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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Varus OriginalCentered
Varus
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Varus (Wild Rift)Varus (Wild Rift)
Varus (Development)Varus (Development)
Varus (Trivia)Varus (Trivia)

Abilities[]

Living Vengeance

Varus Living Vengeance WR

Innate: Varus gains Champions hit with Martial Cadence (P)60% bonus Attack Speed for 5 seconds on a champion kill or assist, and Champions hit with Martial Cadence (P)30% bonus Attack Speed on non-champion kills.

Info
  • No additional details.

Piercing Arrow

Varus Piercing Arrow WR

Active - Hold: Varus draws his bow, gradually increasing the range and damage for the next shot. His Movement Speed is Slow icon slowed by 20% while preparing to shoot.

Release: Varus fires the arrow, dealing Champions killed from outside standard Attack rangephysical damage. The damage of the arrow is increased by 0% − 50% (based on channel time), and reduced by 0% − 67% (based on enemies hit).

Minimum Physical Damage:
10 / 60 / 110 / 160 Champions stunned with Pyromania (P)(+ 110% AD)
Maximum Physical Damage:
15 / 90 / 165 / 240 Champions stunned with Pyromania (P)(+ 165% AD)

Piercing Arrow's cooldown is reduced by 4 seconds if the arrow detonates Blight stacks on at least one enemy champion. Piercing Arrow fails if not released after 4 seconds, but will refund Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range50% of its mana cost.

Info
  • No additional details.

Blighted Quiver

Varus Blighted Quiver WR

Passive: Varus' basic attacks deal Damage mitigated with Shifting Sands (E)bonus magic damage and apply Blight for 6 seconds, stacking up to 3 times. Varus' other abilities detonate Blight, dealing Damage mitigated with Shifting Sands (E)magic damage equal to 3.5% (3.5% + .02% AP) of the target's max Health per stack.

Magic Damage:
8 / 12 / 16 / 20 Multiple champions hit with Between Worlds (R)(+ 20% AP)
Magic Damage per Blight stack:
Champions killed with Comeuppance (R)3.5 / 4 / 4.5 / 5% Multiple champions hit with Between Worlds (R)(+ 2% per 100 AP) of the target's maximum health
Varus Blighted Quiver 2 WR

Active: Varus doubles the bonus on hit damage from Blighted Quiver's passive for 6 seconds. The next Piercing Arrow deals Damage mitigated with Shifting Sands (E)bonus magic damage equal to 8% − 16% (based on level) Champions killed with Comeuppance (R)of the target's missing health, increased by 0% − 100% (based on Piercing Arrow's channel time).

Info
  • No additional details.

Hail of Arrows

Varus Hail of Arrows WR

Active: Varus fires a hail of arrows that deals Champions killed from outside standard Attack rangephysical damage and desecrates the ground for 4 seconds. Desecrated ground Slow icon slows enemies by 25% and applies 40% Grievous Wounds icon Grievous Wounds.

Physical Damage:
70 / 115 / 160 / 205 Champions stunned with Pyromania (P)(+ 60% bonus AD)

Info
  • No additional details.

Chain of Corruption

Varus Chain of Corruption WR

Active: Varus flings out a tendril of corruption that deals Damage mitigated with Shifting Sands (E)magic damage and Root icon WR roots the first enemy champion hit for 2 seconds.

Magic Damage:
150 / 200 / 250 Multiple champions hit with Between Worlds (R)(+ 80% AP)

The corruption then spreads toward nearby enemy champions, also immobilizing them on contact.

Immobilized units gain 3 Blight stacks over the next 3 seconds.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1d
  • Piercing Arrow Piercing Arrow
    • AD ratio increased from Champions stunned with Pyromania (P)115% AD to inherit125%.
      • Maximum AD ratio increased from Champions stunned with Pyromania (P)172.5% AD to inherit187.5%.
V4.4c
  • Piercing Arrow Piercing Arrow
    • Base damage increased from 10 / 60 / 110 / 160 to 20 / 70 / 120 / 170.
      • Maximum base damage increased from 15 / 90 / 165 / 240 to 30 / 105 / 180 / 255.
    • AD ratio increased from Champions stunned with Pyromania (P)110% AD to inherit115%.
      • Maximum AD ratio increased from Champions stunned with Pyromania (P)165% AD to inherit172.5%.
  • Blighted Quiver Blighted Quiver
    • Detonation health ratio per stack increased from Champions killed with Comeuppance (R)4 / 4.5 / 5 / 5.5% target's maximum health to inherit5 / 5.5 / 6 / 6.5%.
V4.4
  • General
    • Undocumented: New voice-over.
  • Piercing Arrow Piercing Arrow
    • Bugfix: Fixed a bug that caused the cooldown reduction to apply even when Spell Shield spell shield prevented Blight Blight stacks from detonating.
V4.2a
  • Blighted Quiver Blighted Quiver
    • Health ratio per stack reduced from 4.5 / 5 / 5.5 / 6% target's maximum health to 4 / 4.5 / 5 / 5.5%.
    • Detonation AP ratio per stack reduced from Multiple champions hit with Between Worlds (R)2% per AP to Multiple champions hit with Between Worlds (R)1% per AP.
V4.2
  • Stats
    • Base attack range increased from 550 to 575.
    • Base attack speed bonus increased from 20% to 30%.
    • Base movement speed increased from 330 to 340.
    • Attack speed growth increased from 2.2% to 3.2%.
V4.1a
  • Chain of Corruption Chain of Corruption
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)100% AP to inherit85%.
V4.1
  • Blighted Quiver Blighted Quiver
    • Health ratio per Blight stack increased from Champions killed with Comeuppance (R)3.5 / 4 / 4.5 / 5% target's maximum health to inherit4.5 / 5 / 5.5 / 6%.
  • Chain of Corruption Chain of Corruption
    • Base damage increased from 150 / 200 / 250 to 150 / 250 / 350.
    • AP ratio increased from Multiple champions hit with Between Worlds (R)80% AP to inherit100%.
V3.5a
  • Living Vengeance Living Vengeance
    • Bonus attack speed increased from 20% to 30%.
    • Champion bonus attack speed increased from 40% to 60%.
  • Hail of Arrows Hail of Arrows
    • Bonus AD ratio increased from Champions stunned with Pyromania (P)60% bonus AD to inherit90%.
V3.4b
  • Blighted Quiver Blighted Quiver
    • Missing health ratio increased from 6.5% − 13.5% (based on level) to 8% − 15% (based on level).
V3.4
  • Stats
    • Attack damage growth increased from 2.65 to 3.6.
V3.3b
  • Living Vengeance Living Vengeance
    • Duration increased from 5 seconds at all levels to 5 / 6 / 7 / 8 (based on level).
  • Blighted Quiver Blighted Quiver
    • Cooldown reduced from 25 seconds at all ranks to 22 / 20 / 18 / 16.
  • Hail of Arrows Hail of Arrows
    • Cooldown reduced from 16 / 14 / 12 / 10 seconds to 13 / 12 / 11 / 10.
V3.3
  • Piercing Arrow Piercing Arrow
    • Cooldown changed from 16 / 14 / 12 / 10 seconds to 15 / 14 / 13 / 12.
  • Blighted Quiver Blighted Quiver
    • On-hit base damage increased from 8 / 12 / 16 / 20 to 12 / 16 / 20 / 24.
  • Chain of Corruption Chain of Corruption
    • Cooldown reduced from 70 / 60 / 50 seconds to 65 / 55 / 45.
V2.4
  • Piercing Arrow Piercing Arrow
    • Cooldown changed from 16 / 14 / 12 / 10 seconds to 15 / 14 / 13 / 12.
  • Blighted Quiver Blighted Quiver
    • On-hit base damage increased from 8 / 12 / 16 / 20 to 12 / 16 / 20 / 24.
  • Chain of Corruption Chain of Corruption
    • Cooldown reduced from 70 / 60 / 50 seconds to 65 / 55 / 45.
V2.2b
V2.1a
  • Piercing Arrow Piercing Arrow
    • Cooldown reduced from 18 / 16 / 14 / 12 seconds to 16 / 14 / 12 / 10.
V1.1
  • Stats
    • Movement speed increased from 325 to 330.
  • Blighted Quiver Blighted Quiver
    • Cooldown reduced from 30 seconds to 25.
    • Buff duration increased from 4 seconds to 6.
    • Health ratio per Blight stack increased from Champions killed with Comeuppance (R)3 / 3.5 / 4 / 4.5% target's maximum health to inherit3.5 / 4 / 4.5 / 5%.
Regional Closed Beta - Added
  • Released September 15, 2020 (00:01 UTC).

See also[]

References[]

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