strike Baleful Strike
    • Range increased to 950 from 850.
  • Event Horizon Event Horizon
    • Enemy dashes through Event Horizon's walls will stop at them instead.
V5.5
  • Baleful Strike Baleful Strike
    • Missile speed increased to 2000 from 1750.
    • Fixed a bug where Baleful Strike would fail to cast if you got CCed during the cast.
  • Event Horizon Event Horizon
    • Delay before walls appear decreased to 0.5 from 0.75.
    • Warning particle display now occurs on cast rather than after cast time.
V5.4
  • General
    • New ability effects.
  • Baleful Strike Baleful Strike
    • Reworked Active: Now a linear colliding skillshot, but can hit two targets.
      • Ability power gain can be triggered up to twice per cast.
    • Range increased to 850 from 650.
    • Cooldown changed to 7 / 6.5 / 6 / 5.5 / 5 seconds from 8 / 7 / 6 / 5 / 4.
  • Dark Matter Dark Matter
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
  • Event Horizon Event Horizon
    • New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
    • Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.
    • Range increased to 700 from 650.
  • Primordial Burst Primordial Burst
    • Ability power ratio reduced to (+ 100% AP) from (+ 120% AP).
    • Mana cost reduced to 125 at all ranks from 125 / 175 / 225.
    • Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.

See also

References

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