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Vayne OriginalCentered
Vayne
Vayne (Universe)Vayne (Universe)
Vayne (League of Legends)Vayne (League of Legends)
Vayne (Esports)Vayne (Esports)
Vayne (Teamfight Tactics)Vayne (Teamfight Tactics)
Vayne (Legends of Runeterra)Vayne (Legends of Runeterra)
Vayne (Wild Rift)Vayne (Wild Rift)
Vayne (Development)Vayne (Development)
Vayne (Trivia)Vayne (Trivia)

Vayne is a champion in League of Legends.[1]

Abilities[]

Edit

Night Hunter

Night Hunter

Innate: Vayne gains Movement speed icon 30 bonus movement speed while facing a nearby Sight icon visible enemy champion, increased to 90 while under the effects of Final Hour Final Hour.

Info
  • The bonus movement speed persists for 2 seconds after Vayne loses Sight icon sight of an enemy champion.

Edit

Tumble

Tumble

Active: Vayne Dash dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to have an Relentless Force 2 uncancelable windup and deal bonus physical damage.

Bonus Physical Damage:
75 / 85 / 95 / 105 / 115% AD (+ 50% AP)

Tumble Bladework resets Vayne's basic attack timer.

Info
  • The bonus damage applies Life steal icon life steal.
  • Although Tumble will reset the basic attack timer, Vayne cannot attack until the animation is complete.
  • Vayne can cast Final Hour Final Hour during Tumble. She does not become Twilight Shroud old2 invisible during the dash.
  • Tumble speed is 500 + Vayne's total movement speed at cast.

Map-Specific Differences
Arena icon Arena differences edit
  • AD ratio changed to 50 / 60 / 70 / 80 / 90% AD.

Edit

Silver Bolts

Silver Bolts

Passive: Vayne's basic attacks On-hit icon on-hit and Condemn Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times.

The third stack consumes them all to deal Hybrid penetration icon bonus true damage, with a minimum threshold. This damage is capped at 200 against Monster icon monsters.

Bonus True Damage:
6 / 7 / 8 / 9 / 10% of target's maximum health
Minimum Bonus Damage:
50 / 65 / 80 / 95 / 110
▶️   "Purge with silver."

Info

Map-Specific Differences
Arena icon Arena differences edit
  • Damage changed to 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health.

Edit

Condemn

Condemn

Active: Vayne fires a heavy bolt at the target enemy that deals physical damage and Airborne icon knocks them back 475 units, though not through terrain.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% bonus AD)

If the target collides with terrain, they take Critical strike physical icon bonus physical damage and become Stun icon stunned for 1.5 seconds.

Bonus Physical Damage:
75 / 127.5 / 180 / 232.5 / 285 (+ 75% bonus AD)
Total Physical Damage:
125 / 212.5 / 300 / 387.5 / 475 (+ 125% bonus AD)

Info
  • Condemn's Airborne icon displacement direction is determined at the end of the cast time.
    • Because of this, Vayne may use Flash Flash during the cast time to create a better angle.
  • Remove Scurvy Cleansing the Airborne icon knock back will also end the displacement early.
  • The spell indicator for this ability also displays the direction for the knock back relative to Vayne's position.
  • Condemn's Stun icon stun duration starts when Vayne's target collides with a wall (they can be immobilized for up to 2 seconds depending on Airborne icon displacement duration based on distance traveled).
  • Condemn's missile will fail to fire if Vayne is Suppression icon suppressed during the cast time.(bug)
  • Condemn can interact with player-generated terrain.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Edit

Final Hour

Final Hour

Active: Vayne equips her crossbow, gaining Attack damage icon bonus attack damage for a duration.

Duration:
8 / 10 / 12
Bonus Attack Damage:
25 / 40 / 55

Additionally during the duration, Night Hunter's Night Hunter's bonus movement speed is increased, and Tumble Tumble becomes empowered to have a reduced Cooldown icon cooldown and grant Vayne Twilight Shroud old2 invisibility for 1 second.

Tumble Cooldown Reduction:
30 / 40 / 50%

Scoring an enemy champion Damage rating takedown within 3 seconds of damaging them will extend Final Hour's duration by 4 seconds, up to its original duration.

▶️   "Time for reckoning."

Info
  • Vayne's animations and basic attack projectiles change slightly during Final Hour.
  • Tumble's visual effects can be seen by enemies upon Vayne becoming invisible.

Map-Specific Differences
Arena icon Arena differences edit
  • Bonus attack damage changed to 10 / 20 / 30.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Vayne (Collection).
Vayne OriginalSkin
Original
RP 880
10.05.2011
Shauna Vayne is a deadly, remorseless Demacian monster hunter, who has dedicated her life to finding and destroying the demon that murdered her family. Armed with a wrist-mounted crossbow and a heart full of vengeance, she is only truly happy when slaying practitioners or creations of the dark arts, striking from the shadows with a flurry of silver bolts.
Separator
ActorNika Futterman
ArtistPan Chengwei
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.5
  • Night Hunter Night Hunter
    • Bonus movement speed reduced to 30 from 45.
  • Tumble Tumble
    • Cooldown increased to 6 / 5 / 4 / 3 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
V14.2
V13.20
  • Night Hunter Night Hunter
    • Bug Fix: Movement speed buff is now properly displayed in the buff bar when it is active.
V13.18
  • General
    • Updated ability icons.
V13.15
V13.10
  • Tumble Tumble
    • New Effect: Damage now scales with 50% AP.
V13.6
  • Night Hunter Night Hunter
    • Bonus movement speed increased to 45 from 30.
  • Tumble Tumble
    • Duration reduced to 3 seconds from 7.
    • AD ratio increased to 75 / 85 / 95 / 105 / 115% AD from 60 / 65 / 70 / 75 / 80% AD.
  • Silver Bolts Silver Bolts
    • Health ratio changed to 6 / 7 / 8 / 9 / 10% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
V12.22
  • Stats
    • Attack damage growth reduced to 2.35 from 2.36.
    • Base mana increased to 232 from 231.8.
    • Base mana regeneration increased to 7 from 6.97.
V12.10 - May 25th Hotfix
  • Stats
    • Base health reduced to 550 from 585.
  • Silver Bolts Silver Bolts
    • Health ratio reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 4 / 6.5 / 9 / 11.5 / 14%.
V12.10
  • Stats
    • Base health increased to 585 from 515.
    • Health growth increased to 103 from 89.
    • Armor growth increased to 4.6 from 3.4.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.2
V11.24 - December 15th Hotfix
  • Final Hour Final Hour
    • Bonus attack damage reduced to 25 / 40 / 55 from 35 / 50 / 65.
V11.22
V11.21
  • Tumble Tumble
    • New Effect: Now trigger spell effects when dealing damage.
V10.20
  • Tumble Tumble
    • Bug Fix: The sound that plays when she enters stealth no longer cuts off from the enemy perspective.
  • PROJECT: Vayne PROJECT: Vayne
    • Bug Fix: When hit by an enemy, she will now make metallic sounds instead of the normal blood/flesh sounds.
V10.19
  • Final Hour Final Hour
    • Bonus attack damage increased to 35 / 50 / 65 from 25 / 40 / 55.
V10.11
  • Tumble Tumble
    • AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
V10.6
  • General
    • Recommended items updated.
V10.4
V9.19
  • Final Hour Final Hour
    • Bonus attack damage increased to 25 / 40 / 55 from 20 / 30 / 40.
V9.15
  • Condemn Condemn
    • Wall increased damage 150% from 100%.
    • New Effect: Now deals Condemn's damage instantly, instead of after the knockback.
V9.11 - May 30th Hotfix
V9.10
  • Final Hour Final Hour
    • Tumble Tumble cooldown reduction reduced to 30 / 40 / 50% from 50% at all ranks.
V9.3
V9.1
  • Tumble Tumble
    • New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
  • Final Hour Final Hour
    • New Effect: Tumble Tumble cooldown now reduced by 50% when Final Hour is active.
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.18
  • Tumble Tumble
    • Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 6 / 5 / 4 / 3 / 2.
V8.14
  • Silver Bolts Silver Bolts
    • Target's health ratio increased to 4 / 6.5 / 9 / 11.5 / 14% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
V8.11
  • Stats
    • Base health increased to 515 from 498.44.
    • Health growth increased to 89 from 83.
    • Base armor reduced to 23 from 28.
    • Base health regeneration reduced to 3.5 from 5.5.
    • Base attack damage reduced to 60 from 64.
    • Attack damage growth increased to 2.36 from 1.66.
V8.3
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
V8.2
  • Stats
    • Attack speed growth reduced to 3.3% from 4%.
  • Condemn Condemn
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Final Hour Final Hour
    • Bonus attack damage reduced to 20 / 30 / 40 from 30 / 50 / 70.
V8.1
  • Tumble Tumble
    • Bug Fix: Her first Tumble attack out of Final Hour's Final Hour's stealth can now correctly be heard/seen.
V7.24
  • PROJECT: Vayne PROJECT: Vayne
    • Bug Fix: No longer triggers ward placement VO lines when using a Health Potion Health Potion.
    • Bug Fix: Hair and cape now loop fluently during idle animations.
V7.22
  • Stats
    • Base attack damage increased to 64 from 55.88.
    • Base armor increased to 28 from 19.012.
  • Condemn Condemn
    • Base damage increased to 50 / 85 / 120 / 155 / 190 from 45 / 80 / 115 / 150 / 185.
V7.19
  • Tumble Tumble
    • Removed: Bonus damage being able to critically strike.
    • Bonus damage increased to 50 / 55 / 60 / 65 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
  • Silver Bolts Silver Bolts
    • True damage reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%.
    • Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
  • Final Hour Final Hour
    • New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.8
V6.24
  • Tumble Tumble
    • Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 30 / 40 / 50 / 60 / 70% AD.
V6.22
V6.20
  • Tumble Tumble
    • Bug Fix: Vayne being able to go through some walls.
V6.17
  • Tumble Tumble
    • Bonus damage increased to 30 / 40 / 50 / 60 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
V6.16
  • Tumble Tumble
    • Bug Fix: Incorrectly damaging inhibitors and the nexus.
V6.15
  • Tumble Tumble
    • New Effect: Affects turrets.
    • Bug Fix: Tumble's bonus damage and Vayne's basic attack no longer crit independently of one another. If one crits, so does the other.
V6.8
V5.22
  • Stats
    • Base attack damage increased to 55.88 from 50.46.
    • Attack damage growth reduced to 1.66 from 3.25.
  • Tumble Tumble
    • Duration increased to 7 seconds from 6.
  • Silver Bolts Silver Bolts
    • Removed: Flat damage.
    • New Effect: Deals 40 / 60 / 80 / 100 / 120 minimum damage.
    • Health ratio increased to 6 / 7.5 / 9 / 10.5 / 12% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
V5.20
  • Stats
    • Base attack damage reduced to 50.46 from 53.
V5.14
  • Tumble Tumble
    • Cooldown start changed to when Vayne attacks from upon hitting a target.
    • New Effect: Enhanced attack is consumed even if target becomes invulnerable/untargetable while projectile is traveling.
V4.16
V4.15
V4.13
  • General
    • Attack speed per level increased to 4% from 3.1%.
  • Tumble Tumble
    • Bug Fix: Bonus damage having an extra 10% AD ratio during Final Hour Final Hour.
  • Final Hour Final Hour
    • Bonus AD increased to 30 / 50 / 70 from 25 / 40 / 55.
V4.5
  • Stats
    • Base armor increased to 13.3 from 9.3.
V3.15
  • Condemn Condemn
    • Bug Fix: Targets sometimes not being stunned if they move/are displaced right when projectile hits and they collide with a wall.
V3.14
  • Condemn Condemn
    • Removed: Vayne being able to queue up a basic attack after hitting enemy champions.
    • Bug Fix: Targets briefly becoming unable to perform any actions after being displaced (even if they were not stunned)
    • Damage application changed to after target's displacement from when projectile hits.
    • New Effect: Damage text uses critical strike format when target collides with a wall.
V3.10
  • Condemn Condemn
    • Bug Fix: Cast range being longer than intended (650 instead of the intended 550)
  • Final Hour Final Hour
    • Cooldown increased to 100 / 85 / 70 seconds from 70.
V3.6
  • Condemn Condemn
    • Range updated to match Vayne's basic attack range.
V3.03
  • Stats
    • Mana per level increased to 35 from 27.
  • Tumble Tumble
    • Mana cost reduced to 30 from 40.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.147b
  • Stats
    • Movement speed increased to 305 from 300.
V1.0.0.142
  • General
    • Ability tooltips updated.
V1.0.0.132
  • Stats
    • Base movement speed reduced to 300 from 305.
  • Night Hunter Night Hunter
    • Bonus movement speed reduced to 30 from 40.
  • Tumble Tumble
    • Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 40 / 45 / 50 / 55 / 60% AD.
  • Final Hour Final Hour
    • Tumble Tumble stealth duration reduced to 1 second from 1.5.
V1.0.0.130
November 17th Hotfix
V1.0.0.122
  • Silver Bolts Silver Bolts
    • Bug Fix: Stacks still applying if Vayne is blinded.
V1.0.0.120
  • Tumble Tumble
    • Bonus damage reduced to 40 / 45 / 50 / 55 / 60% AD from 55 / 60 / 65 / 70 / 75% AD.
  • Silver Bolts Silver Bolts
  • Condemn Condemn
    • Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.
  • Final Hour Final Hour
    • Night Hunter Night Hunter bonus movement speed while active reduced to 「 300% from 400% 」「 120 from 160 」.
    • Bonus AD reduced to 25 / 40 / 55 from 35 / 55 / 75.
V1.0.0.119
V1.0.0.118b
  • Stats
    • Attack range reduced to 550 from 555.
    • Base movement speed reduced to 305 from 310.
  • Tumble Tumble
    • Mana cost increased to 40 from 35.
  • Silver Bolts Silver Bolts
    • Base damage reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
  • Condemn Condemn
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220.
May 10th Hotfix
V1.0.0.118
  • Added


Trivia[]

  • Vayne is voiced by Nika Futterman.
  • Vayne's dance references gun fu, also known as the Gun Kata.
    • A side-by-side comparison can be seen here.
  • Silver Bolts Silver Bolts references werewolf fiction, possibly inspired by silver's & other heavy metals' antimicrobial properties.
  • Vayne, Aatrox Aatrox and Viego Viego are currently the only champions with an ability named the same as their title (Night Hunter Night Hunter, The Darkin Blade The Darkin Blade, and Blade of the Ruined King Blade of the Ruined King).
  • As per her retconned lore, Vayne hunts and kills monsters, hybrids, shape-shifters, etc. not due to any ethical guidelines, but to satisfy her bloodlust, making her resemble Dexter Morgan, a fictional serial killer who mostly targets other morally deplorable murderers.
    • Similarly, Vayne & Dexter both developed killing urge killing urge after witnessing their respective parents being murdered (Vayne's father & mother; Dexter's mother).
  • Vayne Vayne ,Warwick Warwick and Trundle Trundle are the only champions without damaging area-of-effect abilities.
  • Vayne was nearly cancelled due to her concept artist unable to properly concept her with a big hat.[2]


See also[]

References[]

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