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League of Legends Wiki
No edit summary
Tag: Visual edit
No edit summary
Tag: Visual edit
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|icon = HailofArrows.jpg
 
|icon = HailofArrows.jpg
 
|description = {{sbc|Active:}} Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.
 
|description = {{sbc|Active:}} Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.
|description2 = ''Desecrated Ground'' inflicts [[Healing#Healing reduction|Grievous Wounds]] and slows enemy movement speed.
+
|description2 = ''Desecrated Ground'' inflicts [[Healing#Healing reduction|Grievous Wounds]] and {{cctip|slow|slows}} enemy movement speed.
 
|leveling = {{lc|Physical Damage}} {{ap|65|100|135|170|205}} {{as|(+ 60% bonus AD)}}
 
|leveling = {{lc|Physical Damage}} {{ap|65|100|135|170|205}} {{as|(+ 60% bonus AD)}}
 
|leveling2 = {{lc|Slow}} {{ap|25|30|35|40|45%}}
 
|leveling2 = {{lc|Slow}} {{ap|25|30|35|40|45%}}
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|name = Chain of Corruption
 
|name = Chain of Corruption
 
|icon = ChainofCorruption.jpg
 
|icon = ChainofCorruption.jpg
|description = {{sbc|Active:}} Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds.
+
|description = {{sbc|Active:}} Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and {{cctip|root|rooting }}them for 2 seconds.
 
{{lc|Projectile Speed}} 2000
 
{{lc|Projectile Speed}} 2000
 
|description2 = The corruption then attempts to spread towards enemy champions within '''550''' range, applying the same damage and root if they stay within '''600''' range of the infected champion for 2 seconds. The corruption will continue to spread until there are no further targets in range, but each champion may only be infected once per cast.
 
|description2 = The corruption then attempts to spread towards enemy champions within '''550''' range, applying the same damage and root if they stay within '''600''' range of the infected champion for 2 seconds. The corruption will continue to spread until there are no further targets in range, but each champion may only be infected once per cast.

Revision as of 20:29, 11 December 2014

Template:C-top Template:Champion info Template:C-ref

Abilities

Living Vengeance

On a minion or monster kill, Varus gains 20% attack speed for 3 seconds. On a champion kill or assist, Varus gains 40% attack speed for 6 seconds. These bonuses do not stack with themselves.

Template:Ability2


Piercing Arrow

First Cast: Varus begins channeling his next shot, gradually increasing the range and damage of Piercing Arrow over the next 2 seconds.

  • Minimum Physical Damage: 10 / 47 / 83 / 120 / 157 (+ 100% AD)
  • Maximum Physical Damage: 15 / 70 / 125 / 180 / 235 (+ 160% AD)

Varus can still move while channeling, but can't autoattack or use his other abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow is automatically cancelled, going on full cooldown and refunding half of its mana cost.

Second Cast: Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit (down to a minimum of 33%).

  • Projectile Speed: 1900

  • Minimum Reduced Damage: 3.3 / 15.7 / 27.7 / 40 / 52.3 (+ 33% AD)
  • Maximum Reduced Damage: 5 / 23.3 / 41.7 / 60 / 78.3 (+ 53% AD)

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Blighted Quiver

Passive: Varus' basic attacks deal bonus magic damage. They also apply File:BlightedQuiver.jpg Blight for 6 seconds, stacking up to 3 times.

  • On-hit Magic Damage: 10 / 14 / 18 / 22 / 26 (+ 25% AP)

Varus' other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack (capped at 360 against monsters).

  • Magic Damage per Blight Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+ 2% per 100 AP) of target's max health
  • Maximum Magic Damage: 6 / 8.25 / 10.5 / 12.75 / 15% (+ 6% per 100 AP) of target's max health

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Hail of Arrows

Active: Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.

  • Physical Damage: 65 / 100 / 135 / 170 / 205 (+ 60% bonus AD)

Desecrated Ground inflicts Grievous Wounds and Template:Cctip enemy movement speed.

  • Slow: 25 / 30 / 35 / 40 / 45%

Template:Ability2


Chain of Corruption

Active: Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and Template:Cctipthem for 2 seconds.

  • Projectile Speed: 2000

  • Magic Damage: 150 / 250 / 350 (+ 100% AP)

The corruption then attempts to spread towards enemy champions within 550 range, applying the same damage and root if they stay within 600 range of the infected champion for 2 seconds. The corruption will continue to spread until there are no further targets in range, but each champion may only be infected once per cast.

Template:Ability2


References

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