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Vayne OriginalCentered.jpg
Vayne
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Abilities

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Night Hunter
EFFECT RADIUS: 2000
Night Hunter.png

Innate: Vayne gains Movement speed icon.png 30 bonus movement speed when moving towards a nearby Sight icon.png visible enemy champion.

Final Hour Final Hour: Night Hunter's bonus movement speed is tripled to 90.

Info
Notes
  • The movement speed buff is not lost if Vayne stops moving when near an enemy champion.
  • Night Hunter's bonus movement speed persists for 2 seconds after Vayne loses Sight icon.png sight of an enemy champion.
  • Night Hunter interacts with movement speed modifiers.

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Tumble
TARGET RANGE: 300
CAST TIME: none
COST: 30 Mana
COOLDOWN: 4 / 3.5 / 3 / 2.5 / 2
Tumble.png

Active: Vayne Dash.png dashes in the target direction, though not through terrain, and her next basic attack within 7 seconds deals bonus physical damage.

Bonus Physical Damage:
60 / 65 / 70 / 75 / 80% AD

Tumble Bladework.png resets Vayne's basic attack timer.

Info
Notes
  • The bonus damage applies Life steal icon.png life steal.
  • Although Tumble will reset the basic attack timer, Vayne cannot attack until the animation is complete.
  • Vayne can cast Final Hour Final Hour during Tumble. She does not become Twilight Shroud old2.png invisible during the dash.

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Silver Bolts
Silver Bolts.png

Passive: Vayne's basic attacks and Condemn Condemn apply a stack of Silver Bolts for 3.5 seconds, stacking up to to 3 times, with the duration refreshing upon applying the second stack. Attacking a new enemy removes all stacks from the previous target.

The third stack consumes them all to deal Hybrid penetration icon.png bonus true damage, with a minimum threshold, and capped at 200 against Monster icon.png monsters.

Bonus True Damage:
4 / 6.5 / 9 / 11.5 / 14% of target's maximum health
Minimum True Damage:
50 / 65 / 80 / 95 / 110
 
"Silver of the moon."

Info
Notes
  • Stacks are not removed if Vayne switches to attacking a target immune to Silver Bolts (Turret icon.png structures, Ward icon.png wards).
  • Silver Bolts do not apply to additional targets with Runaan's Hurricane Runaan's Hurricane.
  • The third attack consumes all stacks even if the target is in Stasis icon.png stasis.

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Condemn
TARGET RANGE: Range model.png 550
CAST TIME: 0.25
COST: 90 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Condemn.png

Active: Vayne fires a heavy bolt at the target enemy, dealing physical damage, Airborne icon.png knocking them back 475 units, and applying a Silver Bolts Silver Bolts stack.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% bonus AD)

If the target collides with terrain, they take Critical strike physical icon.png bonus physical damage and are Stun icon.png stunned for 1.5 seconds.

Bonus Damage:
75 / 127.5 / 180 / 232.5 / 285 (+ 75% bonus AD)
Total Damage:
125 / 212.5 / 300 / 387.5 / 475 (+ 125% bonus AD)

Info
Notes
  • Condemn's Airborne icon.png displacement direction is determined at the end of the cast time.
  • The spell indicator for this ability also displays the direction for the knock back relative to Vayne's position.
  • Condemn's Stun icon.png stun duration starts when Vayne's target collides with a wall (they can be immobilized for up to 2 seconds depending on Airborne icon.png displacement duration based on distance traveled).
  • Condemn will not always Silence icon.png interrupt enemy Suppression icon.png suppression on Vayne's allies (sometimes they remain affected even if the enemy champion responsible is displaced as far as outside ability range).*
  • Condemn interacts with artificial terrain (Crystallize Crystallize, Emperor's Divide Emperor's Divide, Jarvan IV's Jarvan IV's Cataclysm Cataclysm, Pillar of Ice Pillar of Ice).

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Final Hour
CAST TIME: none
COST: 80 Mana
COOLDOWN: 100 / 85 / 70
Final Hour.png

Active: Vayne equips her crossbow, gaining Attack damage icon.png bonus attack damage and tripling Night Hunter's Night Hunter's bonus for a duration.

Duration:
8 / 10 / 12
Bonus AD:
35 / 50 / 65

Additionally, Tumble Tumble gains Cooldown reduction icon.png cooldown reduction, and casting it grants Vayne Twilight Shroud old2.png invisibility for 1 second. Attacking or casting Condemn Condemn breaks the stealth immediately.

Tumble Cooldown Reduction:
30 / 40 / 50%

While active, Damage rating.png takedowns on enemy Champion icon.png champions within 3 seconds of being damaged by Vayne extend Final Hour's duration by 4 seconds, up to the original duration.

Info
Notes
  • Vayne's animations and basic attack projectiles change slightly during Final Hour.
  • Tumble's visual effects can be seen by enemies upon Vayne becoming invisible.

References

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