Release version[]
- Bonus movement speed reduced to 30 from 45.
- Cooldown increased to 6 / 5 / 4 / 3 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
- New Effect: Empowered attack's windup is now uncancelable.
- Bug Fix: Movement speed buff is now properly displayed in the buff bar when it is active.
- General
- Updated ability icons.
- Bug Fix: Casting now properly triggers the invisibility.
- New Effect: Damage now scales with 50% AP.
- Bonus movement speed increased to 45 from 30.
- Bonus movement speed during unchanged.
- Bonus movement speed increased to 45 from 30.
- Duration reduced to 3 seconds from 7.
- AD ratio increased to 75 / 85 / 95 / 105 / 115% AD from 60 / 65 / 70 / 75 / 80% AD.
- Health ratio changed to 6 / 7 / 8 / 9 / 10% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
- Stats
- Attack damage growth reduced to 2.35 from 2.36.
- Base mana increased to 232 from 231.8.
- Base mana regeneration increased to 7 from 6.97.
- V12.10 - May 25th Hotfix
- Stats
- Base health reduced to 550 from 585.
- Health ratio reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 4 / 6.5 / 9 / 11.5 / 14%.
- Stats
- Base health increased to 585 from 515.
- Health growth increased to 103 from 89.
- Armor growth increased to 4.6 from 3.4.
- Magic resistance growth increased to 1.3 from 0.5.
- General
- Updated visual effects.
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- Complete overhaul.
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- Recolored from base with added smoke and flames.
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- Recolored from base with heart in W decal.
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- Same as new base, different missiles to match model.
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- Recolored from base with more golden, divine sparks.
- V11.24 - December 15th Hotfix
- Bonus attack damage reduced to 25 / 40 / 55 from 35 / 50 / 65.
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- Bug Fix: Voiceover issues have been fixed.
- New Effect: Now trigger spell effects when dealing damage.
- Bug Fix: The sound that plays when she enters stealth no longer cuts off from the enemy perspective.
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- Bug Fix: When hit by an enemy, she will now make metallic sounds instead of the normal blood/flesh sounds.
- Bonus attack damage increased to 35 / 50 / 65 from 25 / 40 / 55.
- AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
- General
- Recommended items updated.
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- Bug Fix: HUD no longer disappears prematurely.
- Bonus attack damage increased to 25 / 40 / 55 from 20 / 30 / 40.
- Wall increased damage 150% from 100%.
- New Effect: Now deals Condemn's damage instantly, instead of after the knockback.
- V9.11 - May 30th Hotfix
- Bug Fix: Fixed a bug where it removed bonus movement speed instead of tripling it.
- cooldown reduction reduced to 30 / 40 / 50% from 50% at all ranks.
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- Bug Fix: Projectile color has been slightly changed to disambiguate it from her basic attacks.
- New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
- New Effect: cooldown now reduced by 50% when Final Hour is active.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 6 / 5 / 4 / 3 / 2.
- Target's health ratio increased to 4 / 6.5 / 9 / 11.5 / 14% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
- Stats
- Base health increased to 515 from 498.44.
- Health growth increased to 89 from 83.
- Base armor reduced to 23 from 28.
- Base health regeneration reduced to 3.5 from 5.5.
- Base attack damage reduced to 60 from 64.
- Attack damage growth increased to 2.36 from 1.66.
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- Stats
- Attack speed growth reduced to 3.3% from 4%.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Bonus attack damage reduced to 20 / 30 / 40 from 30 / 50 / 70.
- Bug Fix: Her first Tumble attack out of stealth can now correctly be heard/seen.
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- Bug Fix: No longer triggers ward placement VO lines when using a .
- Bug Fix: Hair and cape now loop fluently during idle animations.
- Stats
- Base attack damage increased to 64 from 55.88.
- Base armor increased to 28 from 19.012.
- Base damage increased to 50 / 85 / 120 / 155 / 190 from 45 / 80 / 115 / 150 / 185.
- Removed: Bonus damage being able to critically strike.
- Bonus damage increased to 50 / 55 / 60 / 65 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
- True damage reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%.
- Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
- New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Green Chroma
- Bug Fix: Made easier to see on Summoner's Rift.
- Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 30 / 40 / 50 / 60 / 70% AD.
- Stealth reclassified as invisibility.
- Bug Fix: Vayne being able to go through some walls.
- Bonus damage increased to 30 / 40 / 50 / 60 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
- Bug Fix: Incorrectly damaging inhibitors and the nexus.
- New Effect: Affects turrets.
- Bug Fix: Tumble's bonus damage and Vayne's basic attack no longer crit independently of one another. If one crits, so does the other.
- General
- Splash artwork for , updated to the Chinese art.
- Stats
- Base attack damage increased to 55.88 from 50.46.
- Attack damage growth reduced to 1.66 from 3.25.
- Duration increased to 7 seconds from 6.
- Removed: Flat damage.
- New Effect: Deals 40 / 60 / 80 / 100 / 120 minimum damage.
- Health ratio increased to 6 / 7.5 / 9 / 10.5 / 12% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
- Stats
- Base attack damage reduced to 50.46 from 53.
- Cooldown start changed to when Vayne attacks from upon hitting a target.
- New Effect: Enhanced attack is consumed even if target becomes invulnerable/untargetable while projectile is traveling.
- New Effect: Interacts with player-created terrain ( , , , )
- General
- New splash artwork for .
- General
- Attack speed per level increased to 4% from 3.1%.
- Bug Fix: Bonus damage having an extra 10% AD ratio during .
- Bonus AD increased to 30 / 50 / 70 from 25 / 40 / 55.
- Stats
- Base armor increased to 13.3 from 9.3.
- Bug Fix: Targets sometimes not being stunned if they move/are displaced right when projectile hits and they collide with a wall.
- Removed: Vayne being able to queue up a basic attack after hitting enemy champions.
- Bug Fix: Targets briefly becoming unable to perform any actions after being displaced (even if they were not stunned)
- Damage application changed to after target's displacement from when projectile hits.
- New Effect: Damage text uses critical strike format when target collides with a wall.
- Bug Fix: Cast range being longer than intended (650 instead of the intended 550)
- Cooldown increased to 100 / 85 / 70 seconds from 70.
- Range updated to match Vayne's basic attack range.
- Stats
- Mana per level increased to 35 from 27.
- Mana cost reduced to 30 from 40.
- Stats
- Movement speed increased to 330 from 305.
- Stats
- Movement speed increased to 305 from 300.
- General
- Ability tooltips updated.
- Stats
- Base movement speed reduced to 300 from 305.
- Bonus movement speed reduced to 30 from 40.
- Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 40 / 45 / 50 / 55 / 60% AD.
- stealth duration reduced to 1 second from 1.5.
- Bug Fix: Small errors.
- Bug Fix: Not applying stacks on targets hit.
- Bug Fix: Stacks still applying if Vayne is blinded.
- Bonus damage reduced to 40 / 45 / 50 / 55 / 60% AD from 55 / 60 / 65 / 70 / 75% AD.
- Removed: Third stack being blocked by .
- Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.
- 「 300% from 400% 」「 120 from 160 」. bonus movement speed while active reduced to
- Bonus AD reduced to 25 / 40 / 55 from 35 / 55 / 75.
- General
- Adjusted splash artwork for .
- Stats
- Attack range reduced to 550 from 555.
- Base movement speed reduced to 305 from 310.
- Mana cost increased to 40 from 35.
- Base damage reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
- Base damage reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220.
- Bug Fix: Sometimes causing infinite revival loops.
- Added