watch 02:39
The Loop (Games)
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Varus
Abilities
- Notes
- No additional details.
- Notes
- The range of the spell will always be displayed, even as it increases.
- Piercing Arrow will cast from wherever Varus is at the end of the channel.
- Piercing Arrow's damage will display a
cosmetic critical strike when fully charged.
- The following table refers for interactions while Varus is
channeling:
- Notes
Spell shield will not block the
on-hit damage but will block the consuming damage if the target is hit by his abilities.
- Blighted Quiver's active damage is dealt after the damage of .
- Blighted Quiver does not count as an ability activation for the purposes of on-cast effects such as Spellblade and stacking .
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Blighted Quiver's on-hit interaction with parrying effects (
dodge,
block,
blind).
- Notes
Slow lingers for 0.25 seconds after leaving the marked area.
- Hail of Arrows consumes stacks for bonus damage a second time after ~0.3 seconds of hitting, allowing stacks applied during this time to be triggered.
- Notes
- Enemy champions can be targeted again by the corruption's tether if they were not infected the previous time, even if they were targeted and got out of range.
- Chain of Corruption will not infect
cc-immune targets or those protected by
spell shields (but will still seek them).
- Varus will turn to face the target direction at the start of the cast.
- The tendril cannot seek enemy champions that are
untargetable.
- Chain of Corruption will cast from wherever Varus is at the end of the cast time.
- Consuming the Blight's stacks applied by Chain of Corruption will deal bonus magic damage based on 1.25% (+ 2% per 100 AP) of the target's maximum health per stack. rank. If the ability hasn't been ranked yet, the three Blight stacks will still be applied but they will be considered to be at rank 0, dealing
Patch history
- See here for the complete patch history.
- 10.8% − 25.2% (based on level) of the target's missing health from 9% − 21% (based on level). maximum bonus damage increased to
- Stats
- Mana growth increased to 40 from 33.
- Cooldown reduced to 100 / 80 / 60 seconds from 120 / 90 / 60.
- V11.1 - January 6th Hotfix
- Mana cost reduced to 65 / 70 / 75 / 80 / 85 from 70 / 75 / 80 / 85 / 90.
- Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
- Removed: Detonating Blight with Piercing Arrow no longer reduces it's cooldown by 3 seconds.
- New Effect: Blight damage detonated by Piercing Arrow is now increased by 0% − 50% (based on channel time).
- New Effect: Now shows critical strike text when fully charged.
- Bonus on-hit magic damage reduced to 7 / 8 / 9 / 10 / 11 from 7 / 10.5 / 14 / 17.5 / 21.
- New Effect: Detonating Blight against champions and epic monsters now reduces his basic ability cooldowns by 12% per stack.
- New Effect: Now snaps to face the target direction on start of cast.
- Missile speed reduced to 1500 from 1950.
- Base damage increased to 60 / 100 / 140 / 180 / 220 from 50 / 90 / 130 / 170 / 210.
- Cooldown reduced to 120 / 90 / 60 seconds from 130 / 100 / 70.
- Stats
- Attack speed growth increased to 4% from 3%.
- Maximum AD ratio reduced to 125 / 130 / 135 / 140 / 145% AD from 150% AD at all ranks.
- Minimum AD ratio reduced to 83.33 / 86.67 / 90 / 93.33 / 96.67% AD from 100% AD at all ranks.
- Base damage reduced to 50 / 90 / 130 / 170 / 210 from 70 / 105 / 140 / 175 / 210.
- Stats
- Attack damage growth reduced to 3 from 3.11.
- Minimum AD ratio reduced to 100% AD from 110% AD.
- Maximum AD ratio reduced to 150% AD from 165% AD.
- Minimum AD ratio reduced to 100% AD from 110% AD.
- Stats
- Base health increased to 530 from 500.
- Health growth increased to 91 from 89.
- Indicator added to show recast ability timer.
- Cooldown increased to 130 / 100 / 70 seconds from 110 / 90 / 70.
- General
- Recommended items updated.
- Bug Fix: When attempting to cast it outside of its maximum range immediately after , the ability's position will now properly update and cast at its post-Flash max range.
- Now casts at maximum range instead of casting in the targeted area.
- Cooldown reduced to 18 / 16 / 14 / 12 / 10 from 20 / 18 / 16 / 14 / 12.
- Blight stack detonation cooldown reduction reduced to 3 seconds from 4.
- Stats
- Base attack damage increased to 61 from 59.
- Base mana regeneration increased to 8 from 7.34.
- Base mana reduced to 360 from 360.48.
- Base health increased to 500 from 499.
- Bug Fix: Fixed a bug where the detonation damage was lower than intended.
- Bug Fix: Slow zone VFX no longer fail to appear if cast from fog of war.
- Active minimum damage increased to 6 / 8 / 10 / 12 / 14% (based on level) of the target's missing health from 6 / 7 / 8 / 9 / 10% (based on level).
- Active maximum damage increased to 9 / 12 / 15 / 18 / 21% (based on level) of the target's missing health from 9 / 10.5 / 12 / 13.5 / 15% (based on level).
- Base damage increased to 150 / 200 / 250 from 100 / 175 / 250.
- Bug Fix: Fixed a bug that allowed his allies to detonate it.
- Undocumented: Blight now deals 2.5% (+ 2% per 100 AP) of the target's maximum health damage per stack, from 3 / 3.5 / 4 / 4.5 / 5% (+ 2% per 100 AP) of the target's maximum health.
- Stats
- Base health reduced to 499 from 549.
- Health growth increased to 89 from 86.
- V8.13 - July 3rd Hotfix
- Minimum AD ratio increased to 110% AD from 100% AD.
- Maximum AD ratio increased to 165% AD from 150% AD.
- Bonus on-hit magic damage increased to 7 / 10.5 / 14 / 17.5 / 21 from 5 / 9 / 13 / 17 / 21.
- Health ratio per stack increased to 3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from 2 / 2.75 / 3.5 / 4.25 / 5%.
- Stats
- Base health increased to 549 from 537.76.
- Health growth increased to 86 from 82.
- Base armor reduced to 27 from 32.
- Base health regeneration reduced to 3.5 from 5.5.
- Base attack damage reduced to 59 from 63.
- Attack damage growth increased to 3.11 from 2.41.
- Bug Fix: Fixed a bug where the basic attack played the base skin's sound effects instead of those for whatever skin was in use.
- Bug Fix: Unique SFX have been restored for Varus and all skins.
- Bonus attack speed ratio on champion takedown reduced to 30% bonus attack speed from 50%.
- Bonus attack speed ratio on minion or monster kill reduced to 15% bonus attack speed from 25%.
- Passive base damage reduced to 5 / 9 / 13 / 17 / 21 from 10 / 14 / 18 / 22 / 26.
- New Active: Varus' next deals 6% / 7% / 8% / 9% / 10% (based on level) of the target's missing health bonus magic damage, increased by 0% − 50% (based on Piercing Arrow channel time), for a maximum of 9% / 10.5% / 12% / 13.5% / 15% (based on level) of the target's missing health. The damage is capped at 360 against monsters.
- Cooldown: 40 seconds.
- The damage is dealt after the damage of .
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- General
- New splash artwork for .
- Stats
- Base attack damage increased to 63 from 54.66.
- Base armor increased to 32 from 23.212.
- Base damage increased to 70 / 105 / 140 / 175 / 210 from 45 / 80 / 115 / 150 / 185.
-
- Bug Fix: Shields now follow his model during his recall animation.
-
- Bug Fix: Blue tendrils no longer flicker during several graphics settings.
- Bug Fix: Fixed a bug where hitting it, at its maximum range, wouldn't make it spread through enemies.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Cooldown reduction if hitting 4 − 2.2 (based on cooldown reduction). enemy champion increased to 4 seconds from
- Bug Fix: Cooldown refund against targets now properly applies at Piercing Arrow's max distance.
- Maximum AD ratio reduced to 150% AD from 165% AD.
- Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 16 / 14 / 12 / 10 / 8.
- New Effect: Cooldown is now reduced by 4 − 1.75 (based on cooldown reduction) seconds if the arrow detonates stacks from at least one enemy champion.
- Undocumented: Tooltip now indicates maximum damage per stack against monsters.
-
- Bug Fix: Now correctly gets audio when hitting an enemy in Fog of War with Piercing Arrow.
- Duration on champion kills reduced to 5 seconds from 6.
- New Effect: Bonus attack speed from champion kills now scales with 50% bonus attack speed.
- Duration on non-champion kills increased to 5 seconds from 3.
- New Effect: Bonus attack speed from non-champion kills now scales with 25% bonus attack speed.
- Bug Fix: Restored custom particles for Blight Crystal Varus's Hail of Arrows when the arrows land.
- Bug Fix: No longer occasionally deals damage against spell shielded targets.
- Updated to use new
Grievous Wounds - 40% self-healing reduction instead of 50% incoming-healing reduction.
- Updated to use new
- Stats
- Base attack damage increased to 54.66 from 49.04.
- Attack damage growth reduced to 2.41 from 3.
- Base mana increased to 360.48 from 310.48.
- Mana growth reduced to 33 from 36.
- New Effect: Now displays max. spread range to Varus and his enemies if there is at least one tendril.
- New Effect:
Rooted targets now gain 3 stacks of over the duration.
- Base damage reduced to 100 / 175 / 250 from 150 / 250 / 350.
- Now begins its cooldown at charge start, rather than when the arrow fires.
- Missle width increased to 120 from 100.
- Mana regeneration per 5 seconds growth stat increased to 0.8 from 0.5
- Line indicator removed (Now uses range circle again as per previous functionality).
- Now shows a line indicator in addition to circle indicator while charging.
- Cooldown reduced to 110 / 90 / 70 seconds from 120 / 105 / 90 seconds.
- Base armor increased to 17.5 from 13.5.
- Mana cost reduced to 100 from 120.
- Fixed a bug where casting Piercing Arrow while targeting an enemy would cause Varus to stop moving.
- Slow refresh rate reduced to 0.25 seconds.
- Stats
- Base movement speed reduced to 330 from 335.
- Minimum damage increased to 10 / 47 / 83 / 120 / 157 from 10 / 43 / 77 / 110 / 143.
- Maximum damage increased to 15 / 70 / 125 / 180 / 235 from 15 / 65 / 115 / 165 / 215.
- Improved hit detection at the end of the missile.
- Base damage reduced to 65 / 100 / 135 / 170 / 205 from 65 / 105 / 145 / 185 / 225.
- Improved hit detection at the end of the missile.
- Stats
- Movement speed increased to 335 from 310.
- Fixed: no longer sometimes fires from a point above his bow.
- Fixed: now more reliably hits targets at the end of its range.
- Ability power ratio on Blight stack detonation increased to (+ 2% AP) per stack from (+ 1% AP).
- Missile width increased to 100 from 60.
- Increased missile visibility.
- Spread range from primary target to nearby targets increased to 550 from 450.
- Tendril break range increased to 600 from 550.
- Added May 8th
- On kill or assist, Varus temporarily gains attack speed. This bonus is larger if the enemy is a champion.
(Innate)
- Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
(Q)
- Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.
(W)
- Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' movement speed and reduces their healing and regeneration.
(E)
- Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
(Ultimate)
See also
Cancelled Champions |
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References
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