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League of Legends Wiki
Vayne OriginalCentered.jpg
Vayne
Vayne (Universe)Vayne (Universe)
Vayne (League of Legends)Vayne (League of Legends)
Vayne (Teamfight Tactics)Vayne (Teamfight Tactics)
Vayne (Wild Rift)Vayne (Wild Rift)
Vayne (Development)Vayne (Development)

Vayne is a champion in League of Legends.[1]

Abilities

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Night Hunter

Night Hunter.png

Innate: Vayne gains Movement speed icon.png 30 bonus movement speed when moving towards a nearby Sight icon.png visible enemy Champion icon.png champion.

Final Hour Final Hour: Night Hunter's bonus movement speed is tripled to 90.

Info
  • The movement speed buff is not lost if Vayne stops moving when near an enemy champion.
  • Night Hunter's bonus movement speed persists for 2 seconds after Vayne loses Sight icon.png sight of an enemy champion.
  • Night Hunter interacts with movement speed modifiers.

Edit

Tumble

Tumble.png

Active: Vayne Dash.png dashes in the target direction, though not through terrain, and her next basic attack within 7 seconds deals bonus physical damage.

Bonus Physical Damage:
60 / 65 / 70 / 75 / 80% AD

Tumble Bladework.png resets Vayne's basic attack timer.

Info
  • The bonus damage applies Life steal icon.png life steal.
  • Although Tumble will reset the basic attack timer, Vayne cannot attack until the animation is complete.
  • Vayne can cast Final Hour Final Hour during Tumble. She does not become Twilight Shroud old2.png invisible during the dash.

Edit

Silver Bolts

Silver Bolts.png

Passive: Vayne's basic attacks and Condemn Condemn apply a stack of Silver Bolts for 3.5 seconds, stacking up to to 3 times, with the duration refreshing on subsequent applications. Applying a stack to a different enemy removes all stacks from the previous target.

The third stack consumes them all to deal Hybrid penetration icon.png bonus true damage, with a minimum threshold, and capped at 200 against Monster icon.png monsters.

Bonus True Damage:
4 / 6.5 / 9 / 11.5 / 14% of target's maximum health
Minimum True Damage:
50 / 65 / 80 / 95 / 110
 
   "Silver of the moon."

Info
  • Stacks are not removed if Vayne switches to attacking a target immune to Silver Bolts (Turret icon.png structures, Ward icon.png wards).
  • Silver Bolts do not apply to additional targets with Runaan's Hurricane Runaan's Hurricane.
  • The third attack consumes all stacks even if the target is in Stasis icon.png stasis.

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Condemn

Condemn.png

Active: Vayne fires a heavy bolt at the target enemy that upon arrival deals them physical damage and Airborne icon.png knocks them back 475 units.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% bonus AD)

If the target collides with terrain, they take Critical strike physical icon.png bonus physical damage and become Stun icon.png stunned for 1.5 seconds.

Bonus Damage:
75 / 127.5 / 180 / 232.5 / 285 (+ 75% bonus AD)
Total Damage:
125 / 212.5 / 300 / 387.5 / 475 (+ 125% bonus AD)

Info
  • Condemn's Airborne icon.png displacement direction is determined at the end of the cast time.
    • Because of this, Vayne may use Flash Flash during the cast time to create a better angle.
  • Remove Scurvy.png Cleansing the Airborne icon.png knock back will also end the displacement early.
  • The spell indicator for this ability also displays the direction for the knock back relative to Vayne's position.
  • Condemn's Stun icon.png stun duration starts when Vayne's target collides with a wall (they can be immobilized for up to 2 seconds depending on Airborne icon.png displacement duration based on distance traveled).
  • Condemn can interact with player-generated terrain.

Edit

Final Hour

Final Hour.png

Active: Vayne equips her crossbow, gaining Attack damage icon.png bonus attack damage and tripling Night Hunter's Night Hunter's bonus for a duration.

Duration:
8 / 10 / 12
Bonus AD:
35 / 50 / 65

Additionally, Tumble's Tumble's Cooldown reduction icon.png cooldown is reduced, and casting it grants Vayne Twilight Shroud old2.png invisibility for 1 second. Attacking or casting Condemn Condemn breaks the stealth immediately.

Tumble Cooldown Reduction:
30 / 40 / 50%

While active, scoring a Damage rating.png takedown against an enemy champion within 3 seconds of damaging them extends Final Hour's duration by 4 seconds, up to its original duration.

 
   "Time for reckoning."

Info
  • Vayne's animations and basic attack projectiles change slightly during Final Hour.
  • Tumble's visual effects can be seen by enemies upon Vayne becoming invisible.

Patch history

For the expanded patch notes, see here.
V10.20
  • Tumble Tumble
    • Bug Fix: The sound that plays when she enters stealth no longer cuts off from the enemy perspective.
  • PROJECT: Vayne PROJECT: Vayne
    • Bug Fix: When hit by an enemy, she will now make metallic sounds instead of the normal blood/flesh sounds.
V10.19
  • Final Hour Final Hour
    • Bonus attack damage increased to 35 / 50 / 65 from 25 / 40 / 55.
V10.11
  • Tumble Tumble
    • AD ratio increased to 60 / 65 / 70 / 75 / 80% AD from 50 / 55 / 60 / 65 / 70% AD.
V10.6
  • General
    • Recommended items updated.
V10.4
V9.19
  • Final Hour Final Hour
    • Bonus attack damage increased to 25 / 40 / 55 from 20 / 30 / 40.
V9.15
  • Condemn Condemn
    • Wall increased damage 150% from 100%.
    • New Effect: Now deals Condemn's damage instantly, instead of after the knockback.
V9.11 - May 30th Hotfix
V9.10
  • Final Hour Final Hour
    • Tumble Tumble cooldown reduction reduced to 30 / 40 / 50% from 50% at all ranks.
V9.3
V9.1
  • Tumble Tumble
    • New Effect: Ability icon HUD now shows the remaining duration for the empowered attack.
  • Final Hour Final Hour
    • New Effect: Tumble Tumble cooldown now reduced by 50% when Final Hour is active.
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.18
  • Tumble Tumble
    • Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 6 / 5 / 4 / 3 / 2.
V8.14
  • Silver Bolts Silver Bolts
    • Target's health ratio increased to 4 / 6.5 / 9 / 11.5 / 14% of target's maximum health from 4 / 6 / 8 / 10 / 12%.
V8.11
  • Stats
    • Base health increased to 515 from 498.44.
    • Health growth increased to 89 from 83.
    • Base armor reduced to 23 from 28.
    • Base health regeneration reduced to 3.5 from 5.5.
    • Base attack damage reduced to 60 from 64.
    • Attack damage growth increased to 2.36 from 1.66.
V8.3
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
V8.2
  • Stats
    • Attack speed growth reduced to 3.3% from 4%.
  • Condemn Condemn
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Final Hour Final Hour
    • Bonus attack damage reduced to 20 / 30 / 40 from 30 / 50 / 70.
V8.1
  • Tumble Tumble
    • Bug Fix: Her first Tumble attack out of Final Hour's Final Hour's stealth can now correctly be heard/seen.
V7.24
  • PROJECT: Vayne PROJECT: Vayne
    • Bug Fix: No longer triggers ward placement VO lines when using a Health Potion Health Potion.
    • Bug Fix: Hair and cape now loop fluently during idle animations.
V7.22
  • Stats
    • Base attack damage increased to 64 from 55.88.
    • Base armor increased to 28 from 19.012.
  • Condemn Condemn
    • Base damage increased to 50 / 85 / 120 / 155 / 190 from 45 / 80 / 115 / 150 / 185.
V7.19
  • Tumble Tumble
    • Removed: Bonus damage being able to critically strike.
    • Bonus damage increased to 50 / 55 / 60 / 65 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
  • Silver Bolts Silver Bolts
    • True damage reduced to 4 / 6 / 8 / 10 / 12% of target's maximum health from 6 / 7.5 / 9 / 10.5 / 12%.
    • Minimum true damage changed to 50 / 65 / 80 / 95 / 110 from 40 / 60 / 80 / 100 / 120.
  • Final Hour Final Hour
    • New Effect: The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds. Final Hour's duration cannot be increased beyond its original maximum duration.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.8
V6.24
  • Tumble Tumble
    • Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 30 / 40 / 50 / 60 / 70% AD.
V6.22
V6.20
  • Tumble Tumble
    • Bug Fix: Vayne being able to go through some walls.
V6.17
  • Tumble Tumble
    • Bonus damage increased to 30 / 40 / 50 / 60 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
V6.16
  • Tumble Tumble
    • Bug Fix: Incorrectly damaging inhibitors and the nexus.
V6.15
  • Tumble Tumble
    • New Effect: Affects turrets.
    • Bug Fix: Tumble's bonus damage and Vayne's basic attack no longer crit independently of one another. If one crits, so does the other.
V6.8
V5.22
  • Stats
    • Base attack damage increased to 55.88 from 50.46.
    • Attack damage growth reduced to 1.66 from 3.25.
  • Tumble Tumble
    • Duration increased to 7 seconds from 6.
  • Silver Bolts Silver Bolts
    • Removed: Flat damage.
    • New Effect: Deals 40 / 60 / 80 / 100 / 120 minimum damage.
    • Health ratio increased to 6 / 7.5 / 9 / 10.5 / 12% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
V5.20
  • Stats
    • Base attack damage reduced to 50.46 from 53.
V5.14
  • Tumble Tumble
    • Cooldown start changed to when Vayne attacks from upon hitting a target.
    • New Effect: Enhanced attack is consumed even if target becomes invulnerable/untargetable while projectile is traveling.
V4.16
V4.15
V4.13
  • General
    • Attack speed per level increased to 4% from 3.1%.
  • Tumble Tumble
    • Bug Fix: Bonus damage having an extra 10% AD ratio during Final Hour Final Hour.
  • Final Hour Final Hour
    • Bonus AD increased to 30 / 50 / 70 from 25 / 40 / 55.
V4.5
  • Stats
    • Base armor increased to 13.3 from 9.3.
V3.15
  • Condemn Condemn
    • Bug Fix: Targets sometimes not being stunned if they move/are displaced right when projectile hits and they collide with a wall.
V3.14
  • Condemn Condemn
    • Removed: Vayne being able to queue up a basic attack after hitting enemy champions.
    • Bug Fix: Targets briefly becoming unable to perform any actions after being displaced (even if they were not stunned)
    • Damage application changed to after target's displacement from when projectile hits.
    • New Effect: Damage text uses critical strike format when target collides with a wall.
V3.10
  • Condemn Condemn
    • Bug Fix: Cast range being longer than intended (650 instead of the intended 550)
  • Final Hour Final Hour
    • Cooldown increased to 100 / 85 / 70 seconds from 70.
V3.6
  • Condemn Condemn
    • Range updated to match Vayne's basic attack range.
V3.03
  • Stats
    • Mana per level increased to 35 from 27.
  • Tumble Tumble
    • Mana cost reduced to 30 from 40.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.147b
  • Stats
    • Movement speed increased to 305 from 300.
V1.0.0.142
  • General
    • Ability tooltips updated.
V1.0.0.132
  • Stats
    • Base movement speed reduced to 300 from 305.
  • Night Hunter Night Hunter
    • Bonus movement speed reduced to 30 from 40.
  • Tumble Tumble
    • Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 40 / 45 / 50 / 55 / 60% AD.
  • Final Hour Final Hour
    • Tumble Tumble stealth duration reduced to 1 second from 1.5.
V1.0.0.130
November 17th Hotfix
V1.0.0.122
  • Silver Bolts Silver Bolts
    • Bug Fix: Stacks still applying if Vayne is blinded.
V1.0.0.120
  • Tumble Tumble
    • Bonus damage reduced to 40 / 45 / 50 / 55 / 60% AD from 55 / 60 / 65 / 70 / 75% AD.
  • Silver Bolts Silver Bolts
  • Condemn Condemn
    • Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.
  • Final Hour Final Hour
    • Night Hunter Night Hunter bonus movement speed while active reduced to 「 300% from 400% 」「 120 from 160 」.
    • Bonus AD reduced to 25 / 40 / 55 from 35 / 55 / 75.
V1.0.0.119
V1.0.0.118b
  • Stats
    • Attack range reduced to 550 from 555.
    • Base movement speed reduced to 305 from 310.
  • Tumble Tumble
    • Mana cost increased to 40 from 35.
  • Silver Bolts Silver Bolts
    • Base damage reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
  • Condemn Condemn
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220.
May 10th Hotfix
V1.0.0.118
  • Added

See also

References